Player Matchup

Da Ji
Da Ji
DarkAnime18
Da Ji
Level 125
God Stats
3W - 2L
1,600 SR
Queue Stats
68W - 62L
1,504 Elo+
Party 2
Cerberus
Cerberus
FullDark soul77
Cerberus
Level 15
God Stats
5W - 6L
1,209 SR
Queue Stats
30W - 29L
1,456 Elo+
Party 2
Loki
Loki
Hidr4_dark
Loki
Level 28
God Stats
8W - 8L
1,395 SR
Queue Stats
135W - 178L
1,383 Elo+
Solo
Ra
Ra
tonytunero
Ra
Level 18
God Stats
16W - 25L
1,330 SR
Queue Stats
20W - 39L
1,184 Elo+
Solo
Hel
Hel
urSaltyyy
Hel
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 11L
1,466 Elo+
Party 2
Team Averages
Level 39
1,407 SR
1,399 Elo+

VS

Team Averages
Level 12
1,530 SR
1,305 Elo+
Sylvanus
Sylvanus
Ice_Queen1188
Sylvanus
Level 10
God Stats
0W - 1L
1,593 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
NISKY_Kevboo
Sun Wukong
Level 6
God Stats
7W - 7L
1,320 SR
Queue Stats
9W - 10L
1,176 Elo+
Party 1
Guan Yu
Guan Yu
NSKY_Nightlight
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,176 Elo+
Party 1
Fenrir
Fenrir
NSKY_Ziont18
Fenrir
Level 7
God Stats
1W - 1L
1,738 SR
Queue Stats
3W - 7L
1,171 Elo+
Party 1
Artemis
Artemis
TheRicky379830
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
28 / 2 / 21
14,316
1,591
34,742
11,970
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
18
6 / 3 / 41
11,402
1,267
12,070
19,973
14,300
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
11 / 0 / 30
11,603
1,289
16,410
8,577
3,424
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 32
10,200
1,133
10,388
6,373
2,801
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 3 / 32
10,730
1,192
15,514
11,386
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

297

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ice_Queen1188
Sylvanus
16
0 / 5 / 5
8,900
989
9,077
14,935
17,230
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
NISKY_Kevboo
Sun Wukong
16
2 / 14 / 6
9,796
1,088
12,621
29,337
22,361
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 13 / 4
9,066
1,007
13,599
25,883
10,588
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
15
1 / 13 / 6
8,736
971
8,001
17,845
13,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

16
4 / 8 / 2
9,584
1,065
9,630
12,378
4,456
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

209
Kill Participation
32
53
Kills
9
9
Deaths
53
156
Assists
23
Player
Kills
Deaths
Assists
KDA
W
28
2
21
19.25
W
Cerberus
6
3
41
8.83
W
11
0
30
26
L
Sylvanus
Ice_Queen1188
Sylvanus
0
5
5
0.5
L
Sun Wukong
NISKY_Kevboo
Sun Wukong
2
14
6
0.36
L
2
13
4
0.31
L
Fenrir
1
13
6
0.31
L
4
8
2
0.63
W
2
1
32
18
W
6
3
32
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,124
Damage
52,928
58,279
Taken
100,378
30,316
Mitigated
67,757
19,111
Healing
12,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,742
14,840
0
2,107
11,970
5,548
0
3,013
8,957
0
43,401
W
Cerberus
12,070
1,601
0
5,465
19,973
14,300
0
3,294
16,679
26,517
0
W
16,410
6,581
0
62
8,577
3,424
0
1,244
7,333
0
30,019
L
Sylvanus
Ice_Queen1188
Sylvanus
9,077
3,749
1,722
2,249
14,935
17,230
0
4,870
10,065
27,231
0
L
Sun Wukong
NISKY_Kevboo
Sun Wukong
12,621
3,577
0
242
29,337
22,361
0
11,877
17,460
5,768
31,166
L
13,599
5,180
2,678
4,497
25,883
10,588
0
9,954
15,929
0
24,814
L
Fenrir
8,001
4,380
0
715
17,845
13,122
0
7,063
10,782
0
16,954
L
9,630
6,381
0
581
12,378
4,456
0
4,208
8,170
0
25,387
W
10,388
1,297
1,369
1,396
6,373
2,801
0
1,343
5,030
33,333
0
W
15,514
1,981
4,738
3,974
11,386
4,243
0
2,020
9,366
27,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,251
Gold Earned
46,082
186
Minions Killed
128
6
Camps Cleared
4
897,924
Distance Traveled
700,483
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,316
1,591
28
3
1
184,922
0
W
Cerberus
11,402
1,267
42
5
1
167,297
0
W
Loki
11,603
1,289
35
4
2
214,252
0
L
Sylvanus
8,900
989
27
3
0
136,405
0
L
Sun Wukong
9,796
1,088
35
4
1
159,678
1
L
Guan Yu
9,066
1,007
18
2
2
165,053
1
L
Fenrir
8,736
971
18
2
0
121,927
0
L
Artemis
9,584
1,065
30
3
1
117,420
0
W
Ra
10,200
1,133
47
5
1
170,128
0
W
Hel
10,730
1,192
34
4
1
161,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role