Player Matchup

Hun Batz
Hun Batz
Greenadv
Hun Batz
Level 28
God Stats
4W - 3L
1,472 SR
Queue Stats
104W - 65L
1,626 Elo+
Party 1
Cabrakan
Cabrakan
Typical_Tentical
Cabrakan
Level 99
God Stats
4W - 2L
1,620 SR
Queue Stats
59W - 24L
1,657 Elo+
Party 1
Cupid
Cupid
jo-B-won
Cupid
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,648 Elo+
Party 1
Team Averages
Level 75
1,531 SR
1,644 Elo+

VS

Team Averages
Level 60
1,642 SR
1,528 Elo+
Ullr
Ullr
DirectCascade4
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
470W - 571L
1,440 Elo+
Party 2
Kukulkan
Kukulkan
PeterBeeDragon
Kukulkan
Level 67
God Stats
1W - 1L
1,809 SR
Queue Stats
1W - 1L
1,678 Elo+
Solo
Jing Wei
Jing Wei
iibeast3it
Jing Wei
Level 7
God Stats
4W - 8L
1,618 SR
Queue Stats
14W - 21L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Greenadv
Hun Batz
12
6 / 2 / 8
8,342
758
7,159
6,895
2,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
15 / 0 / 6
9,849
895
12,340
7,951
5,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
jo-B-won
Cupid
12
1 / 1 / 13
7,713
701
6,841
5,198
2,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 2
6,241
567
3,898
11,145
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
11
1 / 4 / 2
7,314
665
5,835
8,344
3,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
iibeast3it
Jing Wei
9
1 / 9 / 1
6,682
607
3,239
11,103
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
22
Kills
2
3
Deaths
23
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
10
2
0.1
W
Hun Batz
Greenadv
Hun Batz
6
2
8
5
L
Kukulkan
1
4
2
0.5
W
15
0
6
18
L
Jing Wei
iibeast3it
Jing Wei
1
9
1
0.17
W
Cupid
jo-B-won
Cupid
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,340
Damage
12,972
20,044
Taken
30,592
10,663
Mitigated
10,762
8,357
Healing
952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,898
2,611
0
0
11,145
4,284
0
4,227
6,739
0
11,047
W
Hun Batz
Greenadv
Hun Batz
7,159
1,446
355
1,229
6,895
2,577
901
1,387
5,508
0
26,520
L
Kukulkan
5,835
232
90
862
8,344
3,118
0
4,460
3,771
25,314
0
W
12,340
1,621
0
3,274
7,951
5,460
721
2,132
5,819
26,644
0
L
Jing Wei
iibeast3it
Jing Wei
3,239
2,170
0
0
11,103
3,360
0
4,245
6,491
0
9,648
W
Cupid
jo-B-won
Cupid
6,841
3,032
1,315
2,184
5,198
2,626
776
2,967
2,231
0
24,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,904
Gold Earned
20,237
134
Minions Killed
81
8
Camps Cleared
2
625,774
Distance Traveled
487,003
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,241
567
24
2
0
125,684
1
W
Hun Batz
8,342
758
48
4
1
217,147
3
L
Kukulkan
7,314
665
43
4
1
188,297
0
W
Cabrakan
9,849
895
39
4
1
205,308
5
L
Jing Wei
6,682
607
14
1
1
173,022
0
W
Cupid
7,713
701
47
4
6
203,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role