Player Matchup

Jing Wei
Jing Wei
ACE_6930
Jing Wei
Level 122
God Stats
4W - 8L
1,287 SR
Queue Stats
118W - 90L
1,536 Elo+
Party 3
Chronos
Chronos
Gayden178
Chronos
Level 123
God Stats
2W - 0L
1,544 SR
Queue Stats
118W - 109L
1,488 Elo+
Party 4
Sol
Sol
Joseamagdalo
Sol
Level 23
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 73L
1,381 Elo+
Party 4
Awilix
Awilix
TheAlienStoner
Awilix
Level 99
God Stats
4W - 8L
1,326 SR
Queue Stats
238W - 245L
1,468 Elo+
Party 3
Cthulhu
Cthulhu
taokyu
Cthulhu
Level 24
God Stats
21W - 15L
1,564 SR
Queue Stats
35W - 34L
1,474 Elo+
Party 3
Team Averages
Level 78
1,444 SR
1,469 Elo+

VS

Team Averages
Level 41
1,606 SR
1,372 Elo+
Susano
Susano
MyHomieMorgis
Susano
Level 17
God Stats
2W - 6L
1,850 SR
Queue Stats
24W - 35L
1,438 Elo+
Party 1
Jing Wei
Jing Wei
SiltyJuggler41
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,358 Elo+
Party 1
Hades
Hades
libertyjester
Hades
Level 68
God Stats
1W - 6L
1,844 SR
Queue Stats
25W - 33L
1,253 Elo+
Party 1
Camazotz
Camazotz
ryanexpress34
Camazotz
Level 65
God Stats
19W - 33L
1,314 SR
Queue Stats
390W - 449L
1,376 Elo+
Party 2
Ymir
Ymir
thecomfycouch14
Ymir
Level 26
God Stats
18W - 19L
1,525 SR
Queue Stats
71W - 79L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ACE_6930
Jing Wei
10
4 / 0 / 1
5,829
583
6,377
4,448
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Gayden178
Chronos
11
6 / 1 / 2
6,638
664
7,101
7,469
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 1
5,826
583
4,554
6,076
1,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
2 / 1 / 2
5,827
583
3,223
6,826
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
taokyu
Cthulhu
8
0 / 1 / 5
5,294
529
3,211
6,655
2,522
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
6,138
614
4,770
5,900
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
8
1 / 1 / 0
5,021
502
4,133
3,528
783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 1
4,983
498
4,007
7,938
3,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
ryanexpress34
Camazotz
9
1 / 1 / 1
5,443
544
4,876
7,859
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 4 / 1
4,512
451
2,692
10,814
4,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
5
5
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ACE_6930
Jing Wei
4
0
1
4.5
W
Chronos
Gayden178
Chronos
6
1
2
7
W
1
2
1
0.75
L
3
2
0
1.5
L
Jing Wei
1
1
0
1
W
2
1
2
3
L
0
5
1
0.1
L
Camazotz
ryanexpress34
Camazotz
1
1
1
1.5
W
Cthulhu
taokyu
Cthulhu
0
1
5
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,466
Damage
20,478
31,474
Taken
36,039
10,031
Mitigated
13,179
13,507
Healing
12,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ACE_6930
Jing Wei
6,377
4,972
0
2,824
4,448
1,216
0
1,132
3,316
0
38,057
W
Chronos
Gayden178
Chronos
7,101
2,734
0
2,291
7,469
2,387
1,221
3,441
4,028
31,709
0
W
4,554
1,544
0
2,555
6,076
1,975
1,096
0
5,810
22,972
3,520
L
4,770
978
0
792
5,900
2,475
651
2,544
3,356
0
25,565
L
Jing Wei
4,133
3,676
0
1,417
3,528
783
0
770
2,758
0
20,420
W
3,223
1,030
0
2,845
6,826
1,931
0
892
5,820
0
31,814
L
4,007
326
129
2,429
7,938
3,112
336
4,654
3,284
21,177
0
L
Camazotz
ryanexpress34
Camazotz
4,876
1,504
0
4,922
7,859
2,429
84
3,915
3,944
0
25,388
W
Cthulhu
taokyu
Cthulhu
3,211
427
1,049
1,943
6,655
2,522
0
1,234
5,421
14,969
0
L
2,692
875
151
2,391
10,814
4,380
0
2,573
8,241
12,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
26,097
267
Minions Killed
207
0
Camps Cleared
0
944,662
Distance Traveled
981,570
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,829
583
72
7
0
172,690
2
W
Chronos
6,638
664
59
6
0
183,620
1
W
Sol
5,826
583
61
6
0
178,657
1
L
Susano
6,138
614
39
4
0
207,172
5
L
Jing Wei
5,021
502
55
6
0
205,135
1
W
Awilix
5,827
583
58
6
0
224,473
1
L
Hades
4,983
498
39
4
0
164,649
0
L
Camazotz
5,443
544
59
6
0
220,017
4
W
Cthulhu
5,294
529
17
2
0
185,222
0
L
Ymir
4,512
451
15
2
0
184,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role