Player Matchup

Zeus
Zeus
Pauly January
Zeus
Level 141
God Stats
13W - 13L
1,422 SR
Queue Stats
538W - 565L
1,374 Elo+
Party 1
Pele
Pele
Prozac1983
Pele
Level 119
God Stats
5W - 5L
1,416 SR
Queue Stats
542W - 597L
1,350 Elo+
Party 1
Sylvanus
Sylvanus
The_tousiro_san
Sylvanus
Level 109
God Stats
1W - 1L
1,256 SR
Queue Stats
175W - 190L
1,301 Elo+
Solo
Izanami
Izanami
psykeus
Izanami
Level 67
God Stats
5W - 4L
1,466 SR
Queue Stats
81W - 94L
1,395 Elo+
Party 3
Agni
Agni
yoesty96
Agni
Level 102
God Stats
3W - 2L
1,318 SR
Queue Stats
144W - 137L
1,435 Elo+
Party 3
Team Averages
Level 108
1,376 SR
1,371 Elo+

VS

Team Averages
Level 78
1,456 SR
1,315 Elo+
Ymir
Ymir
clownwithissues
Ymir
Level 88
God Stats
2W - 2L
1,584 SR
Queue Stats
139W - 150L
1,307 Elo+
Solo
Amaterasu
Amaterasu
dopaminefarmer
Amaterasu
Level 88
God Stats
0W - 1L
1,657 SR
Queue Stats
3W - 9L
1,274 Elo+
Party 2
Ao Kuang
Ao Kuang
fierycannon97
Ao Kuang
Level 73
God Stats
2W - 3L
1,451 SR
Queue Stats
267W - 290L
1,323 Elo+
Solo
Susano
Susano
seven70seven528
Susano
Level 21
God Stats
4W - 4L
1,304 SR
Queue Stats
115W - 151L
1,325 Elo+
Solo
Sylvanus
Sylvanus
xSavage El Reyx
Sylvanus
Level 118
God Stats
1W - 1L
1,286 SR
Queue Stats
42W - 45L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 16
12,169
716
34,031
9,828
3,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 11
12,641
744
16,347
24,417
9,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
19
2 / 4 / 15
11,548
679
11,153
19,072
15,330
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
psykeus
Izanami
20
4 / 5 / 10
12,564
739
14,854
17,355
6,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
19
6 / 4 / 10
12,624
743
23,164
12,706
5,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 8
11,432
672
12,208
27,464
31,546
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amaterasu
dopaminefarmer
Amaterasu
20
6 / 4 / 10
13,082
770
14,814
28,576
28,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ao Kuang
fierycannon97
Ao Kuang
17
10 / 7 / 3
11,796
694
15,398
25,705
23,748
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 0 / 3
8,432
496
2,938
1,440
660
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sylvanus
20
1 / 3 / 13
12,256
721
18,077
30,074
32,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
56
21
Kills
19
19
Deaths
21
62
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
3
16
3.67
W
6
3
11
3.83
W
Sylvanus
2
4
15
2.38
L
2
7
8
0.86
L
Amaterasu
dopaminefarmer
Amaterasu
6
4
10
2.75
L
Ao Kuang
fierycannon97
Ao Kuang
10
7
3
1.64
W
Izanami
psykeus
Izanami
4
5
10
1.8
L
0
0
3
1.5
L
Sylvanus
1
3
13
2.5
W
Agni
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,549
Damage
63,435
83,378
Taken
113,259
40,042
Mitigated
117,226
44,435
Healing
56,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,031
3,154
2,686
1,385
9,828
3,374
918
6,189
3,639
55,336
0
W
16,347
2,802
1,969
10,080
24,417
9,325
473
14,267
10,150
0
29,313
W
Sylvanus
11,153
1,928
7,177
7,048
19,072
15,330
944
11,306
7,766
17,350
0
L
12,208
1,368
2,052
2,570
27,464
31,546
0
16,594
10,870
33,714
0
L
Amaterasu
dopaminefarmer
Amaterasu
14,814
5,279
5,982
9,810
28,576
28,971
1,572
17,020
11,556
0
31,991
L
Ao Kuang
fierycannon97
Ao Kuang
15,398
4,302
1,294
6,385
25,705
23,748
1,772
14,045
11,660
26,232
0
W
Izanami
psykeus
Izanami
14,854
10,059
2,560
5,050
17,355
6,947
3,070
7,228
10,127
0
41,481
L
2,938
276
1,346
535
1,440
660
0
1,279
161
0
5,266
L
Sylvanus
18,077
5,025
11,142
15,402
30,074
32,301
504
19,410
10,664
34,633
0
W
Agni
23,164
1,142
2,730
3,750
12,706
5,066
733
6,693
6,013
40,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,546
Gold Earned
56,998
190
Minions Killed
156
0
Camps Cleared
0
1,567,384
Distance Traveled
1,311,998
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,169
716
46
3
0
327,970
0
W
Pele
12,641
744
20
1
0
358,613
2
W
Sylvanus
11,548
679
15
1
0
258,709
0
L
Ymir
11,432
672
46
3
0
239,829
0
L
Amaterasu
13,082
770
35
2
0
361,407
1
L
Ao Kuang
11,796
694
18
1
0
288,835
0
W
Izanami
12,564
739
64
4
0
275,015
4
L
Susano
8,432
496
7
0
0
159,293
6
L
Sylvanus
12,256
721
50
3
0
262,634
1
W
Agni
12,624
743
45
3
0
347,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role