Player Matchup

Danzaburou
Danzaburou
DonCrispy
Danzaburou
Level 29
God Stats
8W - 6L
1,703 SR
Queue Stats
222W - 228L
1,537 Elo+
Solo
Xing Tian
Xing Tian
Rennok
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,276 Elo+
Solo
Ra
Ra
SpicerRook613
Ra
Level 4
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 4L
1,245 Elo+
Solo
Ymir
Ymir
dkellsz47
Ymir
Level 26
God Stats
1W - 2L
1,136 SR
Queue Stats
42W - 44L
1,433 Elo+
Solo
Chang'e
Chang'e
gatoman76
Chang'e
Level 28
God Stats
1W - 2L
1,767 SR
Queue Stats
27W - 30L
1,467 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,392 Elo+

VS

Team Averages
Level 30
1,608 SR
1,531 Elo+
Ah Puch
Ah Puch
Eusane
Ah Puch
Level 84
God Stats
3W - 1L
1,536 SR
Queue Stats
24W - 23L
1,436 Elo+
Party 1
Kukulkan
Kukulkan
ITzKingSquanch
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,469 Elo+
Party 1
Neith
Neith
Ross96
Neith
Level 3
God Stats
2W - 2L
1,712 SR
Queue Stats
5W - 4L
1,668 Elo+
Party 2
He Bo
He Bo
SmokinLamron
He Bo
Level 28
God Stats
13W - 12L
1,482 SR
Queue Stats
104W - 113L
1,415 Elo+
Solo
Thanatos
Thanatos
xacritty
Thanatos
Level 29
God Stats
2W - 1L
1,808 SR
Queue Stats
7W - 6L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonCrispy
Danzaburou
17
3 / 7 / 1
11,356
946
11,501
24,629
5,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
Rennok
Xing Tian
17
1 / 5 / 4
11,193
933
2,273
17,869
21,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 16 / 2
10,161
847
7,635
24,679
6,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
17
1 / 6 / 5
10,752
896
8,871
23,040
17,152
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chang'e
gatoman76
Chang'e
17
2 / 8 / 4
10,957
913
9,560
15,719
6,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Eusane
Ah Puch
20
18 / 1 / 18
15,152
1,263
45,585
13,824
6,338
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
18
2 / 4 / 10
10,926
911
6,806
5,954
2,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Ross96
Neith
19
7 / 0 / 21
12,154
1,013
12,885
7,601
3,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 11
11,111
926
7,582
6,833
2,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
xacritty
Thanatos
20
12 / 3 / 20
12,959
1,080
25,623
12,951
5,489
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
122
8
Kills
42
42
Deaths
8
16
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DonCrispy
Danzaburou
3
7
1
0.5
W
Ah Puch
Eusane
Ah Puch
18
1
18
27
W
Kukulkan
2
4
10
1.75
L
Xing Tian
Rennok
Xing Tian
1
5
4
0.6
W
Neith
Ross96
Neith
7
0
21
17.5
W
3
0
11
8.5
L
1
16
2
0.13
L
Ymir
1
6
5
0.58
L
Chang'e
gatoman76
Chang'e
2
8
4
0.5
W
Thanatos
xacritty
Thanatos
12
3
20
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,840
Damage
98,481
105,936
Taken
47,163
57,495
Mitigated
19,881
9,356
Healing
20,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DonCrispy
Danzaburou
11,501
2,471
0
2,101
24,629
5,699
0
15,727
8,902
0
44,323
W
Ah Puch
Eusane
Ah Puch
45,585
814
0
7,855
13,824
6,338
0
7,354
6,470
70,226
0
W
Kukulkan
6,806
2,189
0
0
5,954
2,259
0
3,862
2,092
27,493
0
L
Xing Tian
Rennok
Xing Tian
2,273
541
0
1,248
17,869
21,516
0
10,447
7,422
10,069
0
W
Neith
Ross96
Neith
12,885
7,234
0
1,364
7,601
3,075
0
5,353
2,248
0
23,898
W
7,582
418
208
1,104
6,833
2,720
0
4,185
2,648
24,549
0
L
7,635
709
481
355
24,679
6,282
0
11,500
13,179
19,582
0
L
Ymir
8,871
663
162
802
23,040
17,152
0
12,830
10,210
32,756
0
L
Chang'e
gatoman76
Chang'e
9,560
884
2,214
1,993
15,719
6,846
0
9,469
6,250
30,452
0
W
Thanatos
xacritty
Thanatos
25,623
6,012
0
9,831
12,951
5,489
0
7,585
5,366
0
37,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,419
Gold Earned
62,302
214
Minions Killed
223
6
Camps Cleared
5
999,294
Distance Traveled
1,099,515
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,356
946
80
7
3
192,463
0
W
Ah Puch
15,152
1,263
71
6
1
227,745
1
W
Kukulkan
10,926
911
57
5
2
182,040
0
L
Xing Tian
11,193
933
10
1
2
207,211
2
W
Neith
12,154
1,013
42
4
1
218,619
0
W
He Bo
11,111
926
34
3
0
222,719
0
L
Ra
10,161
847
27
2
0
189,143
0
L
Ymir
10,752
896
44
4
0
205,425
0
L
Chang'e
10,957
913
53
4
1
205,052
0
W
Thanatos
12,959
1,080
19
2
1
248,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role