Player Matchup

Achilles
Achilles
ACMederromer
Achilles
Level 16
God Stats
1W - 1L
1,713 SR
Queue Stats
26W - 11L
1,653 Elo+
Party 1
Xbalanque
Xbalanque
Alipepina
Xbalanque
Level 29
God Stats
3W - 2L
1,731 SR
Queue Stats
79W - 57L
1,610 Elo+
Party 1
Scylla
Scylla
OneMoreBrewSKI
Scylla
Level 16
God Stats
6W - 8L
1,531 SR
Queue Stats
30W - 27L
1,619 Elo+
Solo
Bastet
Bastet
Tupou777
Bastet
Level 18
God Stats
3W - 3L
1,657 SR
Queue Stats
35W - 28L
1,620 Elo+
Solo
Cthulhu
Cthulhu
nasus1q
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 39L
1,599 Elo+
Party 1
Team Averages
Level 20
1,626 SR
1,620 Elo+

VS

Team Averages
Level 26
1,660 SR
1,596 Elo+
Medusa
Medusa
Quick-DIMEZ
Medusa
Level 21
God Stats
27W - 11L
1,653 SR
Queue Stats
38W - 19L
1,600 Elo+
Solo
Aphrodite
Aphrodite
XAphroBirdsX
Aphrodite
Level 12
God Stats
6W - 3L
1,818 SR
Queue Stats
6W - 4L
1,653 Elo+
Party 2
Loki
Loki
XLokiDecoyX
Loki
Level 68
God Stats
133W - 63L
1,829 SR
Queue Stats
216W - 128L
1,689 Elo+
Party 2
Cliodhna
Cliodhna
bussylips99
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,608 Elo+
Solo
Sylvanus
Sylvanus
sailsofoblivion
Sylvanus
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
7W - 10L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ACMederromer
Achilles
9
0 / 5 / 0
4,960
496
1,884
9,448
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Alipepina
Xbalanque
8
0 / 3 / 1
4,961
496
3,652
5,358
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 4 / 0
5,313
531
2,411
4,926
1,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Tupou777
Bastet
8
0 / 2 / 0
4,816
482
2,698
6,382
1,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
nasus1q
Cthulhu
9
4 / 3 / 1
5,527
553
5,606
10,518
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 4 / 2
5,509
551
3,655
6,238
2,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
XAphroBirdsX
Aphrodite
11
3 / 0 / 5
6,717
672
3,563
4,901
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

14
8 / 0 / 0
8,075
808
7,660
5,987
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
bussylips99
Cliodhna
11
4 / 1 / 3
6,524
652
4,977
6,148
1,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
9
0 / 0 / 4
5,544
554
1,954
5,261
2,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
17
17
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
ACMederromer
Achilles
0
5
0
0
L
Xbalanque
Alipepina
Xbalanque
0
3
1
0.17
L
1
4
0
0.25
W
Medusa
2
4
2
0.75
L
Bastet
Tupou777
Bastet
0
2
0
0
W
Aphrodite
XAphroBirdsX
Aphrodite
3
0
5
5.5
W
8
0
0
8
W
Cliodhna
bussylips99
Cliodhna
4
1
3
5.5
L
Cthulhu
nasus1q
Cthulhu
4
3
1
1.5
W
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,251
Damage
21,809
36,632
Taken
28,535
16,430
Mitigated
10,025
8,743
Healing
14,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ACMederromer
Achilles
1,884
637
0
1,764
9,448
6,421
0
0
9,448
0
23,020
L
Xbalanque
Alipepina
Xbalanque
3,652
2,136
0
974
5,358
1,299
0
928
4,430
0
23,945
L
2,411
561
0
685
4,926
1,277
0
1,304
3,622
25,702
0
W
Medusa
3,655
1,148
0
1,331
6,238
2,101
0
2,219
3,827
0
30,156
L
Bastet
Tupou777
Bastet
2,698
563
0
2,764
6,382
1,722
0
480
5,902
0
25,344
W
Aphrodite
XAphroBirdsX
Aphrodite
3,563
303
1,243
3,789
4,901
1,621
144
1,780
3,085
34,406
0
W
7,660
2,869
0
3,253
5,987
1,835
0
116
5,478
0
54,769
W
Cliodhna
bussylips99
Cliodhna
4,977
863
0
2,586
6,148
1,881
0
1,200
4,878
0
32,084
L
Cthulhu
nasus1q
Cthulhu
5,606
604
178
2,378
10,518
5,711
0
2,805
7,713
19,354
0
W
Sylvanus
1,954
583
700
2,004
5,261
2,587
145
2,153
2,889
10,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,577
Gold Earned
32,369
252
Minions Killed
347
0
Camps Cleared
0
939,564
Distance Traveled
1,043,880
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,960
496
56
6
0
167,274
3
L
Xbalanque
4,961
496
51
5
0
168,867
0
L
Scylla
5,313
531
51
5
0
174,601
0
W
Medusa
5,509
551
68
7
0
178,152
2
L
Bastet
4,816
482
55
6
0
224,166
0
W
Aphrodite
6,717
672
69
7
0
213,737
0
W
Loki
8,075
808
128
13
0
230,423
0
W
Cliodhna
6,524
652
65
7
0
251,251
3
L
Cthulhu
5,527
553
39
4
0
204,656
1
W
Sylvanus
5,544
554
17
2
0
170,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role