Player Matchup

Artemis
Artemis
ChefB13
Artemis
Level 10
God Stats
4W - 1L
1,440 SR
Queue Stats
18W - 16L
1,507 Elo+
Party 2
Fenrir
Fenrir
Corleone234
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,580 Elo+
Party 1
Hera
Hera
InkedOutPanda
Hera
Level 159
God Stats
1W - 0L
1,505 SR
Queue Stats
85W - 92L
1,499 Elo+
Party 1
Sylvanus
Sylvanus
Tiloup29
Sylvanus
Level 49
God Stats
4W - 4L
1,530 SR
Queue Stats
5W - 7L
1,801 Elo+
Party 2
Olorun
Olorun
ToneyMoon312927
Olorun
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 5L
1,648 Elo+
Solo
Team Averages
Level 47
1,495 SR
1,607 Elo+

VS

Team Averages
Level 16
1,526 SR
1,580 Elo+
Hercules
Hercules
DemySD
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,579 Elo+
Solo
Thanatos
Thanatos
HolyCamelFoot
Thanatos
Level 18
God Stats
5W - 3L
1,709 SR
Queue Stats
10W - 10L
1,825 Elo+
Solo
Bakasura
Bakasura
StyledBeast7041
Bakasura
Level 6
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 13L
1,586 Elo+
Solo
Rama
Rama
Zeitter
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,490 Elo+
Solo
Hades
Hades
theGolyNoob
Hades
Level 13
God Stats
5W - 5L
1,422 SR
Queue Stats
17W - 14L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ChefB13
Artemis
16
7 / 2 / 1
10,236
602
7,837
10,922
4,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
16
2 / 2 / 7
10,030
590
3,762
9,095
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 0 / 4
11,174
657
11,302
4,497
1,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Tiloup29
Sylvanus
14
1 / 0 / 7
9,542
561
2,127
6,090
5,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 0 / 0
12,249
721
10,822
7,857
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemySD
Hercules
13
0 / 1 / 1
6,806
400
1,636
13,368
7,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
HolyCamelFoot
Thanatos
8
0 / 2 / 0
6,153
362
1,645
6,695
1,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
11
1 / 7 / 0
6,579
387
1,980
12,601
3,418
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Zeitter
Rama
4
0 / 5 / 0
5,075
299
1,135
4,119
648
Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 7 / 2
6,635
390
1,742
12,193
4,406
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
22
Kills
1
4
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
ChefB13
Artemis
7
2
1
3.75
W
Fenrir
2
2
7
2.75
L
Hercules
DemySD
Hercules
0
1
1
0.5
L
Thanatos
HolyCamelFoot
Thanatos
0
2
0
0
W
4
0
4
6
L
Bakasura
1
7
0
0.14
W
Sylvanus
Tiloup29
Sylvanus
1
0
7
4.5
W
8
0
0
8
L
Rama
Zeitter
Rama
0
5
0
0
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,850
Damage
8,138
38,461
Taken
48,976
20,457
Mitigated
17,610
21,279
Healing
12,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ChefB13
Artemis
7,837
4,245
0
3,644
10,922
4,275
2,703
147
10,775
0
89,079
W
Fenrir
3,762
563
0
4,132
9,095
4,300
25
786
8,309
0
59,454
L
Hercules
DemySD
Hercules
1,636
231
0
2,791
13,368
7,288
0
6,665
6,623
2,518
27,897
L
Thanatos
HolyCamelFoot
Thanatos
1,645
300
0
6,186
6,695
1,850
0
1,689
5,006
0
26,925
W
11,302
2,542
0
470
4,497
1,898
4,008
757
3,740
85,218
0
L
Bakasura
1,980
1,848
0
865
12,601
3,418
177
6,596
5,911
0
19,033
W
Sylvanus
Tiloup29
Sylvanus
2,127
652
4,357
2,707
6,090
5,404
1,157
195
5,815
15,749
0
W
10,822
5,446
593
5,376
7,857
4,580
5,472
313
7,544
93,543
9,622
L
Rama
Zeitter
Rama
1,135
1,087
72
608
4,119
648
0
1,311
2,808
0
4,867
L
1,742
78
254
2,188
12,193
4,406
143
6,572
5,445
26,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,231
Gold Earned
31,248
622
Minions Killed
245
0
Camps Cleared
0
1,645,247
Distance Traveled
1,192,515
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,236
602
125
7
0
264,771
2
W
Fenrir
10,030
590
108
6
0
388,143
3
L
Hercules
6,806
400
61
4
0
337,009
5
L
Thanatos
6,153
362
53
3
0
205,865
3
W
Hera
11,174
657
180
11
0
356,188
1
L
Bakasura
6,579
387
49
3
0
331,052
1
W
Sylvanus
9,542
561
28
2
0
315,396
4
W
Olorun
12,249
721
181
11
0
320,749
2
L
Rama
5,075
299
11
1
0
91,199
0
L
Hades
6,635
390
71
4
0
227,390
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role