Player Matchup

Nemesis
Nemesis
BeerdedG0AT
Nemesis
Level 36
God Stats
7W - 4L
1,763 SR
Queue Stats
97W - 63L
1,621 Elo+
Party 2
Ra
Ra
choppawitdastick
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
dethsmask1993
Zhong Kui
Level 18
God Stats
5W - 7L
1,401 SR
Queue Stats
25W - 27L
1,476 Elo+
Solo
Jing Wei
Jing Wei
kamaro50
Jing Wei
Level 28
God Stats
18W - 11L
1,732 SR
Queue Stats
180W - 142L
1,643 Elo+
Party 2
Cthulhu
Cthulhu
thatoneguii
Cthulhu
Level 7
God Stats
2W - 4L
1,722 SR
Queue Stats
15W - 19L
1,507 Elo+
Party 2
Team Averages
Level 19
1,624 SR
1,548 Elo+

VS

Team Averages
Level 25
1,555 SR
1,619 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
MANSCAPED
Olorun
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 38L
1,795 Elo+
Party 1
King Arthur
King Arthur
lilkidnee
King Arthur
Level 27
God Stats
13W - 14L
1,645 SR
Queue Stats
78W - 76L
1,476 Elo+
Solo
Ares
Ares
newsmitenoob
Ares
Level 14
God Stats
3W - 0L
1,723 SR
Queue Stats
27W - 7L
1,865 Elo+
Party 1
Izanami
Izanami
seemesh1ne
Izanami
Level 29
God Stats
4W - 4L
1,408 SR
Queue Stats
113W - 143L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeerdedG0AT
Nemesis
14
8 / 0 / 2
7,936
610
9,219
8,170
2,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
1 / 6 / 2
6,019
463
4,749
6,188
1,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
dethsmask1993
Zhong Kui
12
4 / 3 / 3
7,242
557
8,315
10,919
7,429
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
kamaro50
Jing Wei
9
0 / 3 / 3
5,434
418
3,439
7,607
2,047
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
thatoneguii
Cthulhu
9
0 / 2 / 1
5,530
425
2,498
7,144
2,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 2 / 2
7,459
574
5,064
9,011
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
MANSCAPED
Olorun
12
2 / 1 / 4
6,882
529
7,877
7,800
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
lilkidnee
King Arthur
11
1 / 5 / 2
6,653
512
4,224
10,725
6,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 1 / 6
6,823
525
6,837
11,890
11,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
seemesh1ne
Izanami
12
7 / 4 / 1
7,438
572
5,080
7,162
2,015
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
13
Kills
14
14
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
2
2
2
L
Nemesis
BeerdedG0AT
Nemesis
8
0
2
9
W
Olorun
MANSCAPED
Olorun
2
1
4
4
L
1
6
2
0.33
L
Zhong Kui
dethsmask1993
Zhong Kui
4
3
3
1.83
L
Jing Wei
kamaro50
Jing Wei
0
3
3
0.5
W
King Arthur
lilkidnee
King Arthur
1
5
2
0.4
W
1
1
6
4
W
Izanami
seemesh1ne
Izanami
7
4
1
1.88
L
Cthulhu
thatoneguii
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,220
Damage
29,082
40,028
Taken
46,588
16,282
Mitigated
27,160
14,134
Healing
12,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,064
1,091
0
3,593
9,011
3,682
0
2,825
6,126
0
43,801
L
Nemesis
BeerdedG0AT
Nemesis
9,219
3,676
0
3,999
8,170
2,260
108
1,711
6,459
0
36,523
W
Olorun
MANSCAPED
Olorun
7,877
3,107
562
4,192
7,800
3,003
2,010
2,067
5,697
51,659
0
L
4,749
996
184
867
6,188
1,614
166
1,761
4,427
25,974
0
L
Zhong Kui
dethsmask1993
Zhong Kui
8,315
1,213
104
4,979
10,919
7,429
1,154
1,260
9,659
32,449
0
L
Jing Wei
kamaro50
Jing Wei
3,439
2,328
0
956
7,607
2,047
0
4,802
2,805
0
20,636
W
King Arthur
lilkidnee
King Arthur
4,224
541
0
1,580
10,725
6,815
336
4,795
5,898
0
28,309
W
6,837
493
0
2,568
11,890
11,645
357
2,929
8,873
17,255
0
W
Izanami
seemesh1ne
Izanami
5,080
3,511
0
467
7,162
2,015
904
2,486
4,432
0
34,837
L
Cthulhu
thatoneguii
Cthulhu
2,498
584
465
2,580
7,144
2,932
0
5,180
1,964
13,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
35,255
254
Minions Killed
327
0
Camps Cleared
0
1,178,362
Distance Traveled
1,176,068
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,459
574
87
7
0
265,453
2
L
Nemesis
7,936
610
67
5
0
304,909
5
W
Olorun
6,882
529
99
8
0
215,904
1
L
Ra
6,019
463
52
4
0
232,928
2
L
Zhong Kui
7,242
557
68
5
0
216,687
4
L
Jing Wei
5,434
418
49
4
0
225,070
0
W
King Arthur
6,653
512
58
4
0
224,212
0
W
Ares
6,823
525
21
2
0
253,995
1
W
Izanami
7,438
572
62
5
0
216,504
0
L
Cthulhu
5,530
425
18
1
0
198,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role