Player Matchup

Cthulhu
Cthulhu
Guacomole
Cthulhu
Level 13
God Stats
4W - 3L
1,532 SR
Queue Stats
13W - 16L
1,293 Elo+
Party 1
Neith
Neith
buglywugly
Neith
Level 18
God Stats
5W - 6L
1,478 SR
Queue Stats
31W - 39L
1,350 Elo+
Party 1
Loki
Loki
legionsofdeath
Loki
Level 63
God Stats
4W - 3L
1,216 SR
Queue Stats
66W - 79L
1,366 Elo+
Party 1
Team Averages
Level 31
1,409 SR
1,336 Elo+

VS

Team Averages
Level 69
1,413 SR
1,515 Elo+
Ra
Ra
 
Ra
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
OppFendi
Hachiman
Level 97
God Stats
7W - 10L
1,595 SR
Queue Stats
139W - 184L
1,465 Elo+
Party 2
Hercules
Hercules
lilDee
Hercules
Level 87
God Stats
2W - 7L
1,143 SR
Queue Stats
317W - 355L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guacomole
Cthulhu
14
4 / 5 / 5
11,392
670
8,929
22,962
21,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
12
1 / 9 / 6
9,969
586
7,289
15,826
4,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
8 / 8 / 4
12,268
722
16,762
16,456
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
9 / 7 / 9
12,915
760
14,207
12,257
7,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
OppFendi
Hachiman
14
5 / 5 / 14
12,031
708
13,357
12,189
3,987
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hercules
lilDee
Hercules
15
8 / 1 / 13
12,307
724
15,212
17,072
17,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
13
Kills
22
22
Deaths
13
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
9
7
9
1.93
L
Cthulhu
Guacomole
Cthulhu
4
5
5
1.3
W
Hachiman
OppFendi
Hachiman
5
5
14
2.4
L
Neith
1
9
6
0.44
L
8
8
4
1.25
W
Hercules
lilDee
Hercules
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,980
Damage
42,776
55,244
Taken
41,518
31,312
Mitigated
29,320
11,812
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
14,207
794
2,770
3,272
12,257
7,448
666
2,648
9,609
51,375
0
L
Cthulhu
Guacomole
Cthulhu
8,929
1,092
151
6,265
22,962
21,625
164
8,223
14,299
29,610
0
W
Hachiman
OppFendi
Hachiman
13,357
8,735
0
1,699
12,189
3,987
1,261
2,065
10,124
0
26,702
L
Neith
7,289
3,119
0
3,201
15,826
4,657
920
3,861
11,769
0
24,516
L
16,762
2,468
120
2,075
16,456
5,030
0
4,817
11,412
0
43,135
W
Hercules
lilDee
Hercules
15,212
4,686
0
4,218
17,072
17,885
437
4,562
12,510
6,706
29,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
37,253
127
Minions Killed
172
4
Camps Cleared
5
931,952
Distance Traveled
834,497
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,915
760
106
6
1
277,338
5
L
Cthulhu
11,392
670
43
3
0
328,314
4
W
Hachiman
12,031
708
25
1
1
266,458
4
L
Neith
9,969
586
36
2
1
278,934
7
L
Loki
12,268
722
48
3
3
324,704
4
W
Hercules
12,307
724
41
2
3
290,701
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role