Player Matchup

Chang'e
Chang'e
ExoticKong
Chang'e
Level 84
God Stats
2W - 1L
1,766 SR
Queue Stats
25W - 29L
1,389 Elo+
Party 2
Ymir
Ymir
IgneelKong
Ymir
Level 89
God Stats
0W - 1L
1,678 SR
Queue Stats
28W - 32L
1,389 Elo+
Party 2
Jing Wei
Jing Wei
Nekokodi
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 59
1,648 SR
1,426 Elo+

VS

Team Averages
Level 14
1,238 SR
1,245 Elo+
Kukulkan
Kukulkan
Dray Slays
Kukulkan
Level 29
God Stats
4W - 6L
1,143 SR
Queue Stats
27W - 22L
1,147 Elo+
Party 1
Thor
Thor
Pious Ninja
Thor
Level 7
God Stats
3W - 10L
1,183 SR
Queue Stats
20W - 20L
1,167 Elo+
Party 1
Artemis
Artemis
ShaggySan
Artemis
Level 6
God Stats
2W - 4L
1,388 SR
Queue Stats
21W - 16L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ExoticKong
Chang'e
10
1 / 6 / 0
6,894
627
5,526
9,413
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

9
0 / 4 / 1
6,769
615
3,809
13,448
12,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Nekokodi
Jing Wei
9
0 / 7 / 1
6,264
569
2,695
9,461
3,055
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dray Slays
Kukulkan
12
6 / 0 / 9
8,505
773
6,477
4,535
1,609
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 9
8,463
769
4,685
6,664
5,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
ShaggySan
Artemis
13
6 / 0 / 11
8,749
795
15,387
6,437
2,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
17
17
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dray Slays
Kukulkan
6
0
9
10.5
L
Chang'e
ExoticKong
Chang'e
1
6
0
0.17
L
0
4
1
0.13
L
Jing Wei
Nekokodi
Jing Wei
0
7
1
0.07
W
5
1
9
9.5
W
Artemis
ShaggySan
Artemis
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,030
Damage
26,549
32,322
Taken
17,636
19,317
Mitigated
9,303
5,250
Healing
2,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dray Slays
Kukulkan
6,477
514
0
560
4,535
1,609
801
3,476
933
31,238
0
L
Chang'e
ExoticKong
Chang'e
5,526
202
955
2,223
9,413
3,709
0
1,830
7,583
24,160
0
L
3,809
80
0
1,755
13,448
12,553
0
3,773
9,675
11,759
0
L
Jing Wei
Nekokodi
Jing Wei
2,695
2,143
0
317
9,461
3,055
0
1,198
8,263
0
15,017
W
4,685
1,386
0
416
6,664
5,263
533
3,973
2,469
0
17,563
W
Artemis
ShaggySan
Artemis
15,387
10,595
0
1,606
6,437
2,431
1,425
2,016
4,289
0
34,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,927
Gold Earned
25,717
83
Minions Killed
129
3
Camps Cleared
7
502,639
Distance Traveled
599,065
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,505
773
56
5
4
197,179
1
L
Chang'e
6,894
627
45
4
3
173,838
3
L
Ymir
6,769
615
9
1
0
160,631
2
L
Jing Wei
6,264
569
29
3
0
168,170
2
W
Thor
8,463
769
25
2
3
210,760
1
W
Artemis
8,749
795
48
4
0
191,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role