Player Matchup

Zeus
Zeus
Calibér
Zeus
Level 46
God Stats
33W - 30L
1,538 SR
Queue Stats
114W - 91L
1,576 Elo+
Solo
Ah Puch
Ah Puch
ChinaPlagues
Ah Puch
Level 18
God Stats
12W - 18L
1,350 SR
Queue Stats
67W - 67L
1,436 Elo+
Party 2
Artemis
Artemis
GrizzleReborn
Artemis
Level 101
God Stats
4W - 11L
1,430 SR
Queue Stats
18W - 20L
1,559 Elo+
Party 2
Cthulhu
Cthulhu
KillerN1ghtmar3
Cthulhu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 54L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Mariomight69
Ah Muzen Cab
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 62L
1,426 Elo+
Party 1
Team Averages
Level 74
1,464 SR
1,475 Elo+

VS

Team Averages
Level 90
1,577 SR
1,565 Elo+
Mulan
Mulan
Flip-Flop05
Mulan
Level 160
God Stats
2W - 1L
1,461 SR
Queue Stats
244W - 114L
1,746 Elo+
Party 3
Neith
Neith
Makwa-clan
Neith
Level 28
God Stats
53W - 65L
1,444 SR
Queue Stats
116W - 149L
1,382 Elo+
Party 4
Mercury
Mercury
PSFiveDeveloper
Mercury
Level 45
God Stats
11W - 2L
1,953 SR
Queue Stats
153W - 59L
1,807 Elo+
Party 3
Bellona
Bellona
SLMScorpion
Bellona
Level 150
God Stats
14W - 20L
1,518 SR
Queue Stats
172W - 214L
1,422 Elo+
Party 4
Chang'e
Chang'e
Traskore
Chang'e
Level 65
God Stats
30W - 20L
1,509 SR
Queue Stats
315W - 334L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
3 / 4 / 4
10,211
1,021
10,193
7,602
3,023
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
ChinaPlagues
Ah Puch
16
4 / 12 / 3
10,755
1,076
13,973
18,885
7,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
16
0 / 6 / 6
9,043
904
5,360
11,159
4,757
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 7 / 5
9,850
985
5,648
17,365
9,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Mariomight69
Ah Muzen Cab
15
0 / 10 / 5
8,797
880
10,005
13,875
5,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

91

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 27
12,899
1,290
20,828
14,529
15,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
16
2 / 1 / 11
9,047
905
4,207
6,372
2,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

19
23 / 5 / 11
13,456
1,346
28,316
14,279
8,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
SLMScorpion
Bellona
18
4 / 0 / 27
11,122
1,112
8,274
9,578
9,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Traskore
Chang'e
17
1 / 0 / 15
9,845
985
3,216
7,649
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
130
8
Kills
39
39
Deaths
8
23
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
4
4
1.25
L
Ah Puch
ChinaPlagues
Ah Puch
4
12
3
0.46
W
9
2
27
11.25
L
Artemis
0
6
6
0.5
L
1
7
5
0.5
W
Neith
2
1
11
7.5
L
Ah Muzen Cab
Mariomight69
Ah Muzen Cab
0
10
5
0.25
W
23
5
11
5.7
W
Bellona
SLMScorpion
Bellona
4
0
27
17.5
W
Chang'e
Traskore
Chang'e
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,179
Damage
64,841
68,886
Taken
52,407
31,006
Mitigated
39,035
1,708
Healing
11,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
10,193
256
0
58
7,602
3,023
0
1,040
6,274
18,533
0
L
Ah Puch
ChinaPlagues
Ah Puch
13,973
117
64
640
18,885
7,699
0
1,685
16,214
38,392
0
W
20,828
2,255
0
4,668
14,529
15,943
0
6,129
8,400
9,157
35,814
L
Artemis
5,360
1,975
0
172
11,159
4,757
0
1,101
9,729
0
18,690
L
5,648
508
370
0
17,365
9,721
0
1,455
15,364
32,518
0
W
Neith
4,207
1,712
0
0
6,372
2,264
0
4,519
1,853
0
12,065
L
Ah Muzen Cab
Mariomight69
Ah Muzen Cab
10,005
3,916
0
404
13,875
5,806
0
673
12,706
0
22,473
W
28,316
16,652
0
2,440
14,279
8,370
0
7,652
6,627
0
41,046
W
Bellona
SLMScorpion
Bellona
8,274
2,021
0
27
9,578
9,470
0
6,704
2,874
194
17,020
W
Chang'e
Traskore
Chang'e
3,216
130
1,549
2,738
7,649
2,988
0
4,810
2,839
26,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,656
Gold Earned
56,369
186
Minions Killed
230
3
Camps Cleared
11
804,541
Distance Traveled
905,281
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,211
1,021
24
2
0
159,485
2
L
Ah Puch
10,755
1,076
60
6
1
158,940
0
W
Mulan
12,899
1,290
77
8
1
172,421
2
L
Artemis
9,043
904
18
2
2
173,042
0
L
Cthulhu
9,850
985
65
7
0
170,951
2
W
Neith
9,047
905
44
4
0
161,728
0
L
Ah Muzen Cab
8,797
880
19
2
0
142,123
0
W
Mercury
13,456
1,346
30
3
3
190,809
0
W
Bellona
11,122
1,112
32
3
1
204,654
2
W
Chang'e
9,845
985
47
5
6
175,669
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role