Player Matchup

Tiamat
Tiamat
Diamond II
JoshBekiIlinK
Tiamat
Diamond II
Level 128
God Stats
4W - 3L
1,886 SR
Queue Stats
340W - 327L
2,398 MMR
Solo
Chronos
Chronos
Bronze III
Oxyoz
Chronos
Bronze III
Level 69
God Stats
1W - 5L
1,623 SR
Queue Stats
1W - 5L
1,462 MMR
Solo
Chiron
Chiron
Diamond II
Yzeult
Chiron
Diamond II
Level 109
God Stats
6W - 6L
1,677 SR
Queue Stats
211W - 216L
2,308 MMR
Solo
Kuzenbo
Kuzenbo
Platinum III
jeremy130521
Kuzenbo
Platinum III
Level 159
God Stats
27W - 27L
1,530 SR
Queue Stats
777W - 763L
1,828 MMR
Solo
Arachne
Arachne
Gold II
phoenix18696
Arachne
Gold II
Level 109
God Stats
16W - 15L
1,676 SR
Queue Stats
59W - 56L
1,652 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 115
1,678 SR
1,930 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 125
1,550 SR
1,668 MMR
Ullr
Ullr
Diamond I
 
Ullr
Diamond I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold III
CaptainLoad1729
Osiris
Gold III
Level 115
God Stats
2W - 1L
1,729 SR
Queue Stats
85W - 70L
1,601 MMR
Solo
Set
Set
Diamond V
NauticalLev
Set
Diamond V
Level 125
God Stats
4W - 5L
1,473 SR
Queue Stats
105W - 82L
2,184 MMR
Solo
Kukulkan
Kukulkan
Platinum V
obama-1997
Kukulkan
Platinum V
Level 107
God Stats
4W - 3L
1,536 SR
Queue Stats
152W - 149L
1,794 MMR
Solo
Ymir
Ymir
Silver I
sertoto501
Ymir
Silver I
Level 130
God Stats
6W - 9L
1,514 SR
Queue Stats
101W - 114L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
9,248
440
13,550
16,537
7,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
Oxyoz
Chronos
15
1 / 7 / 2
9,353
445
4,748
13,470
4,321
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Yzeult
Chiron
17
0 / 7 / 2
9,765
465
7,199
17,263
5,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
jeremy130521
Kuzenbo
13
1 / 7 / 4
8,977
427
11,322
23,749
28,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
phoenix18696
Arachne
17
8 / 7 / 1
11,085
528
14,335
21,313
9,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AwilixLokiOdinSol

VS

Bans
Morgan Le FayAchillesMulanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
13 / 1 / 6
13,216
629
26,429
15,967
7,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 1 / 15
12,136
578
10,883
17,854
15,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
13 / 2 / 13
13,492
642
19,069
21,194
10,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
obama-1997
Kukulkan
17
2 / 6 / 10
10,912
520
8,304
13,756
5,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 23
11,168
532
10,076
18,231
19,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
103
11
Kills
36
36
Deaths
11
12
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
13
1
6
16
W
6
1
15
13.5
L
1
8
3
0.31
W
13
2
13
9.75
L
Chronos
Oxyoz
Chronos
1
7
2
0.29
L
Chiron
Yzeult
Chiron
0
7
2
0.14
L
Kuzenbo
jeremy130521
Kuzenbo
1
7
4
0.43
W
Kukulkan
obama-1997
Kukulkan
2
6
10
1.17
L
Arachne
phoenix18696
Arachne
8
7
1
1.21
W
2
1
23
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,154
Damage
74,761
92,332
Taken
87,002
55,971
Mitigated
59,302
18,552
Healing
32,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
26,429
12,337
0
6,595
15,967
7,456
3,054
4,504
11,463
0
113,550
W
10,883
3,217
0
7,942
17,854
15,732
538
6,071
11,783
1,950
62,862
L
13,550
775
0
1,827
16,537
7,684
812
3,807
12,572
65,444
0
W
19,069
10,608
0
8,713
21,194
10,306
1,002
7,885
13,309
0
111,477
L
Chronos
Oxyoz
Chronos
4,748
1,213
0
1,337
13,470
4,321
694
1,930
11,478
48,658
0
L
Chiron
Yzeult
Chiron
7,199
2,244
180
3,402
17,263
5,278
798
1,248
15,972
0
79,307
L
Kuzenbo
jeremy130521
Kuzenbo
11,322
3,635
428
3,614
23,749
28,717
27
7,435
16,188
20,570
0
W
Kukulkan
obama-1997
Kukulkan
8,304
599
0
2,926
13,756
5,870
1,004
6,214
7,542
82,734
0
L
Arachne
phoenix18696
Arachne
14,335
8,213
0
7,764
21,313
9,971
15
4,124
17,117
0
80,617
W
10,076
1,678
0
5,993
18,231
19,938
280
7,135
11,096
37,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,428
Gold Earned
60,924
504
Minions Killed
676
0
Camps Cleared
0
1,853,228
Distance Traveled
2,103,728
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,216
629
177
8
0
435,060
2
W
Osiris
12,136
578
112
5
0
443,664
0
L
Tiamat
9,248
440
134
6
0
345,572
4
W
Set
13,492
642
183
9
0
470,015
6
L
Chronos
9,353
445
97
5
0
367,258
2
L
Chiron
9,765
465
148
7
0
358,647
3
L
Kuzenbo
8,977
427
15
1
0
394,293
5
W
Kukulkan
10,912
520
151
7
0
378,282
3
L
Arachne
11,085
528
110
5
0
387,458
4
W
Ymir
11,168
532
53
3
0
376,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role