Player Matchup

Horus
Horus
BraveGull
Horus
Level 68
God Stats
5W - 4L
1,616 SR
Queue Stats
52W - 81L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
Destroyer2065
Gilgamesh
Level 101
God Stats
2W - 1L
1,698 SR
Queue Stats
50W - 59L
1,515 Elo+
Party 1
Sun Wukong
Sun Wukong
RedNeckCEO21
Sun Wukong
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,461 Elo+
Party 1
King Arthur
King Arthur
XxSoloSaintxX
King Arthur
Level 126
God Stats
0W - 2L
1,221 SR
Queue Stats
79W - 106L
1,509 Elo+
Party 1
Osiris
Osiris
starkiller2003
Osiris
Level 52
God Stats
3W - 4L
1,892 SR
Queue Stats
26W - 26L
1,518 Elo+
Party 1
Team Averages
Level 89
1,585 SR
1,496 Elo+

VS

Team Averages
Level 67
1,522 SR
1,534 Elo+
Izanami
Izanami
 
Izanami
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BossFlicks
Gilgamesh
Level 65
God Stats
26W - 17L
1,592 SR
Queue Stats
337W - 301L
1,535 Elo+
Party 2
Geb
Geb
HebiJebi
Geb
Level 75
God Stats
1W - 3L
1,529 SR
Queue Stats
341W - 294L
1,488 Elo+
Party 2
Achilles
Achilles
IINICOII
Achilles
Level 53
God Stats
9W - 13L
1,455 SR
Queue Stats
79W - 74L
1,607 Elo+
Party 3
Janus
Janus
Siqro
Janus
Level 94
God Stats
40W - 31L
1,534 SR
Queue Stats
286W - 236L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BraveGull
Horus
6
2 / 4 / 0
4,798
480
2,526
6,808
3,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Destroyer2065
Gilgamesh
8
1 / 5 / 2
4,938
494
6,310
8,259
4,493
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
RedNeckCEO21
Sun Wukong
8
0 / 5 / 2
4,714
471
2,534
7,366
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
XxSoloSaintxX
King Arthur
8
0 / 5 / 1
4,713
471
3,329
7,904
2,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 5 / 1
4,403
440
2,482
6,117
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
8 / 0 / 5
6,596
660
5,805
4,283
1,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
BossFlicks
Gilgamesh
11
5 / 1 / 4
6,507
651
5,533
7,290
5,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 0 / 16
6,008
601
2,301
7,345
6,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
IINICOII
Achilles
10
7 / 1 / 4
6,623
662
5,326
4,978
1,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Siqro
Janus
12
4 / 1 / 10
6,914
691
6,631
4,811
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
63
3
Kills
24
24
Deaths
3
6
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
0
5
10.5
W
Gilgamesh
BossFlicks
Gilgamesh
5
1
4
7
L
Horus
BraveGull
Horus
2
4
0
0.5
L
Gilgamesh
Destroyer2065
Gilgamesh
1
5
2
0.4
W
0
0
16
8
W
Achilles
IINICOII
Achilles
7
1
4
9
L
Sun Wukong
RedNeckCEO21
Sun Wukong
0
5
2
0.2
W
Janus
Siqro
Janus
4
1
10
9
L
King Arthur
XxSoloSaintxX
King Arthur
0
5
1
0.1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,181
Damage
25,596
36,454
Taken
28,707
17,583
Mitigated
16,633
4,968
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,805
3,198
0
1,949
4,283
1,431
1,221
57
4,168
0
37,321
W
Gilgamesh
BossFlicks
Gilgamesh
5,533
1,252
0
2,652
7,290
5,066
257
0
7,257
3,697
20,719
L
Horus
BraveGull
Horus
2,526
1,460
831
772
6,808
3,855
0
1,573
5,137
0
5,758
L
Gilgamesh
Destroyer2065
Gilgamesh
6,310
2,353
0
653
8,259
4,493
0
4,174
3,879
0
23,325
W
2,301
916
0
3,246
7,345
6,874
472
0
7,194
8,130
0
W
Achilles
IINICOII
Achilles
5,326
1,780
0
1,643
4,978
1,856
0
0
4,916
0
26,877
L
Sun Wukong
RedNeckCEO21
Sun Wukong
2,534
565
0
784
7,366
3,365
0
1,133
6,055
0
22,965
W
Janus
Siqro
Janus
6,631
922
0
500
4,811
1,406
348
0
4,811
44,015
0
L
King Arthur
XxSoloSaintxX
King Arthur
3,329
544
0
1,682
7,904
2,750
0
1,873
5,904
0
23,259
L
2,482
1,549
0
246
6,117
3,120
0
645
5,154
0
8,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,566
Gold Earned
32,648
158
Minions Killed
307
0
Camps Cleared
0
910,005
Distance Traveled
1,033,164
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,596
660
74
7
0
185,065
3
W
Gilgamesh
6,507
651
52
5
0
197,718
4
L
Horus
4,798
480
8
1
0
190,437
0
L
Gilgamesh
4,938
494
44
4
0
191,045
1
W
Geb
6,008
601
18
2
0
183,303
2
W
Achilles
6,623
662
55
6
0
242,247
0
L
Sun Wukong
4,714
471
38
4
0
197,058
0
W
Janus
6,914
691
108
11
0
224,831
7
L
King Arthur
4,713
471
48
5
0
149,224
1
L
Osiris
4,403
440
20
2
0
182,241
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role