Player Matchup

Kukulkan
Kukulkan
HeyDel
Kukulkan
Level 7
God Stats
2W - 2L
1,221 SR
Queue Stats
2W - 2L
1,175 Elo+
Solo
Sun Wukong
Sun Wukong
Jwagner2011
Sun Wukong
Level 15
God Stats
1W - 2L
1,145 SR
Queue Stats
7W - 11L
1,296 Elo+
Party 2
Hera
Hera
LordAlastor5113
Hera
Level 23
God Stats
4W - 3L
1,367 SR
Queue Stats
39W - 41L
1,338 Elo+
Solo
Baron Samedi
Baron Samedi
XxDrxppxzAce
Baron Samedi
Level 26
God Stats
20W - 17L
1,389 SR
Queue Stats
26W - 23L
1,388 Elo+
Party 2
Skadi
Skadi
luiz-deniz17
Skadi
Level 29
God Stats
11W - 12L
1,435 SR
Queue Stats
80W - 96L
1,320 Elo+
Solo
Team Averages
Level 20
1,311 SR
1,303 Elo+

VS

Team Averages
Level 39
1,375 SR
1,463 Elo+
Jormungandr
Jormungandr
Nunchucknorris19
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 158L
1,438 Elo+
Solo
Ra
Ra
Shaggle420
Ra
Level 7
God Stats
0W - 4L
1,164 SR
Queue Stats
1W - 6L
1,170 Elo+
Solo
Olorun
Olorun
buckydundun
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1
Hercules
Hercules
medic4life12358
Hercules
Level 129
God Stats
0W - 1L
1,491 SR
Queue Stats
4W - 3L
1,678 Elo+
Party 1
Nemesis
Nemesis
oskyseven
Nemesis
Level 24
God Stats
0W - 2L
1,220 SR
Queue Stats
39W - 47L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HeyDel
Kukulkan
19
12 / 3 / 14
12,574
1,143
21,061
9,733
4,080
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Jwagner2011
Sun Wukong
19
9 / 1 / 20
12,810
1,165
17,376
15,544
14,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
2 / 3 / 22
12,122
1,102
14,630
13,095
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
XxDrxppxzAce
Baron Samedi
19
6 / 5 / 16
12,019
1,093
15,986
14,689
6,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
16 / 3 / 18
14,560
1,324
27,322
11,549
5,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nunchucknorris19
Jormungandr
18
0 / 4 / 11
10,991
999
8,606
19,764
26,448
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 14 / 6
10,040
913
10,369
18,104
7,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
17
1 / 11 / 4
10,370
943
5,883
16,908
7,176
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
17
10 / 9 / 3
12,502
1,137
24,424
33,193
29,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
oskyseven
Nemesis
18
3 / 7 / 7
11,671
1,061
10,112
18,657
6,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
46
45
Kills
15
15
Deaths
45
90
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
HeyDel
Kukulkan
12
3
14
6.33
W
Sun Wukong
Jwagner2011
Sun Wukong
9
1
20
19
W
2
3
22
4.33
L
Jormungandr
Nunchucknorris19
Jormungandr
0
4
11
1.38
L
1
14
6
0.29
W
Baron Samedi
XxDrxppxzAce
Baron Samedi
6
5
16
2.8
L
Olorun
1
11
4
0.27
W
16
3
18
8.33
L
Hercules
10
9
3
1.28
L
Nemesis
oskyseven
Nemesis
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,375
Damage
59,394
64,610
Taken
106,626
36,362
Mitigated
77,195
12,179
Healing
10,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
HeyDel
Kukulkan
21,061
3,950
0
0
9,733
4,080
0
3,204
6,529
38,133
0
W
Sun Wukong
Jwagner2011
Sun Wukong
17,376
2,766
0
1,196
15,544
14,117
0
7,744
7,800
6,493
22,933
W
14,630
7,026
0
2,023
13,095
6,946
0
2,518
10,577
39,500
0
L
Jormungandr
Nunchucknorris19
Jormungandr
8,606
2,460
0
0
19,764
26,448
0
10,088
9,365
43,725
0
L
10,369
1,915
40
73
18,104
7,361
0
9,949
7,924
32,606
0
W
Baron Samedi
XxDrxppxzAce
Baron Samedi
15,986
2,799
2,393
3,582
14,689
6,210
0
5,924
8,765
24,908
0
L
Olorun
5,883
2,624
246
1,300
16,908
7,176
0
9,702
7,059
23,602
0
W
27,322
17,262
0
2,985
11,549
5,009
0
5,468
6,081
0
42,711
L
Hercules
24,424
15,367
0
6,735
33,193
29,361
0
16,867
15,894
0
33,052
L
Nemesis
oskyseven
Nemesis
10,112
3,501
0
1,784
18,657
6,849
0
8,156
10,315
0
20,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,085
Gold Earned
55,574
191
Minions Killed
161
3
Camps Cleared
3
925,176
Distance Traveled
980,457
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,574
1,143
41
4
0
159,224
1
W
Sun Wukong
12,810
1,165
16
1
1
230,193
0
W
Hera
12,122
1,102
58
5
0
174,057
0
L
Jormungandr
10,991
999
61
6
0
176,565
0
L
Ra
10,040
913
36
3
1
164,741
0
W
Baron Samedi
12,019
1,093
34
3
2
189,893
0
L
Olorun
10,370
943
26
2
0
195,131
0
W
Skadi
14,560
1,324
42
4
0
171,809
0
L
Hercules
12,502
1,137
14
1
0
210,921
0
L
Nemesis
11,671
1,061
24
2
2
233,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role