Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Notvbourne
Geb
Level 24
God Stats
1W - 1L
1,925 SR
Queue Stats
20W - 5L
2,112 Elo+
Party 1
Terra
Terra
XcedoFlair
Terra
Level 142
God Stats
2W - 0L
1,513 SR
Queue Stats
309W - 251L
1,571 Elo+
Party 1
Rama
Rama
sBananaJ
Rama
Level 129
God Stats
2W - 0L
1,633 SR
Queue Stats
44W - 35L
1,618 Elo+
Party 1
Team Averages
Level 122
1,614 SR
1,660 Elo+

VS

Team Averages
Level 60
1,598 SR
1,638 Elo+
Hun Batz
Hun Batz
BanaNoMX
Hun Batz
Level 88
God Stats
6W - 10L
1,408 SR
Queue Stats
193W - 225L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
K4osTrigger
Baba Yaga
Level 38
God Stats
2W - 1L
1,721 SR
Queue Stats
258W - 130L
1,711 Elo+
Party 2
Terra
Terra
Polak 53
Terra
Level 128
God Stats
3W - 7L
1,464 SR
Queue Stats
460W - 405L
1,526 Elo+
Party 2
Anhur
Anhur
TrickyM34t
Anhur
Level 27
God Stats
3W - 1L
1,895 SR
Queue Stats
123W - 40L
1,735 Elo+
Party 2
Eset
Eset
UncleJesse36
Eset
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
75W - 23L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
10 / 4 / 8
9,764
888
8,204
9,661
4,061
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
 
Artemis
16
5 / 1 / 19
9,714
883
21,789
10,141
5,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 19
9,237
840
11,735
15,228
17,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Terra
15
2 / 1 / 20
9,503
864
5,962
16,221
17,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
17
9 / 3 / 15
10,359
942
18,719
15,890
9,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BanaNoMX
Hun Batz
12
3 / 8 / 5
8,013
728
10,578
15,288
6,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
K4osTrigger
Baba Yaga
15
3 / 2 / 6
8,685
790
16,885
15,089
9,187
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Polak 53
Terra
13
0 / 5 / 7
7,168
652
4,347
16,252
16,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
3 / 7 / 4
7,538
685
9,295
15,183
6,069
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 5 / 8
7,844
713
8,883
10,737
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
41
27
Kills
11
11
Deaths
27
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
4
8
3.5
W
Artemis
 
Artemis
5
1
19
14.5
L
Hun Batz
BanaNoMX
Hun Batz
3
8
5
0.69
L
Baba Yaga
K4osTrigger
Baba Yaga
3
2
6
3
W
1
2
19
5.25
L
Terra
Polak 53
Terra
0
5
7
0.7
L
Anhur
3
7
4
0.71
L
2
5
8
1.2
W
Terra
2
1
20
12
W
Rama
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,409
Damage
49,988
67,141
Taken
72,549
54,255
Mitigated
43,050
36,174
Healing
26,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,204
1,577
338
4,866
9,661
4,061
364
3,208
6,453
0
14,119
W
Artemis
 
Artemis
21,789
7,005
2,147
2,851
10,141
5,268
1,374
4,981
5,160
0
40,276
L
Hun Batz
BanaNoMX
Hun Batz
10,578
1,369
941
210
15,288
6,525
688
3,465
11,823
0
17,462
L
Baba Yaga
K4osTrigger
Baba Yaga
16,885
1,128
1,553
3,891
15,089
9,187
370
3,871
11,218
27,639
0
W
11,735
417
139
1,545
15,228
17,841
484
6,361
8,867
19,092
0
L
Terra
Polak 53
Terra
4,347
700
8,455
5,393
16,252
16,328
340
5,010
11,242
8,753
0
L
Anhur
9,295
3,437
1,743
1,575
15,183
6,069
27
2,533
12,650
0
15,562
L
8,883
652
2,637
444
10,737
4,941
432
2,818
7,919
16,125
0
W
Terra
5,962
489
10,568
6,586
16,221
17,970
511
8,633
7,588
13,161
0
W
Rama
18,719
14,966
965
6,169
15,890
9,115
2,018
6,932
8,958
0
38,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,577
Gold Earned
39,248
116
Minions Killed
72
0
Camps Cleared
0
1,029,174
Distance Traveled
939,201
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,764
888
15
1
0
208,639
1
W
Artemis
9,714
883
31
3
0
190,969
2
L
Hun Batz
8,013
728
13
1
0
189,931
0
L
Baba Yaga
8,685
790
19
2
0
222,122
0
W
Geb
9,237
840
11
1
0
219,220
2
L
Terra
7,168
652
8
1
0
171,299
3
L
Anhur
7,538
685
16
1
0
172,652
0
L
Eset
7,844
713
16
1
0
183,197
0
W
Terra
9,503
864
8
1
0
219,674
0
W
Rama
10,359
942
51
5
0
190,672
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role