Player Matchup

Danzaburou
Danzaburou
HumbleOpinion
Danzaburou
Level 29
God Stats
12W - 6L
1,626 SR
Queue Stats
119W - 80L
1,587 Elo+
Solo
Ra
Ra
zetgem
Ra
Level 29
God Stats
2W - 0L
1,739 SR
Queue Stats
24W - 19L
1,455 Elo+
Solo
Odin
Odin
Взлом0чков
Odin
Level 12
God Stats
2W - 1L
1,461 SR
Queue Stats
7W - 2L
1,684 Elo+
Solo
Thanatos
Thanatos
灬花相随
Thanatos
Level 25
God Stats
1W - 0L
1,299 SR
Queue Stats
14W - 16L
1,324 Elo+
Solo
Yemoja
Yemoja
疯子阿蔡在月亮上钓鱼
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,596 Elo+
Solo
Team Averages
Level 20
1,525 SR
1,529 Elo+

VS

Team Averages
Level 30
1,379 SR
1,356 Elo+
Sylvanus
Sylvanus
Ancsis
Sylvanus
Level 14
God Stats
6W - 16L
1,217 SR
Queue Stats
22W - 64L
1,176 Elo+
Party 1
Tiamat
Tiamat
Cashammer
Tiamat
Level 17
God Stats
4W - 4L
1,747 SR
Queue Stats
42W - 23L
1,736 Elo+
Solo
Chaac
Chaac
Krisigaming3802
Chaac
Level 18
God Stats
0W - 6L
1,089 SR
Queue Stats
45W - 95L
1,268 Elo+
Party 1
Danzaburou
Danzaburou
Pakati
Danzaburou
Level 15
God Stats
2W - 6L
1,275 SR
Queue Stats
22W - 65L
1,269 Elo+
Party 1
Thor
Thor
fuszfusz
Thor
Level 88
God Stats
0W - 2L
1,569 SR
Queue Stats
105W - 150L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HumbleOpinion
Danzaburou
13
7 / 0 / 0
7,773
777
6,668
3,787
1,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
10
1 / 1 / 1
5,936
594
2,884
4,421
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
9 / 0 / 2
6,443
644
9,975
5,687
3,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
灬花相随
Thanatos
9
0 / 3 / 4
5,177
518
1,487
6,699
2,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 0 / 7
6,070
607
3,473
4,590
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ancsis
Sylvanus
6
0 / 5 / 0
4,199
420
2,164
8,755
4,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Cashammer
Tiamat
12
2 / 1 / 1
6,134
613
3,817
4,918
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 6 / 0
3,896
390
2,880
7,539
2,888
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Pakati
Danzaburou
6
0 / 5 / 0
4,401
440
768
6,121
477
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
9
2 / 2 / 0
5,248
525
2,831
7,103
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
19
Kills
4
4
Deaths
19
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Ancsis
Sylvanus
0
5
0
0
L
Tiamat
Cashammer
Tiamat
2
1
1
2.5
W
Danzaburou
HumbleOpinion
Danzaburou
7
0
0
7
L
0
6
0
0
L
Danzaburou
Pakati
Danzaburou
0
5
0
0
L
Thor
2
2
0
1
W
Ra
1
1
1
1.5
W
9
0
2
10
W
Thanatos
灬花相随
Thanatos
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,487
Damage
12,460
25,184
Taken
34,436
10,403
Mitigated
11,551
13,484
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Ancsis
Sylvanus
2,164
1,002
645
972
8,755
4,052
0
3,198
5,350
11,103
0
L
Tiamat
Cashammer
Tiamat
3,817
359
0
1,687
4,918
2,428
0
2,214
2,495
38,143
0
W
Danzaburou
HumbleOpinion
Danzaburou
6,668
3,203
0
2,640
3,787
1,104
0
281
3,462
0
55,330
L
2,880
719
0
690
7,539
2,888
0
2,052
5,181
0
11,190
L
Danzaburou
Pakati
Danzaburou
768
432
0
206
6,121
477
0
0
6,121
0
15,878
L
Thor
2,831
439
0
2,698
7,103
1,706
0
1,302
5,579
0
25,909
W
Ra
2,884
110
134
1,251
4,421
1,252
0
1,905
2,368
33,026
0
W
9,975
1,757
208
1,906
5,687
3,617
369
1,145
4,542
7,260
23,676
W
Thanatos
灬花相随
Thanatos
1,487
782
0
4,906
6,699
2,013
0
1,558
5,055
0
21,934
W
3,473
961
638
1,801
4,590
2,417
477
793
3,717
15,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
23,878
339
Minions Killed
226
0
Camps Cleared
0
897,574
Distance Traveled
928,716
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,199
420
22
2
0
168,978
0
L
Tiamat
6,134
613
90
9
0
191,273
2
W
Danzaburou
7,773
777
103
10
0
199,182
1
L
Chaac
3,896
390
20
2
0
179,064
0
L
Danzaburou
4,401
440
30
3
0
189,608
0
L
Thor
5,248
525
64
6
0
199,793
1
W
Ra
5,936
594
81
8
0
183,325
4
W
Odin
6,443
644
79
8
0
206,718
3
W
Thanatos
5,177
518
56
6
0
174,257
0
W
Yemoja
6,070
607
20
2
0
134,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role