Player Matchup

Cthulhu
Cthulhu
BlueJetta1326
Cthulhu
Level 85
God Stats
0W - 1L
1,493 SR
Queue Stats
14W - 17L
1,487 Elo+
Party 2
Horus
Horus
CrashBlaze123
Horus
Level 86
God Stats
3W - 2L
1,560 SR
Queue Stats
4W - 3L
1,599 Elo+
Party 2
Merlin
Merlin
TimmersonReborn
Merlin
Level 72
God Stats
1W - 3L
1,652 SR
Queue Stats
16W - 20L
1,478 Elo+
Party 2
Team Averages
Level 81
1,568 SR
1,521 Elo+

VS

Team Averages
Level 73
1,614 SR
1,518 Elo+
Ymir
Ymir
BUTTFACE234
Ymir
Level 29
God Stats
3W - 1L
1,585 SR
Queue Stats
149W - 150L
1,531 Elo+
Party 1
Baron Samedi
Baron Samedi
Notfilc1717
Baron Samedi
Level 83
God Stats
51W - 27L
1,717 SR
Queue Stats
368W - 414L
1,542 Elo+
Party 1
Odin
Odin
SALTineKracker
Odin
Level 107
God Stats
7W - 9L
1,541 SR
Queue Stats
125W - 161L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 3 / 0
6,072
607
3,977
8,242
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 0
5,557
556
2,258
8,409
6,541
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
0 / 1 / 0
5,641
564
4,792
4,172
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,528
753
4,240
9,357
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
Notfilc1717
Baron Samedi
11
2 / 0 / 7
6,908
691
5,536
4,315
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 0 / 4
7,332
733
6,875
7,972
4,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
9
9
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
Cthulhu
0
3
0
0
L
0
5
0
0
W
Baron Samedi
Notfilc1717
Baron Samedi
2
0
7
5.5
W
5
0
4
7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,027
Damage
16,651
20,823
Taken
21,644
12,148
Mitigated
15,381
5,193
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,240
686
0
3,399
9,357
8,904
30
3,405
5,647
10,774
0
L
Cthulhu
3,977
173
72
1,277
8,242
4,283
0
4,606
3,400
10,909
0
L
2,258
1,122
980
2,384
8,409
6,541
0
4,186
3,971
0
5,819
W
Baron Samedi
Notfilc1717
Baron Samedi
5,536
119
2,851
2,396
4,315
1,835
565
2,204
1,909
26,215
0
W
6,875
1,097
527
3,466
7,972
4,642
167
2,696
5,135
0
19,256
L
4,792
235
0
480
4,172
1,324
0
1,442
2,583
23,031
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,270
Gold Earned
21,768
76
Minions Killed
95
2
Camps Cleared
6
502,315
Distance Traveled
524,395
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,528
753
22
2
0
173,384
2
L
Cthulhu
6,072
607
20
2
0
173,918
5
L
Horus
5,557
556
9
1
0
164,535
0
W
Baron Samedi
6,908
691
47
5
4
165,802
0
W
Odin
7,332
733
26
3
2
185,209
1
L
Merlin
5,641
564
47
5
2
163,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role