Player Matchup

Merlin
Merlin
Geburael507
Merlin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 52L
1,297 Elo+
Party 1
Ra
Ra
JeseC10
Ra
Level 29
God Stats
8W - 7L
1,304 SR
Queue Stats
38W - 44L
1,308 Elo+
Solo
Athena
Athena
Sharvenoms15
Athena
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,101 Elo+
Party 1
Serqet
Serqet
overkiller95
Serqet
Level 28
God Stats
3W - 0L
1,732 SR
Queue Stats
25W - 30L
1,330 Elo+
Solo
Susano
Susano
sonkrak
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,213 Elo+
Party 1
Team Averages
Level 28
1,507 SR
1,250 Elo+

VS

Team Averages
Level 17
1,349 SR
1,371 Elo+
Thor
Thor
DashLady
Thor
Level 6
God Stats
0W - 3L
1,273 SR
Queue Stats
2W - 5L
1,591 Elo+
Solo
Fenrir
Fenrir
EloyVDK
Fenrir
Level 12
God Stats
1W - 6L
1,300 SR
Queue Stats
11W - 20L
1,333 Elo+
Solo
Neith
Neith
TBump2020
Neith
Level 21
God Stats
47W - 53L
1,433 SR
Queue Stats
64W - 73L
1,321 Elo+
Solo
Discordia
Discordia
Tofi518
Discordia
Level 26
God Stats
2W - 6L
1,423 SR
Queue Stats
12W - 24L
1,340 Elo+
Solo
Izanami
Izanami
iluvpugs
Izanami
Level 18
God Stats
7W - 15L
1,317 SR
Queue Stats
29W - 42L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
12 / 2 / 21
12,826
1,166
25,400
13,969
6,123
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 22
12,031
1,094
14,283
9,277
5,377
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Athena
19
2 / 2 / 26
12,101
1,100
9,722
18,031
24,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Serqet
20
16 / 0 / 19
13,884
1,262
15,347
11,442
7,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Susano
sonkrak
Susano
19
6 / 4 / 18
11,533
1,048
18,072
14,903
8,477
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 14 / 7
9,617
874
3,221
21,222
7,883
Fenrir
EloyVDK
Fenrir
17
1 / 15 / 7
10,436
949
10,271
25,535
10,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
TBump2020
Neith
17
1 / 3 / 7
10,290
935
11,606
14,539
5,148
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Discordia
Tofi518
Discordia
17
5 / 6 / 4
12,041
1,095
27,512
16,646
5,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
iluvpugs
Izanami
16
2 / 6 / 3
10,572
961
7,607
16,341
6,526
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
37
43
Kills
9
9
Deaths
44
106
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thor
0
14
7
0.25
L
Fenrir
EloyVDK
Fenrir
1
15
7
0.3
W
Merlin
12
2
21
11.25
W
7
1
22
18
W
Athena
2
2
26
7.5
L
Neith
TBump2020
Neith
1
3
7
1.5
L
Discordia
Tofi518
Discordia
5
6
4
1.17
L
Izanami
iluvpugs
Izanami
2
6
3
0.58
W
Serqet
16
0
19
25.5
W
Susano
sonkrak
Susano
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,824
Damage
60,217
67,622
Taken
94,283
52,337
Mitigated
36,367
16,981
Healing
2,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,221
885
0
0
21,222
7,883
0
10,880
10,342
0
7,993
L
Fenrir
EloyVDK
Fenrir
10,271
4,176
0
1,170
25,535
10,875
0
13,938
11,233
0
22,690
W
Merlin
25,400
3,901
2,087
3,453
13,969
6,123
0
6,430
7,539
40,618
0
W
14,283
2,347
5,594
2,845
9,277
5,377
0
5,619
3,658
40,140
0
W
Athena
9,722
1,912
0
1,243
18,031
24,732
0
6,911
11,120
17,308
0
L
Neith
TBump2020
Neith
11,606
7,930
0
856
14,539
5,148
0
8,042
6,450
0
30,142
L
Discordia
Tofi518
Discordia
27,512
2,741
29
507
16,646
5,935
0
8,001
8,645
64,488
0
L
Izanami
iluvpugs
Izanami
7,607
5,261
0
135
16,341
6,526
0
8,544
7,597
0
34,560
W
Serqet
15,347
7,516
0
243
11,442
7,628
0
5,082
6,360
0
30,127
W
Susano
sonkrak
Susano
18,072
5,775
0
1,516
14,903
8,477
0
3,470
11,433
0
41,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,375
Gold Earned
52,956
213
Minions Killed
196
12
Camps Cleared
4
1,051,083
Distance Traveled
909,199
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,617
874
2
0
1
159,901
0
L
Fenrir
10,436
949
27
2
0
202,343
0
W
Merlin
12,826
1,166
42
4
0
184,898
2
W
Ra
12,031
1,094
66
6
3
205,605
1
W
Athena
12,101
1,100
22
2
0
221,563
1
L
Neith
10,290
935
33
3
0
184,462
0
L
Discordia
12,041
1,095
82
7
0
204,677
0
L
Izanami
10,572
961
52
5
3
157,816
3
W
Serqet
13,884
1,262
29
3
5
239,433
2
W
Susano
11,533
1,048
54
5
4
199,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role