Player Matchup

Pele
Pele
 
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Modstradamus12
Hades
Level 61
God Stats
7W - 5L
1,509 SR
Queue Stats
282W - 325L
1,357 Elo+
Solo
Susano
Susano
OneidaWolfClan
Susano
Level 78
God Stats
1W - 2L
1,256 SR
Queue Stats
54W - 54L
1,351 Elo+
Solo
Sylvanus
Sylvanus
Seregnin
Sylvanus
Level 54
God Stats
1W - 0L
1,203 SR
Queue Stats
19W - 33L
1,241 Elo+
Solo
Arachne
Arachne
wacth335
Arachne
Level 105
God Stats
2W - 2L
1,377 SR
Queue Stats
104W - 109L
1,314 Elo+
Solo
Team Averages
Level 81
1,369 SR
1,353 Elo+

VS

Team Averages
Level 97
1,389 SR
1,368 Elo+
Hera
Hera
Chaxgo
Hera
Level 24
God Stats
0W - 3L
1,510 SR
Queue Stats
28W - 35L
1,306 Elo+
Solo
Sol
Sol
Dottie666
Sol
Level 77
God Stats
4W - 7L
1,331 SR
Queue Stats
157W - 183L
1,364 Elo+
Solo
Chang'e
Chang'e
I Got A1 Yola
Chang'e
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
418W - 441L
1,359 Elo+
Solo
Zhong Kui
Zhong Kui
darkmaverick52
Zhong Kui
Level 96
God Stats
0W - 3L
1,170 SR
Queue Stats
28W - 30L
1,396 Elo+
Solo
Jing Wei
Jing Wei
pinkloveee
Jing Wei
Level 147
God Stats
7W - 12L
1,436 SR
Queue Stats
334W - 367L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
14 / 3 / 15
14,729
866
26,371
28,095
20,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 4 / 21
12,969
763
23,179
19,811
24,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 7 / 11
12,781
752
14,344
25,864
12,014
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Seregnin
Sylvanus
20
2 / 3 / 21
13,238
779
12,345
29,565
24,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
wacth335
Arachne
18
7 / 7 / 15
12,603
741
15,043
20,375
9,844
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Chaxgo
Hera
20
8 / 8 / 10
13,212
777
23,970
18,954
7,149
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 8 / 9
12,181
717
23,819
17,531
5,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
18
3 / 7 / 14
10,929
643
14,750
22,874
17,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
darkmaverick52
Zhong Kui
19
4 / 8 / 14
11,964
704
23,850
28,310
25,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
pinkloveee
Jing Wei
18
3 / 6 / 9
11,274
663
20,330
15,305
5,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
80
37
Kills
24
24
Deaths
37
83
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
14
3
15
7.17
L
Hera
Chaxgo
Hera
8
8
10
1.63
L
6
8
9
1.31
L
Chang'e
3
7
14
1.43
W
7
4
21
4.38
W
7
7
11
1.79
W
Sylvanus
Seregnin
Sylvanus
2
3
21
4.17
L
Zhong Kui
darkmaverick52
Zhong Kui
4
8
14
1.38
L
Jing Wei
pinkloveee
Jing Wei
3
6
9
1.25
W
Arachne
wacth335
Arachne
7
7
15
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,282
Damage
106,719
123,710
Taken
102,974
91,442
Mitigated
60,599
50,961
Healing
41,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
26,371
4,790
720
10,848
28,095
20,710
1,047
17,015
10,878
0
57,458
L
Hera
Chaxgo
Hera
23,970
7,920
483
2,344
18,954
7,149
494
6,958
11,816
45,444
0
L
23,819
5,061
1,087
5,035
17,531
5,951
725
3,940
13,465
43,141
0
L
Chang'e
14,750
1,578
9,122
8,287
22,874
17,127
0
8,067
14,620
28,439
0
W
23,179
1,556
5,016
4,758
19,811
24,064
1,185
10,938
8,769
36,564
0
W
14,344
1,502
2,227
2,878
25,864
12,014
1,183
18,288
7,410
0
40,435
W
Sylvanus
Seregnin
Sylvanus
12,345
3,991
8,459
10,350
29,565
24,810
615
23,556
5,617
27,405
0
L
Zhong Kui
darkmaverick52
Zhong Kui
23,850
5,779
1,641
8,631
28,310
25,210
851
11,179
16,771
32,541
4,074
L
Jing Wei
pinkloveee
Jing Wei
20,330
10,868
1,681
3,340
15,305
5,162
1,196
4,376
10,778
0
38,528
W
Arachne
wacth335
Arachne
15,043
12,426
1,661
4,044
20,375
9,844
1,815
13,221
7,066
0
29,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,320
Gold Earned
59,560
178
Minions Killed
212
0
Camps Cleared
0
1,537,105
Distance Traveled
1,198,817
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,729
866
59
3
0
394,706
1
L
Hera
13,212
777
49
3
0
256,401
0
L
Sol
12,181
717
52
3
0
228,936
0
L
Chang'e
10,929
643
24
1
0
245,003
0
W
Hades
12,969
763
19
1
0
270,166
0
W
Susano
12,781
752
43
3
0
315,414
1
W
Sylvanus
13,238
779
26
2
0
246,323
0
L
Zhong Kui
11,964
704
34
2
0
222,739
0
L
Jing Wei
11,274
663
53
3
0
245,738
0
W
Arachne
12,603
741
31
2
0
310,496
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role