Player Matchup

Neith
Neith
Milmoon
Neith
Level 8
God Stats
12W - 11L
1,546 SR
Queue Stats
16W - 14L
1,548 Elo+
Party 1
Chang'e
Chang'e
Upturninq
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 76L
1,419 Elo+
Solo
Artemis
Artemis
cowddles55
Artemis
Level 7
God Stats
10W - 10L
1,504 SR
Queue Stats
14W - 13L
1,538 Elo+
Party 1
Pele
Pele
mamamia210
Pele
Level 17
God Stats
10W - 5L
1,510 SR
Queue Stats
43W - 45L
1,486 Elo+
Party 3
Nu Wa
Nu Wa
movelady
Nu Wa
Level 17
God Stats
9W - 9L
1,502 SR
Queue Stats
43W - 41L
1,505 Elo+
Party 3
Team Averages
Level 15
1,512 SR
1,499 Elo+

VS

Team Averages
Level 17
1,399 SR
1,458 Elo+
Bacchus
Bacchus
Blackout1124
Bacchus
Level 5
God Stats
3W - 5L
1,675 SR
Queue Stats
4W - 6L
1,553 Elo+
Party 4
Ymir
Ymir
LightningSnow666
Ymir
Level 29
God Stats
204W - 200L
1,511 SR
Queue Stats
218W - 232L
1,481 Elo+
Solo
Rama
Rama
MikeTeavee
Rama
Level 20
God Stats
0W - 7L
1,015 SR
Queue Stats
47W - 52L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Moitro_game
Tsukuyomi
Level 15
God Stats
1W - 2L
1,412 SR
Queue Stats
7W - 12L
1,302 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Stpcris
Morgan Le Fay
Level 16
God Stats
9W - 13L
1,385 SR
Queue Stats
34W - 34L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Milmoon
Neith
18
7 / 1 / 17
11,649
1,059
14,410
8,339
2,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Upturninq
Chang'e
18
4 / 4 / 11
10,479
953
10,239
10,310
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
cowddles55
Artemis
18
8 / 0 / 18
11,888
1,081
17,899
10,450
4,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 3 / 18
12,121
1,102
16,565
13,215
11,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
movelady
Nu Wa
18
8 / 0 / 16
12,075
1,098
23,741
6,947
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

317

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blackout1124
Bacchus
16
3 / 4 / 4
11,040
1,004
12,863
16,158
24,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
0 / 1 / 2
8,743
795
1,708
6,424
3,727
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 9 / 2
9,671
879
8,753
18,929
6,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Moitro_game
Tsukuyomi
15
0 / 12 / 3
9,221
838
10,022
29,539
8,415
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
Stpcris
Morgan Le Fay
17
3 / 8 / 4
10,722
975
12,156
17,526
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
34
Kills
8
8
Deaths
34
80
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Blackout1124
Bacchus
3
4
4
1.25
L
0
1
2
1
L
2
9
2
0.33
W
Neith
Milmoon
Neith
7
1
17
15.5
L
Tsukuyomi
Moitro_game
Tsukuyomi
0
12
3
0.13
L
Morgan Le Fay
Stpcris
Morgan Le Fay
3
8
4
0.63
W
Chang'e
Upturninq
Chang'e
4
4
11
2.38
W
Artemis
cowddles55
Artemis
8
0
18
17
W
7
3
18
5.33
W
Nu Wa
movelady
Nu Wa
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,854
Damage
45,502
49,261
Taken
88,576
23,865
Mitigated
49,346
11,852
Healing
4,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Blackout1124
Bacchus
12,863
868
0
726
16,158
24,477
0
7,624
7,874
24,629
0
L
1,708
65
0
0
6,424
3,727
0
2,759
3,493
10,300
0
L
8,753
5,889
0
1,656
18,929
6,681
0
6,332
12,170
0
18,698
W
Neith
Milmoon
Neith
14,410
6,769
0
1,117
8,339
2,785
0
4,814
3,525
0
23,580
L
Tsukuyomi
Moitro_game
Tsukuyomi
10,022
1,481
0
106
29,539
8,415
0
11,341
17,651
0
29,644
L
Morgan Le Fay
Stpcris
Morgan Le Fay
12,156
1,241
0
1,670
17,526
6,046
0
7,641
9,675
38,821
0
W
Chang'e
Upturninq
Chang'e
10,239
956
1,787
2,209
10,310
3,287
0
6,655
3,655
25,087
0
W
Artemis
cowddles55
Artemis
17,899
10,572
0
1,322
10,450
4,063
0
5,182
5,268
0
31,951
W
16,565
2,856
0
4,138
13,215
11,229
0
7,084
6,131
6,875
24,960
W
Nu Wa
movelady
Nu Wa
23,741
9,023
0
1,279
6,947
2,501
0
2,992
3,955
38,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,212
Gold Earned
49,397
174
Minions Killed
138
6
Camps Cleared
8
1,052,992
Distance Traveled
925,550
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,040
1,004
21
2
1
209,414
0
L
Ymir
8,743
795
15
1
0
147,820
0
L
Rama
9,671
879
26
2
3
188,653
0
W
Neith
11,649
1,059
21
2
0
206,080
0
L
Tsukuyomi
9,221
838
16
1
3
211,896
0
L
Morgan Le Fay
10,722
975
60
5
1
167,767
1
W
Chang'e
10,479
953
54
5
1
192,729
0
W
Artemis
11,888
1,081
37
3
1
217,489
0
W
Pele
12,121
1,102
37
3
1
224,078
0
W
Nu Wa
12,075
1,098
25
2
3
212,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role