Player Matchup

Mulan
Mulan
 
Mulan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Vamana
Vamana
CaptainDabs
Vamana
Level 17
God Stats
4W - 2L
1,776 SR
Queue Stats
69W - 44L
1,598 Elo+
Solo
Chaac
Chaac
DredsoL
Chaac
Level 140
God Stats
3W - 9L
1,369 SR
Queue Stats
437W - 380L
1,544 Elo+
Party 1
Merlin
Merlin
The11tailed
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,743 Elo+
Party 3
Guan Yu
Guan Yu
bucket92
Guan Yu
Level 109
God Stats
11W - 8L
1,560 SR
Queue Stats
851W - 754L
1,571 Elo+
Party 1
Team Averages
Level 73
1,541 SR
1,591 Elo+

VS

Team Averages
Level 106
1,604 SR
1,687 Elo+
Thoth
Thoth
BMART10
Thoth
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 46L
1,729 Elo+
Party 2
Terra
Terra
FlyNifty28
Terra
Level 122
God Stats
5W - 3L
1,619 SR
Queue Stats
313W - 173L
1,629 Elo+
Party 2
Cthulhu
Cthulhu
Gsicka3
Cthulhu
Level 29
God Stats
1W - 0L
1,477 SR
Queue Stats
72W - 24L
1,759 Elo+
Party 2
The Morrigan
The Morrigan
Tortugle
The Morrigan
Level 155
God Stats
7W - 0L
1,742 SR
Queue Stats
470W - 257L
1,628 Elo+
Party 2
King Arthur
King Arthur
ZpoppinZ
King Arthur
Level 102
God Stats
19W - 8L
1,684 SR
Queue Stats
481W - 278L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
7 / 9 / 8
12,625
743
16,625
34,574
42,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vamana
19
7 / 10 / 9
13,646
803
22,365
36,545
39,421
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
DredsoL
Chaac
20
4 / 4 / 15
13,166
774
26,001
25,228
39,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
14
1 / 12 / 8
10,085
593
14,852
16,241
7,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
bucket92
Guan Yu
20
5 / 4 / 16
12,805
753
21,823
25,371
45,189
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BMART10
Thoth
15
2 / 8 / 19
10,684
628
14,513
16,066
6,886
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
19
3 / 4 / 27
12,706
747
13,809
32,123
55,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
Gsicka3
Cthulhu
19
2 / 3 / 28
12,811
754
18,085
26,808
38,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Tortugle
The Morrigan
20
17 / 5 / 19
14,142
832
31,226
19,883
12,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
ZpoppinZ
King Arthur
20
15 / 4 / 16
14,615
860
37,303
30,433
51,607
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
148
24
Kills
39
39
Deaths
24
56
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
7
9
8
1.22
W
Thoth
BMART10
Thoth
2
8
19
1.44
L
Vamana
7
10
9
1.15
L
Chaac
DredsoL
Chaac
4
4
15
2.88
W
Terra
3
4
27
4.13
W
Cthulhu
Gsicka3
Cthulhu
2
3
28
5.33
L
Merlin
1
12
8
0.42
W
The Morrigan
Tortugle
The Morrigan
17
5
19
5.3
W
King Arthur
ZpoppinZ
King Arthur
15
4
16
5.75
L
Guan Yu
bucket92
Guan Yu
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,666
Damage
114,936
137,959
Taken
125,313
173,952
Mitigated
165,324
57,589
Healing
51,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,625
2,657
1,408
10,447
34,574
42,085
354
15,334
18,509
0
36,718
W
Thoth
BMART10
Thoth
14,513
2,015
1,213
800
16,066
6,886
623
2,130
13,706
30,855
0
L
Vamana
22,365
8,488
3,139
9,779
36,545
39,421
696
19,093
16,767
2,956
45,567
L
Chaac
DredsoL
Chaac
26,001
1,846
976
8,908
25,228
39,991
1,660
15,332
9,190
0
54,730
W
Terra
13,809
2,528
16,575
9,799
32,123
55,265
600
4,501
27,208
22,469
0
W
Cthulhu
Gsicka3
Cthulhu
18,085
2,120
3,843
3,347
26,808
38,800
1,732
3,804
22,191
38,531
0
L
Merlin
14,852
1,374
0
293
16,241
7,266
1,087
11,263
4,679
28,207
0
W
The Morrigan
Tortugle
The Morrigan
31,226
7,817
5,319
2,200
19,883
12,766
1,945
1,757
17,869
45,695
4,744
W
King Arthur
ZpoppinZ
King Arthur
37,303
8,428
2,737
5,379
30,433
51,607
767
4,803
25,084
0
59,879
L
Guan Yu
bucket92
Guan Yu
21,823
2,839
9,560
13,079
25,371
45,189
1,395
13,712
10,875
0
33,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,327
Gold Earned
64,958
186
Minions Killed
180
0
Camps Cleared
0
1,470,567
Distance Traveled
1,476,015
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,625
743
28
2
0
264,796
5
W
Thoth
10,684
628
30
2
0
284,385
0
L
Vamana
13,646
803
48
3
0
284,977
1
L
Chaac
13,166
774
58
3
0
360,527
0
W
Terra
12,706
747
20
1
0
302,711
0
W
Cthulhu
12,811
754
34
2
0
317,159
0
L
Merlin
10,085
593
29
2
0
224,633
0
W
The Morrigan
14,142
832
49
3
0
254,565
0
W
King Arthur
14,615
860
47
3
0
317,195
0
L
Guan Yu
12,805
753
23
1
0
335,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role