Player Matchup

Poseidon
Poseidon
GreatHenC
Poseidon
Level 109
God Stats
8W - 8L
1,634 SR
Queue Stats
223W - 289L
1,526 Elo+
Party 3
Jing Wei
Jing Wei
LostOnMarz
Jing Wei
Level 38
God Stats
2W - 3L
1,529 SR
Queue Stats
43W - 54L
1,513 Elo+
Party 3
Bacchus
Bacchus
Mr__Met1986
Bacchus
Level 122
God Stats
137W - 128L
1,532 SR
Queue Stats
299W - 351L
1,483 Elo+
Party 3
Achilles
Achilles
Worldsaver2
Achilles
Level 122
God Stats
23W - 29L
1,444 SR
Queue Stats
404W - 465L
1,506 Elo+
Party 3
Bastet
Bastet
Xestry
Bastet
Level 127
God Stats
26W - 14L
1,663 SR
Queue Stats
419W - 480L
1,495 Elo+
Party 3
Team Averages
Level 104
1,560 SR
1,505 Elo+

VS

Team Averages
Level 59
1,507 SR
1,434 Elo+
Bellona
Bellona
 
Bellona
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Jundtie
Morgan Le Fay
Level 83
God Stats
0W - 2L
1,368 SR
Queue Stats
36W - 63L
1,310 Elo+
Party 2
Neith
Neith
OblongDuke v2
Neith
Level 108
God Stats
8W - 7L
1,598 SR
Queue Stats
286W - 254L
1,548 Elo+
Party 1
Ao Kuang
Ao Kuang
Odakhi
Ao Kuang
Level 64
God Stats
35W - 37L
1,518 SR
Queue Stats
143W - 161L
1,464 Elo+
Party 1
Ymir
Ymir
RustySh4ckl3ford
Ymir
Level 16
God Stats
4W - 7L
1,552 SR
Queue Stats
8W - 16L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GreatHenC
Poseidon
15
5 / 1 / 2
9,256
617
5,334
3,335
963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
LostOnMarz
Jing Wei
14
5 / 1 / 3
8,794
586
7,540
8,439
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Mr__Met1986
Bacchus
13
4 / 2 / 10
8,625
575
6,214
11,036
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
Worldsaver2
Achilles
14
4 / 3 / 8
8,296
553
7,730
12,184
4,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
Xestry
Bastet
17
10 / 0 / 1
10,621
708
9,287
10,263
5,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 8 / 0
6,007
400
3,057
9,901
5,656
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
Jundtie
Morgan Le Fay
10
0 / 7 / 2
6,389
426
5,496
9,119
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 1
7,338
489
4,639
7,032
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Odakhi
Ao Kuang
12
3 / 6 / 1
7,418
495
6,390
12,698
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
2 / 4 / 1
6,614
441
2,470
9,741
5,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
28
Kills
7
7
Deaths
29
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
8
0
0
W
Poseidon
GreatHenC
Poseidon
5
1
2
6
L
Morgan Le Fay
Jundtie
Morgan Le Fay
0
7
2
0.14
W
Jing Wei
LostOnMarz
Jing Wei
5
1
3
6.5
W
Bacchus
Mr__Met1986
Bacchus
4
2
10
4.5
L
2
4
1
0.63
L
Ao Kuang
Odakhi
Ao Kuang
3
6
1
0.58
L
2
4
1
0.63
W
Achilles
Worldsaver2
Achilles
4
3
8
2.67
W
Bastet
Xestry
Bastet
10
0
1
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,105
Damage
22,052
45,257
Taken
48,491
26,149
Mitigated
20,108
18,314
Healing
7,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,057
726
0
238
9,901
5,656
0
407
8,920
3,960
18,310
W
Poseidon
GreatHenC
Poseidon
5,334
725
0
1,049
3,335
963
0
1,569
1,592
57,533
0
L
Morgan Le Fay
Jundtie
Morgan Le Fay
5,496
297
0
673
9,119
2,553
0
4,310
4,799
26,161
0
W
Jing Wei
LostOnMarz
Jing Wei
7,540
5,216
0
3,586
8,439
2,708
1,247
2,425
5,894
0
57,556
W
Bacchus
Mr__Met1986
Bacchus
6,214
581
0
2,938
11,036
12,184
350
4,430
6,411
22,605
0
L
4,639
1,872
0
1,342
7,032
2,585
0
1,581
5,451
0
42,634
L
Ao Kuang
Odakhi
Ao Kuang
6,390
2,106
0
4,389
12,698
3,637
0
2,855
9,742
45,322
0
L
2,470
165
0
1,169
9,741
5,677
0
2,664
7,077
18,942
0
W
Achilles
Worldsaver2
Achilles
7,730
3,016
0
5,556
12,184
4,760
936
3,813
8,337
0
49,436
W
Bastet
Xestry
Bastet
9,287
2,662
0
5,185
10,263
5,534
1,672
2,111
8,112
0
64,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,592
Gold Earned
33,766
451
Minions Killed
303
0
Camps Cleared
0
1,477,305
Distance Traveled
1,346,283
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,007
400
50
3
0
256,923
0
W
Poseidon
9,256
617
114
8
0
291,723
7
L
Morgan Le Fay
6,389
426
57
4
0
271,665
2
W
Jing Wei
8,794
586
120
8
0
271,733
5
W
Bacchus
8,625
575
19
1
0
281,568
5
L
Neith
7,338
489
79
5
0
243,310
4
L
Ao Kuang
7,418
495
80
5
0
311,545
5
L
Ymir
6,614
441
37
2
0
262,840
2
W
Achilles
8,296
553
77
5
0
344,042
3
W
Bastet
10,621
708
121
8
0
288,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role