Player Matchup

Hercules
Hercules
Bruteallous
Hercules
Level 107
God Stats
2W - 1L
1,512 SR
Queue Stats
95W - 43L
1,678 Elo+
Party 1
Zhong Kui
Zhong Kui
Phlegmonaide
Zhong Kui
Level 37
God Stats
5W - 1L
1,636 SR
Queue Stats
141W - 44L
1,762 Elo+
Party 1
Sol
Sol
cannaqueen
Sol
Level 27
God Stats
14W - 7L
1,596 SR
Queue Stats
148W - 51L
1,760 Elo+
Party 1
Team Averages
Level 57
1,581 SR
1,733 Elo+

VS

Team Averages
Level 65
1,539 SR
1,544 Elo+
Geb
Geb
Puff_Powar
Geb
Level 41
God Stats
5W - 2L
1,729 SR
Queue Stats
94W - 92L
1,515 Elo+
Party 2
Anubis
Anubis
Reximus10
Anubis
Level 128
God Stats
6W - 8L
1,516 SR
Queue Stats
140W - 130L
1,517 Elo+
Party 2
Apollo
Apollo
algernon
Apollo
Level 26
God Stats
6W - 6L
1,372 SR
Queue Stats
22W - 15L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bruteallous
Hercules
14
4 / 3 / 11
9,718
694
11,433
16,069
12,307
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
Phlegmonaide
Zhong Kui
16
11 / 1 / 9
11,388
813
22,070
13,438
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 4 / 13
10,388
742
9,689
8,233
2,563
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 6
9,494
678
8,907
21,018
26,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
Reximus10
Anubis
14
6 / 8 / 1
10,607
758
11,980
16,997
11,561
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
algernon
Apollo
11
1 / 7 / 4
8,382
599
5,819
13,549
4,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
20
Kills
8
8
Deaths
20
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bruteallous
Hercules
4
3
11
3.17
W
Zhong Kui
Phlegmonaide
Zhong Kui
11
1
9
15.5
L
1
5
6
0.8
L
Anubis
Reximus10
Anubis
6
8
1
0.81
L
Apollo
algernon
Apollo
1
7
4
0.43
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,192
Damage
26,706
37,740
Taken
51,564
24,728
Mitigated
43,251
16,553
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bruteallous
Hercules
11,433
5,209
0
5,518
16,069
12,307
367
7,285
8,784
632
22,100
W
Zhong Kui
Phlegmonaide
Zhong Kui
22,070
1,591
0
9,294
13,438
9,858
1,160
8,072
5,366
52,386
0
L
8,907
1,012
0
762
21,018
26,724
0
10,738
9,539
21,366
0
L
Anubis
Reximus10
Anubis
11,980
260
0
4,815
16,997
11,561
0
11,740
4,864
41,533
0
L
Apollo
algernon
Apollo
5,819
3,452
0
1,748
13,549
4,966
0
8,548
4,583
0
21,078
W
9,689
3,818
0
1,741
8,233
2,563
1,968
5,855
2,378
39,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,494
Gold Earned
28,483
173
Minions Killed
127
9
Camps Cleared
2
707,220
Distance Traveled
669,658
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,718
694
16
1
3
239,878
2
W
Zhong Kui
11,388
813
81
6
3
232,359
2
L
Geb
9,494
678
21
2
0
252,221
0
L
Anubis
10,607
758
79
6
1
204,235
2
L
Apollo
8,382
599
27
2
1
213,202
0
W
Sol
10,388
742
76
5
3
234,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role