Player Matchup

Hou Yi
Hou Yi
Athonyz99
Hou Yi
Level 14
God Stats
20W - 16L
1,528 SR
Queue Stats
25W - 24L
1,440 Elo+
Solo
Bellona
Bellona
Gas_OnDeck777
Bellona
Level 15
God Stats
47W - 38L
1,541 SR
Queue Stats
54W - 43L
1,471 Elo+
Party 1
Raijin
Raijin
KickdoeJ318
Raijin
Level 29
God Stats
5W - 7L
1,393 SR
Queue Stats
181W - 176L
1,482 Elo+
Party 1
Merlin
Merlin
SharK2thRiot
Merlin
Level 11
God Stats
3W - 1L
1,320 SR
Queue Stats
6W - 4L
1,430 Elo+
Solo
Jormungandr
Jormungandr
TEXCAL
Jormungandr
Level 25
God Stats
6W - 2L
1,670 SR
Queue Stats
19W - 7L
1,610 Elo+
Solo
Team Averages
Level 19
1,491 SR
1,487 Elo+

VS

Team Averages
Level 15
1,563 SR
1,445 Elo+
Geb
Geb
Cyborgraptor
Geb
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
Jazmyn_ty_
Bakasura
Level 8
God Stats
0W - 1L
1,749 SR
Queue Stats
5W - 10L
1,321 Elo+
Solo
Merlin
Merlin
MrPickleWhisker
Merlin
Level 18
God Stats
15W - 20L
1,581 SR
Queue Stats
175W - 217L
1,479 Elo+
Party 2
Sun Wukong
Sun Wukong
TRM9
Sun Wukong
Level 16
God Stats
0W - 2L
1,261 SR
Queue Stats
87W - 103L
1,414 Elo+
Party 2
Sobek
Sobek
wretchblade
Sobek
Level 22
God Stats
1W - 1L
1,726 SR
Queue Stats
71W - 67L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Athonyz99
Hou Yi
17
2 / 1 / 11
10,380
1,038
6,202
8,560
3,546
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
17
4 / 0 / 9
9,986
999
7,444
10,581
5,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Raijin
17
8 / 0 / 7
11,303
1,130
14,206
5,717
2,455
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
17
0 / 2 / 13
9,832
983
9,649
6,146
3,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
TEXCAL
Jormungandr
17
5 / 1 / 11
10,790
1,079
10,457
8,722
8,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

319

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
9,379
938
2,699
7,047
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
Jazmyn_ty_
Bakasura
15
0 / 6 / 0
8,438
844
2,333
10,683
4,204
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 1 / 4
9,459
946
8,967
5,631
2,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TRM9
Sun Wukong
15
2 / 3 / 1
9,507
951
8,193
15,166
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
2 / 7 / 2
9,407
941
13,553
16,905
15,197
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
19
Kills
4
4
Deaths
19
51
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Athonyz99
Hou Yi
2
1
11
7.5
L
0
2
1
0.25
W
Bellona
4
0
9
8.5
L
Bakasura
Jazmyn_ty_
Bakasura
0
6
0
0
W
Raijin
8
0
7
11.5
L
0
1
4
2
W
Merlin
0
2
13
3.25
W
Jormungandr
TEXCAL
Jormungandr
5
1
11
10.5
L
Sun Wukong
TRM9
Sun Wukong
2
3
1
0.83
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,958
Damage
35,745
39,726
Taken
55,432
23,346
Mitigated
36,237
5,976
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Athonyz99
Hou Yi
6,202
2,747
0
3,467
8,560
3,546
0
5,406
2,960
0
28,156
L
2,699
418
0
817
7,047
3,166
0
3,431
3,616
10,283
0
W
Bellona
7,444
1,891
0
270
10,581
5,790
0
7,591
2,673
3,433
11,527
L
Bakasura
Jazmyn_ty_
Bakasura
2,333
1,657
0
705
10,683
4,204
0
5,892
4,791
0
8,253
W
Raijin
14,206
3,367
0
1,189
5,717
2,455
0
3,996
1,673
26,068
0
L
8,967
680
0
288
5,631
2,025
0
3,930
1,701
35,570
0
W
Merlin
9,649
1,047
0
460
6,146
3,454
0
3,655
2,435
34,033
0
W
Jormungandr
TEXCAL
Jormungandr
10,457
3,433
0
590
8,722
8,101
0
4,571
3,781
31,441
0
L
Sun Wukong
TRM9
Sun Wukong
8,193
920
0
1,114
15,166
11,645
0
9,110
6,056
0
28,249
L
13,553
320
0
1,772
16,905
15,197
0
13,395
3,510
21,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,291
Gold Earned
46,190
199
Minions Killed
133
10
Camps Cleared
3
992,639
Distance Traveled
938,410
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,380
1,038
54
5
2
181,184
1
L
Geb
9,379
938
15
2
0
157,700
1
W
Bellona
9,986
999
10
1
1
251,409
1
L
Bakasura
8,438
844
26
3
0
153,081
2
W
Raijin
11,303
1,130
22
2
6
208,914
0
L
Merlin
9,459
946
44
4
2
222,257
0
W
Merlin
9,832
983
60
6
0
167,134
0
W
Jormungandr
10,790
1,079
53
5
1
183,998
0
L
Sun Wukong
9,507
951
30
3
1
231,556
0
L
Sobek
9,407
941
18
2
0
173,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role