Player Matchup

Poseidon
Poseidon
Dr Jimbole
Poseidon
Level 133
God Stats
5W - 2L
1,660 SR
Queue Stats
268W - 293L
1,524 Elo+
Solo
Xing Tian
Xing Tian
KumInMyCereal
Xing Tian
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
195W - 152L
1,627 Elo+
Solo
Cernunnos
Cernunnos
PhobeaFactor12
Cernunnos
Level 160
God Stats
2W - 0L
1,507 SR
Queue Stats
418W - 409L
1,623 Elo+
Solo
Danzaburou
Danzaburou
Tigranna
Danzaburou
Level 95
God Stats
1W - 0L
1,687 SR
Queue Stats
51W - 31L
1,690 Elo+
Solo
Ares
Ares
usmcwoody
Ares
Level 67
God Stats
5W - 2L
1,551 SR
Queue Stats
221W - 213L
1,585 Elo+
Solo
Team Averages
Level 108
1,581 SR
1,610 Elo+

VS

Team Averages
Level 144
1,674 SR
1,587 Elo+
Fafnir
Fafnir
He1N0U5
Fafnir
Level 134
God Stats
4W - 1L
1,970 SR
Queue Stats
474W - 459L
1,551 Elo+
Solo
Ah Puch
Ah Puch
Narwhal83
Ah Puch
Level 140
God Stats
3W - 1L
1,967 SR
Queue Stats
194W - 215L
1,558 Elo+
Solo
Susano
Susano
RogueWolfNoise
Susano
Level 153
God Stats
0W - 1L
1,284 SR
Queue Stats
122W - 129L
1,582 Elo+
Solo
Scylla
Scylla
TSR K1NG
Scylla
Level 147
God Stats
14W - 13L
1,590 SR
Queue Stats
612W - 627L
1,690 Elo+
Solo
Tiamat
Tiamat
TropicalMexican
Tiamat
Level 148
God Stats
1W - 1L
1,557 SR
Queue Stats
45W - 65L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dr Jimbole
Poseidon
20
7 / 4 / 14
13,864
730
12,724
15,678
7,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
KumInMyCereal
Xing Tian
20
9 / 4 / 18
13,656
719
13,138
22,674
24,906
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
PhobeaFactor12
Cernunnos
20
8 / 8 / 10
13,366
703
16,185
18,439
8,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
Tigranna
Danzaburou
20
10 / 4 / 18
14,069
740
29,015
19,259
9,421
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
19
0 / 4 / 23
12,952
682
16,507
27,048
34,017
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
He1N0U5
Fafnir
20
10 / 5 / 7
15,150
797
12,595
28,779
45,108
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Narwhal83
Ah Puch
20
8 / 6 / 7
13,288
699
28,152
18,201
9,140
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
0 / 9 / 5
10,742
565
10,501
20,744
19,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
TSR K1NG
Scylla
18
3 / 9 / 8
12,572
662
12,692
13,557
5,191
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 5 / 10
11,576
609
16,841
12,751
9,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
60
34
Kills
23
24
Deaths
34
83
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Dr Jimbole
Poseidon
7
4
14
3.5
L
Fafnir
He1N0U5
Fafnir
10
5
7
2.7
W
Xing Tian
KumInMyCereal
Xing Tian
9
4
18
4.5
L
Ah Puch
Narwhal83
Ah Puch
8
6
7
1.92
W
Cernunnos
PhobeaFactor12
Cernunnos
8
8
10
1.63
L
0
9
5
0.28
L
Scylla
TSR K1NG
Scylla
3
9
8
0.78
W
Danzaburou
Tigranna
Danzaburou
10
4
18
4.75
L
2
5
10
1.4
W
Ares
0
4
23
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,569
Damage
80,781
103,098
Taken
94,032
83,867
Mitigated
88,082
36,519
Healing
25,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Dr Jimbole
Poseidon
12,724
839
1,778
3,066
15,678
7,264
494
11,437
4,241
38,990
0
L
Fafnir
He1N0U5
Fafnir
12,595
5,055
2,054
10,949
28,779
45,108
426
11,164
17,615
28,181
0
W
Xing Tian
KumInMyCereal
Xing Tian
13,138
732
4,880
6,117
22,674
24,906
158
15,154
7,520
22,734
0
L
Ah Puch
Narwhal83
Ah Puch
28,152
659
644
5,528
18,201
9,140
0
8,547
9,654
58,279
0
W
Cernunnos
PhobeaFactor12
Cernunnos
16,185
5,431
1,269
3,150
18,439
8,259
1,891
14,007
4,432
0
38,351
L
10,501
1,280
0
1,700
20,744
19,002
894
7,953
12,791
0
25,282
L
Scylla
TSR K1NG
Scylla
12,692
244
100
898
13,557
5,191
148
9,624
3,933
27,107
0
W
Danzaburou
Tigranna
Danzaburou
29,015
11,131
2,284
6,818
19,259
9,421
2,982
13,358
5,460
0
63,610
L
16,841
860
68
3,226
12,751
9,641
312
5,081
7,670
32,269
0
W
Ares
16,507
24
963
6,194
27,048
34,017
206
16,324
10,724
25,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,907
Gold Earned
63,328
241
Minions Killed
203
0
Camps Cleared
0
1,711,704
Distance Traveled
1,521,853
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
13,864
730
71
4
0
360,148
0
L
Fafnir
15,150
797
31
2
0
306,896
4
W
Xing Tian
13,656
719
17
1
0
387,983
1
L
Ah Puch
13,288
699
73
4
0
325,434
1
W
Cernunnos
13,366
703
51
3
0
283,087
0
L
Susano
10,742
565
38
2
0
287,550
0
L
Scylla
12,572
662
32
2
0
292,313
4
W
Danzaburou
14,069
740
97
5
0
326,316
2
L
Tiamat
11,576
609
29
2
0
309,660
0
W
Ares
12,952
682
5
0
0
354,170
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role