Player Matchup

Skadi
Skadi
SneakyMonkey21
Skadi
Level 70
God Stats
1W - 0L
1,682 SR
Queue Stats
5W - 5L
1,242 Elo+
Party 2
Sun Wukong
Sun Wukong
StarvingTexas
Sun Wukong
Level 66
God Stats
2W - 3L
1,658 SR
Queue Stats
6W - 9L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
chismit
Jormungandr
Level 21
God Stats
1W - 0L
1,443 SR
Queue Stats
5W - 8L
1,543 Elo+
Party 2
Kukulkan
Kukulkan
iFaymous
Kukulkan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,504 Elo+
Solo
Team Averages
Level 71
1,571 SR
1,431 Elo+

VS

Team Averages
Level 23
1,480 SR
1,478 Elo+
Da Ji
Da Ji
 
Da Ji
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ms BALL BR3AK3R
Neith
Level 26
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
fumikochan
Sol
Level 24
God Stats
9W - 12L
1,456 SR
Queue Stats
74W - 63L
1,574 Elo+
Party 1
Cthulhu
Cthulhu
kdecker18
Cthulhu
Level 18
God Stats
0W - 1L
1,478 SR
Queue Stats
2W - 3L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 9
10,909
839
17,338
8,675
2,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
StarvingTexas
Sun Wukong
17
7 / 3 / 2
10,798
831
6,658
10,954
8,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
chismit
Jormungandr
15
3 / 1 / 9
10,232
787
5,509
10,604
9,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
iFaymous
Kukulkan
15
3 / 4 / 4
9,811
755
7,579
6,862
2,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
10 / 3 / 0
10,893
838
12,893
12,243
8,694
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 7 / 2
8,551
658
1,695
9,635
3,620
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 1
8,774
675
6,148
7,403
3,059
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
kdecker18
Cthulhu
15
0 / 6 / 3
8,869
682
3,619
16,231
15,492
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
11
11
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
10
3
0
3.33
L
0
7
2
0.14
W
5
3
9
3.17
W
Sun Wukong
StarvingTexas
Sun Wukong
7
3
2
2.67
W
Jormungandr
chismit
Jormungandr
3
1
9
7.5
L
1
3
1
0.5
W
Kukulkan
iFaymous
Kukulkan
3
4
4
1.25
L
Cthulhu
kdecker18
Cthulhu
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,084
Damage
24,355
37,095
Taken
45,512
23,878
Mitigated
30,865
6,293
Healing
2,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
12,893
2,108
0
565
12,243
8,694
0
3,296
8,947
0
41,649
L
1,695
785
0
703
9,635
3,620
940
1,109
8,526
0
16,038
W
17,338
9,409
0
344
8,675
2,871
1,994
3,012
5,663
0
46,231
W
Sun Wukong
StarvingTexas
Sun Wukong
6,658
666
0
2,543
10,954
8,660
655
3,591
7,238
0
38,755
W
Jormungandr
chismit
Jormungandr
5,509
1,474
172
2,209
10,604
9,722
144
1,944
8,660
21,796
0
L
6,148
1,873
0
1,058
7,403
3,059
0
1,094
6,309
26,755
1,380
W
Kukulkan
iFaymous
Kukulkan
7,579
1,288
0
1,025
6,862
2,625
866
1,669
5,193
32,665
0
L
Cthulhu
kdecker18
Cthulhu
3,619
582
0
0
16,231
15,492
0
7,967
8,264
26,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,750
Gold Earned
37,087
222
Minions Killed
181
11
Camps Cleared
10
961,278
Distance Traveled
846,439
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,893
838
59
5
7
233,692
1
L
Neith
8,551
658
36
3
1
185,999
0
W
Skadi
10,909
839
60
5
4
228,811
1
W
Sun Wukong
10,798
831
75
6
5
259,016
1
W
Jormungandr
10,232
787
28
2
0
245,353
2
L
Sol
8,774
675
33
3
2
216,073
1
W
Kukulkan
9,811
755
59
5
2
228,098
1
L
Cthulhu
8,869
682
53
4
0
210,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role