Player Matchup

Geb
Geb
iiEaZe Prime557
Geb
Level 118
God Stats
32W - 20L
1,602 SR
Queue Stats
82W - 78L
1,604 Elo+
Party 2
Chiron
Chiron
iiEaZe Shiftz
Chiron
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,708 Elo+
Party 2
Scylla
Scylla
iiEaZeShutz
Scylla
Level 106
God Stats
10W - 9L
1,575 SR
Queue Stats
22W - 26L
1,532 Elo+
Party 2
Team Averages
Level 110
1,559 SR
1,615 Elo+

VS

Team Averages
Level 157
1,545 SR
1,497 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Fraud Failure
Gilgamesh
Level 159
God Stats
1W - 0L
1,611 SR
Queue Stats
102W - 147L
1,449 Elo+
Party 1
Zhong Kui
Zhong Kui
IRollThtDro
Zhong Kui
Level 153
God Stats
2W - 1L
1,523 SR
Queue Stats
175W - 223L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
8,360
643
5,942
10,250
7,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 3 / 1
8,323
640
7,912
13,022
4,516
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
0 / 3 / 3
7,958
612
6,098
6,848
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
3 / 0 / 6
9,449
727
11,625
7,310
2,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Fraud Failure
Gilgamesh
13
1 / 2 / 8
8,714
670
6,722
13,182
10,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
IRollThtDro
Zhong Kui
14
5 / 2 / 2
9,694
746
8,417
11,311
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
6
6
W
Gilgamesh
Fraud Failure
Gilgamesh
1
2
8
2.5
W
Zhong Kui
IRollThtDro
Zhong Kui
5
2
2
3
L
1
3
1
0.5
L
2
3
1
0.83
L
Scylla
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,952
Damage
26,764
30,120
Taken
31,803
14,615
Mitigated
21,309
5,363
Healing
15,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,625
1,066
1,319
3,566
7,310
2,706
1,993
3,640
3,500
0
41,675
W
Gilgamesh
Fraud Failure
Gilgamesh
6,722
1,040
624
4,688
13,182
10,450
154
6,570
6,324
5,040
21,676
W
Zhong Kui
IRollThtDro
Zhong Kui
8,417
762
0
4,838
11,311
8,153
724
1,591
9,656
44,782
0
L
5,942
278
0
1,441
10,250
7,811
0
3,128
6,806
17,306
0
L
7,912
2,588
153
3,142
13,022
4,516
0
3,407
9,344
0
26,739
L
Scylla
6,098
706
0
627
6,848
2,288
0
2,576
4,128
32,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,641
Gold Earned
27,857
150
Minions Killed
186
4
Camps Cleared
8
726,494
Distance Traveled
775,481
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,449
727
81
6
2
278,283
5
W
Gilgamesh
8,714
670
32
2
3
250,346
2
W
Zhong Kui
9,694
746
73
6
3
246,852
2
L
Geb
8,360
643
36
3
2
223,521
6
L
Chiron
8,323
640
51
4
1
251,813
0
L
Scylla
7,958
612
63
5
1
251,160
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role