Player Matchup

Gilgamesh
Gilgamesh
AkihikoRengoku
Gilgamesh
Level 25
God Stats
4W - 0L
1,738 SR
Queue Stats
10W - 6L
1,381 Elo+
Solo
Tiamat
Tiamat
KAOSUKINGU_
Tiamat
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 45L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
quack-Jean
Baron Samedi
Level 49
God Stats
3W - 3L
1,242 SR
Queue Stats
44W - 56L
1,383 Elo+
Party 1
Team Averages
Level 34
1,493 SR
1,421 Elo+

VS

Team Averages
Level 19
1,431 SR
1,189 Elo+
Ganesha
Ganesha
Augo1
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,104 Elo+
Party 2
Odin
Odin
Krysp1
Odin
Level 14
God Stats
2W - 5L
1,294 SR
Queue Stats
5W - 12L
1,188 Elo+
Party 2
Ah Puch
Ah Puch
Masked305
Ah Puch
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 166L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkihikoRengoku
Gilgamesh
14
11 / 2 / 4
10,222
786
12,376
10,335
4,607
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
14
2 / 2 / 13
9,239
711
6,452
9,796
5,573
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
quack-Jean
Baron Samedi
13
5 / 3 / 8
9,286
714
6,794
7,224
2,793
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Augo1
Ganesha
11
0 / 6 / 7
8,177
629
3,989
13,582
8,439
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Odin
Krysp1
Odin
12
5 / 9 / 1
9,172
706
4,119
11,462
8,682
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Masked305
Ah Puch
13
2 / 4 / 3
9,162
705
12,793
9,070
3,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
18
Kills
7
7
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AkihikoRengoku
Gilgamesh
11
2
4
6.5
L
Ganesha
Augo1
Ganesha
0
6
7
0.58
W
Tiamat
2
2
13
4.25
L
Odin
Krysp1
Odin
5
9
1
0.61
L
Ah Puch
Masked305
Ah Puch
2
4
3
0.88
W
Baron Samedi
quack-Jean
Baron Samedi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
20,901
27,355
Taken
34,114
12,973
Mitigated
20,661
7,989
Healing
3,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AkihikoRengoku
Gilgamesh
12,376
2,804
0
862
10,335
4,607
953
5,732
4,603
0
27,892
L
Ganesha
Augo1
Ganesha
3,989
826
0
1,800
13,582
8,439
116
5,191
8,391
11,477
0
W
Tiamat
6,452
842
656
3,818
9,796
5,573
94
6,746
3,050
28,377
0
L
Odin
Krysp1
Odin
4,119
1,780
0
0
11,462
8,682
562
4,274
7,188
85
12,378
L
Ah Puch
Masked305
Ah Puch
12,793
429
0
1,739
9,070
3,540
39
4,507
4,563
47,759
0
W
Baron Samedi
quack-Jean
Baron Samedi
6,794
806
1,157
1,496
7,224
2,793
0
5,037
2,187
19,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,747
Gold Earned
26,511
134
Minions Killed
124
5
Camps Cleared
6
689,037
Distance Traveled
624,513
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,222
786
38
3
2
245,322
1
L
Ganesha
8,177
629
2
0
0
219,758
1
W
Tiamat
9,239
711
48
4
2
232,343
3
L
Odin
9,172
706
28
2
4
207,862
0
L
Ah Puch
9,162
705
94
7
2
196,893
5
W
Baron Samedi
9,286
714
48
4
1
211,372
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role