Player Matchup

He Bo
He Bo
AngleWizard
He Bo
Level 88
God Stats
2W - 2L
1,113 SR
Queue Stats
96W - 124L
1,358 Elo+
Party 1
Thanatos
Thanatos
BlueLegend45
Thanatos
Level 24
God Stats
1W - 2L
1,185 SR
Queue Stats
1W - 2L
1,133 Elo+
Solo
Serqet
Serqet
Podromos
Serqet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,325 Elo+
Solo
Izanami
Izanami
Rushy Ya
Izanami
Level 19
God Stats
40W - 20L
1,611 SR
Queue Stats
52W - 39L
1,452 Elo+
Solo
Nemesis
Nemesis
Zippyx burke
Nemesis
Level 4
God Stats
13W - 12L
1,530 SR
Queue Stats
19W - 24L
1,493 Elo+
Party 1
Team Averages
Level 32
1,388 SR
1,352 Elo+

VS

Team Averages
Level 21
1,407 SR
1,312 Elo+
Jormungandr
Jormungandr
HollowDreams886
Jormungandr
Level 29
God Stats
0W - 3L
1,266 SR
Queue Stats
13W - 17L
1,303 Elo+
Solo
Danzaburou
Danzaburou
leenor12
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,365 Elo+
Solo
Ymir
Ymir
ox-KR0M-xo
Ymir
Level 28
God Stats
3W - 7L
1,587 SR
Queue Stats
27W - 34L
1,342 Elo+
Solo
Thanatos
Thanatos
shinjidragon
Thanatos
Level 16
God Stats
1W - 3L
1,264 SR
Queue Stats
7W - 11L
1,262 Elo+
Solo
Ra
Ra
sinesra
Ra
Level 26
God Stats
41W - 51L
1,417 SR
Queue Stats
206W - 280L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 27
15,476
1,290
32,161
17,042
6,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
BlueLegend45
Thanatos
20
11 / 5 / 21
14,253
1,188
14,860
18,658
8,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
Podromos
Serqet
20
5 / 8 / 19
12,637
1,053
16,189
20,401
8,420
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Rushy Ya
Izanami
20
16 / 1 / 23
16,000
1,333
45,727
20,540
8,931
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Zippyx burke
Nemesis
20
4 / 8 / 26
13,228
1,102
11,909
18,696
9,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

101

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HollowDreams886
Jormungandr
20
4 / 9 / 16
13,382
1,115
21,239
27,687
40,422
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
leenor12
Danzaburou
19
5 / 7 / 7
12,299
1,025
18,808
18,170
6,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 9 / 15
13,676
1,140
13,400
32,119
40,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Thanatos
shinjidragon
Thanatos
19
9 / 15 / 13
13,718
1,143
18,823
26,162
11,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 10 / 15
13,698
1,142
13,993
23,981
11,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
93
50
Kills
27
27
Deaths
50
116
Assists
66
Player
Kills
Deaths
Assists
KDA
W
14
5
27
5.5
W
Thanatos
BlueLegend45
Thanatos
11
5
21
4.3
L
Jormungandr
HollowDreams886
Jormungandr
4
9
16
1.33
W
Serqet
Podromos
Serqet
5
8
19
1.81
W
Izanami
Rushy Ya
Izanami
16
1
23
27.5
W
Nemesis
Zippyx burke
Nemesis
4
8
26
2.13
L
Danzaburou
leenor12
Danzaburou
5
7
7
1.21
L
5
9
15
1.39
L
Thanatos
shinjidragon
Thanatos
9
15
13
1.03
L
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,846
Damage
86,263
95,337
Taken
128,119
41,098
Mitigated
110,232
12,789
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,161
2,115
0
5,868
17,042
6,034
0
6,841
10,003
46,159
0
W
Thanatos
BlueLegend45
Thanatos
14,860
4,915
0
6,900
18,658
8,639
0
9,257
8,983
0
29,938
L
Jormungandr
HollowDreams886
Jormungandr
21,239
6,318
777
2,426
27,687
40,422
0
5,877
21,253
38,230
0
W
Serqet
Podromos
Serqet
16,189
4,326
0
0
20,401
8,420
0
13,375
6,477
0
25,567
W
Izanami
Rushy Ya
Izanami
45,727
34,737
0
0
20,540
8,931
0
9,887
10,270
0
81,304
W
Nemesis
Zippyx burke
Nemesis
11,909
6,313
0
21
18,696
9,074
0
7,433
10,972
0
34,119
L
Danzaburou
leenor12
Danzaburou
18,808
11,725
0
1,957
18,170
6,600
0
7,901
9,513
0
39,549
L
13,400
3,108
0
1,748
32,119
40,305
0
4,072
28,047
24,580
0
L
Thanatos
shinjidragon
Thanatos
18,823
7,581
0
5,647
26,162
11,718
0
5,369
20,793
0
24,049
L
13,993
2,412
3,582
3,816
23,981
11,187
0
8,942
14,919
62,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,594
Gold Earned
66,773
211
Minions Killed
217
9
Camps Cleared
4
1,113,132
Distance Traveled
1,006,448
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,476
1,290
30
3
1
219,852
0
W
Thanatos
14,253
1,188
30
3
1
228,650
0
L
Jormungandr
13,382
1,115
39
3
2
199,356
0
W
Serqet
12,637
1,053
11
1
4
208,345
0
W
Izanami
16,000
1,333
74
6
2
212,073
0
W
Nemesis
13,228
1,102
66
6
1
244,212
0
L
Danzaburou
12,299
1,025
13
1
1
189,395
0
L
Ymir
13,676
1,140
21
2
0
206,599
0
L
Thanatos
13,718
1,143
19
2
0
220,313
0
L
Ra
13,698
1,142
125
10
1
190,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role