Player Matchup

He Bo
He Bo
Maarrc
He Bo
Level 94
God Stats
2W - 4L
1,588 SR
Queue Stats
17W - 24L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
PacoLondo
Cthulhu
Level 118
God Stats
0W - 4L
1,302 SR
Queue Stats
104W - 148L
1,396 Elo+
Party 1
Izanami
Izanami
orP melliK
Izanami
Level 99
God Stats
3W - 3L
1,474 SR
Queue Stats
30W - 41L
1,378 Elo+
Party 1
Team Averages
Level 104
1,455 SR
1,402 Elo+

VS

Team Averages
Level 83
1,518 SR
1,381 Elo+
Neith
Neith
Cheflewis123
Neith
Level 60
God Stats
2W - 1L
1,383 SR
Queue Stats
46W - 66L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
Moreno_Messiah_
Baron Samedi
Level 66
God Stats
19W - 14L
1,570 SR
Queue Stats
99W - 122L
1,430 Elo+
Solo
Nike
Nike
YGRAquaphobia
Nike
Level 122
God Stats
2W - 0L
1,601 SR
Queue Stats
64W - 94L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Maarrc
He Bo
14
8 / 4 / 3
10,137
724
15,750
13,610
4,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PacoLondo
Cthulhu
13
2 / 3 / 8
9,785
699
9,547
17,208
14,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Izanami
orP melliK
Izanami
12
1 / 4 / 6
8,781
627
10,597
9,804
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
10,685
763
8,583
12,960
5,307
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Moreno_Messiah_
Baron Samedi
14
1 / 3 / 8
9,868
705
11,846
10,448
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 3 / 6
10,201
729
14,365
21,798
16,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
11
Kills
11
11
Deaths
11
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
5
2
1.4
L
He Bo
Maarrc
He Bo
8
4
3
2.38
W
Baron Samedi
Moreno_Messiah_
Baron Samedi
1
3
8
1.67
L
Cthulhu
PacoLondo
Cthulhu
2
3
8
2
W
4
3
6
2.33
L
Izanami
orP melliK
Izanami
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
34,794
40,622
Taken
45,206
22,044
Mitigated
25,885
9,450
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,583
3,135
0
3,376
12,960
5,307
1,314
8,558
4,112
0
29,387
L
He Bo
Maarrc
He Bo
15,750
275
0
4,396
13,610
4,244
0
4,170
9,054
34,070
0
W
Baron Samedi
Moreno_Messiah_
Baron Samedi
11,846
333
3,530
4,787
10,448
4,392
570
5,889
4,425
42,949
0
L
Cthulhu
PacoLondo
Cthulhu
9,547
575
1,394
3,248
17,208
14,818
0
5,102
11,438
20,161
0
W
14,365
794
0
6,664
21,798
16,186
0
10,662
10,584
0
30,845
L
Izanami
orP melliK
Izanami
10,597
6,212
0
412
9,804
2,982
1,182
2,754
6,900
0
35,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,703
Gold Earned
30,754
143
Minions Killed
149
5
Camps Cleared
7
742,298
Distance Traveled
776,124
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,685
763
38
3
1
234,064
1
L
He Bo
10,137
724
51
4
3
243,649
2
W
Baron Samedi
9,868
705
77
6
5
257,747
0
L
Cthulhu
9,785
699
20
1
0
285,767
4
W
Nike
10,201
729
34
2
1
284,313
2
L
Izanami
8,781
627
72
5
2
212,882
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role