Player Matchup

Khepri
Khepri
 
Khepri
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
Biladamon13
Vamana
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 32L
1,413 Elo+
Party 3
Baron Samedi
Baron Samedi
Bloed
Baron Samedi
Level 159
God Stats
10W - 7L
1,514 SR
Queue Stats
284W - 255L
1,528 Elo+
Party 2
Vulcan
Vulcan
Hokatzu
Vulcan
Level 121
God Stats
1W - 4L
1,230 SR
Queue Stats
440W - 467L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
Seaquin
Danzaburou
Level 160
God Stats
3W - 2L
1,440 SR
Queue Stats
336W - 298L
1,544 Elo+
Party 2
Team Averages
Level 109
1,437 SR
1,490 Elo+

VS

Team Averages
Level 79
1,486 SR
1,464 Elo+
Danzaburou
Danzaburou
ComproNuudez
Danzaburou
Level 13
God Stats
9W - 7L
1,553 SR
Queue Stats
24W - 17L
1,492 Elo+
Party 1
Ra
Ra
KlinqueJQ
Ra
Level 68
God Stats
23W - 41L
1,309 SR
Queue Stats
209W - 268L
1,363 Elo+
Party 1
Ymir
Ymir
RNN-1910
Ymir
Level 36
God Stats
3W - 5L
1,522 SR
Queue Stats
112W - 146L
1,387 Elo+
Solo
Hercules
Hercules
bistecaqsangra2
Hercules
Level 158
God Stats
7W - 3L
1,602 SR
Queue Stats
338W - 320L
1,593 Elo+
Solo
Mercury
Mercury
v7yy
Mercury
Level 122
God Stats
7W - 9L
1,446 SR
Queue Stats
164W - 172L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
3 / 0 / 2
4,180
836
1,196
1,364
864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
5
0 / 2 / 0
3,227
645
503
2,397
925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Baron Samedi
Bloed
Baron Samedi
7
0 / 0 / 1
3,653
731
808
1,411
364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vulcan
Hokatzu
Vulcan
5
0 / 2 / 0
3,390
678
1,231
2,064
496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Seaquin
Danzaburou
7
3 / 0 / 2
4,418
884
4,065
2,053
530
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ComproNuudez
Danzaburou
2
0 / 2 / 0
2,748
550
329
1,417
188
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 0
3,786
757
570
2,128
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
4
0 / 3 / 0
3,020
604
403
3,765
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hercules
7
3 / 0 / 1
4,042
808
2,370
2,716
1,090
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
v7yy
Mercury
6
1 / 0 / 1
3,593
719
441
2,265
417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
6
Kills
4
4
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
2
4
W
Vamana
0
2
0
0
W
Baron Samedi
Bloed
Baron Samedi
0
0
1
0.5
L
Danzaburou
ComproNuudez
Danzaburou
0
2
0
0
W
Vulcan
Hokatzu
Vulcan
0
2
0
0
L
0
1
0
0
L
Ymir
0
3
0
0
W
Danzaburou
Seaquin
Danzaburou
3
0
2
4
L
Hercules
3
0
1
3.5
L
Mercury
v7yy
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,803
Damage
4,113
9,289
Taken
12,291
3,179
Mitigated
3,488
3,231
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,196
141
0
336
1,364
864
0
362
994
4,547
0
W
Vamana
503
108
0
698
2,397
925
0
0
2,308
0
8,992
W
Baron Samedi
Bloed
Baron Samedi
808
54
0
626
1,411
364
72
309
1,036
14,621
0
L
Danzaburou
ComproNuudez
Danzaburou
329
114
0
108
1,417
188
0
354
1,063
0
3,063
W
Vulcan
Hokatzu
Vulcan
1,231
687
0
443
2,064
496
353
0
1,971
14,403
0
L
570
42
0
742
2,128
542
0
1,221
797
19,419
0
L
Ymir
403
95
0
186
3,765
1,251
0
319
3,446
4,580
0
W
Danzaburou
Seaquin
Danzaburou
4,065
2,586
0
1,128
2,053
530
0
228
1,825
0
17,473
L
Hercules
2,370
900
0
1,588
2,716
1,090
0
1,231
1,485
0
13,667
L
Mercury
v7yy
Mercury
441
301
0
500
2,265
417
0
0
2,265
0
11,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,868
Gold Earned
17,189
128
Minions Killed
127
0
Camps Cleared
0
517,306
Distance Traveled
473,976
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,180
836
7
1
0
105,983
0
W
Vamana
3,227
645
32
6
0
109,231
3
W
Baron Samedi
3,653
731
34
7
0
108,778
2
L
Danzaburou
2,748
550
6
1
0
38,877
1
W
Vulcan
3,390
678
23
5
0
92,513
2
L
Ra
3,786
757
42
8
0
117,194
1
L
Ymir
3,020
604
12
2
0
93,840
0
W
Danzaburou
4,418
884
32
6
0
100,801
2
L
Hercules
4,042
808
37
7
0
112,200
0
L
Mercury
3,593
719
30
6
0
111,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role