Player Matchup

Nemesis
Nemesis
AlbertSTS
Nemesis
Level 62
God Stats
1W - 2L
1,233 SR
Queue Stats
148W - 180L
1,386 Elo+
Party 2
Fenrir
Fenrir
Koby123
Fenrir
Level 38
God Stats
1W - 2L
1,229 SR
Queue Stats
71W - 94L
1,375 Elo+
Party 2
Bastet
Bastet
OscarGVO
Bastet
Level 69
God Stats
3W - 2L
1,753 SR
Queue Stats
125W - 149L
1,409 Elo+
Party 2
Team Averages
Level 56
1,405 SR
1,390 Elo+

VS

Team Averages
Level 16
1,570 SR
1,623 Elo+
Hou Yi
Hou Yi
Bodom1010
Hou Yi
Level 16
God Stats
2W - 0L
1,805 SR
Queue Stats
96W - 49L
1,709 Elo+
Party 1
Aphrodite
Aphrodite
ItsCH4R13
Aphrodite
Level 17
God Stats
1W - 2L
1,406 SR
Queue Stats
27W - 38L
1,388 Elo+
Solo
Osiris
Osiris
KickingMoas
Osiris
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
85W - 30L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlbertSTS
Nemesis
10
0 / 5 / 4
6,555
596
4,477
8,784
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Koby123
Fenrir
10
2 / 5 / 2
6,774
616
5,082
13,940
7,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
OscarGVO
Bastet
11
3 / 4 / 2
7,272
661
6,430
9,495
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bodom1010
Hou Yi
14
10 / 1 / 4
9,440
858
13,337
7,432
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
ItsCH4R13
Aphrodite
12
2 / 1 / 9
8,013
728
7,325
4,739
2,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
12
2 / 3 / 11
8,803
800
6,454
14,600
16,668
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
5
Kills
14
14
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlbertSTS
Nemesis
0
5
4
0.4
W
Hou Yi
Bodom1010
Hou Yi
10
1
4
12
W
Aphrodite
ItsCH4R13
Aphrodite
2
1
9
6.5
W
Osiris
2
3
11
2.5
L
Fenrir
Koby123
Fenrir
2
5
2
0.6
L
Bastet
OscarGVO
Bastet
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,989
Damage
27,116
32,219
Taken
26,771
15,603
Mitigated
21,556
2,836
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlbertSTS
Nemesis
4,477
963
448
666
8,784
3,912
0
2,561
6,223
0
19,155
W
Hou Yi
Bodom1010
Hou Yi
13,337
8,327
0
1,749
7,432
2,719
1,911
448
6,984
0
39,461
W
Aphrodite
ItsCH4R13
Aphrodite
7,325
1,003
5,063
3,008
4,739
2,169
533
123
4,616
33,632
0
W
Osiris
6,454
1,614
431
1,145
14,600
16,668
218
0
14,600
0
18,079
L
Fenrir
Koby123
Fenrir
5,082
934
251
671
13,940
7,596
0
3,049
10,891
0
13,943
L
Bastet
OscarGVO
Bastet
6,430
1,566
0
800
9,495
4,095
0
1,890
7,605
0
14,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,601
Gold Earned
26,256
81
Minions Killed
130
2
Camps Cleared
7
614,610
Distance Traveled
617,530
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,555
596
37
3
0
213,524
1
W
Hou Yi
9,440
858
49
4
3
195,708
0
W
Aphrodite
8,013
728
56
5
4
205,078
1
W
Osiris
8,803
800
25
2
0
216,744
15
L
Fenrir
6,774
616
22
2
2
207,815
0
L
Bastet
7,272
661
22
2
0
193,271
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role