Player Matchup

Bellona
Bellona
CER3A1KILL3R597
Bellona
Level 126
God Stats
14W - 4L
1,684 SR
Queue Stats
103W - 93L
1,556 Elo+
Party 1
Cthulhu
Cthulhu
Rlyeh_Awaits
Cthulhu
Level 13
God Stats
3W - 0L
1,670 SR
Queue Stats
17W - 3L
1,816 Elo+
Party 1
Eset
Eset
Scooby-DooFanboy
Eset
Level 41
God Stats
2W - 0L
1,675 SR
Queue Stats
26W - 12L
1,672 Elo+
Party 1
Team Averages
Level 60
1,676 SR
1,682 Elo+

VS

Team Averages
Level 79
1,502 SR
1,442 Elo+
Charybdis
Charybdis
Duvier
Charybdis
Level 157
God Stats
9W - 14L
1,506 SR
Queue Stats
113W - 131L
1,463 Elo+
Solo
Bacchus
Bacchus
Flatty
Bacchus
Level 68
God Stats
18W - 15L
1,500 SR
Queue Stats
46W - 71L
1,361 Elo+
Party 2
Ymir
Ymir
UbaUbaJuana
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 9
7,271
909
4,924
5,003
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Rlyeh_Awaits
Cthulhu
12
7 / 0 / 8
7,708
964
6,219
5,828
4,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
3 / 2 / 13
6,710
839
8,819
5,063
2,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Duvier
Charybdis
7
0 / 5 / 1
4,815
602
3,312
7,068
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Flatty
Bacchus
8
1 / 4 / 1
5,343
668
1,578
8,075
6,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 7 / 1
5,234
654
2,926
9,013
4,916
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
16
Kills
2
2
Deaths
16
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
L
Charybdis
Duvier
Charybdis
0
5
1
0.1
L
Bacchus
Flatty
Bacchus
1
4
1
0.38
W
Cthulhu
Rlyeh_Awaits
Cthulhu
7
0
8
11
W
3
2
13
4.75
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,962
Damage
7,816
15,894
Taken
24,156
11,241
Mitigated
13,518
5,276
Healing
1,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,924
1,564
0
696
5,003
4,671
517
1,271
3,732
0
21,290
L
Charybdis
Duvier
Charybdis
3,312
1,761
0
1,000
7,068
2,290
0
4,783
2,007
0
10,961
L
Bacchus
Flatty
Bacchus
1,578
111
176
475
8,075
6,312
0
4,891
2,955
7,419
0
W
Cthulhu
Rlyeh_Awaits
Cthulhu
6,219
1,782
578
2,470
5,828
4,046
699
2,374
3,454
18,893
0
W
8,819
1,745
346
1,186
5,063
2,524
581
1,092
3,971
21,958
0
L
2,926
800
0
220
9,013
4,916
0
4,655
4,156
6,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,689
Gold Earned
15,392
98
Minions Killed
34
7
Camps Cleared
0
469,406
Distance Traveled
350,929
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,271
909
32
4
5
171,127
2
L
Charybdis
4,815
602
24
3
0
105,754
3
L
Bacchus
5,343
668
5
1
0
155,392
0
W
Cthulhu
7,708
964
29
4
1
158,393
1
W
Eset
6,710
839
37
5
1
139,886
3
L
Ymir
5,234
654
5
1
0
89,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role