Player Matchup

Kukulkan
Kukulkan
Arke3397
Kukulkan
Level 37
God Stats
26W - 21L
1,622 SR
Queue Stats
47W - 52L
1,465 Elo+
Party 1
Fenrir
Fenrir
DrRage5000
Fenrir
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 14L
1,173 Elo+
Party 1
Chang'e
Chang'e
PeePaVee
Chang'e
Level 25
God Stats
11W - 11L
1,472 SR
Queue Stats
102W - 115L
1,332 Elo+
Solo
Hercules
Hercules
olloki
Hercules
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
155W - 187L
1,347 Elo+
Solo
Olorun
Olorun
paid_cocktail
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,363 Elo+

VS

Team Averages
Level 13
1,412 SR
1,254 Elo+
Cerberus
Cerberus
HiQualityVictor
Cerberus
Level 13
God Stats
3W - 4L
1,733 SR
Queue Stats
9W - 13L
1,273 Elo+
Party 2
Thor
Thor
Rare_Raf
Thor
Level 16
God Stats
8W - 10L
1,342 SR
Queue Stats
11W - 14L
1,309 Elo+
Party 2
Fenrir
Fenrir
Rebootstore
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,372 Elo+
Solo
Skadi
Skadi
megasonic677
Skadi
Level 10
God Stats
0W - 2L
1,145 SR
Queue Stats
1W - 5L
1,126 Elo+
Solo
Ra
Ra
tonytunero
Ra
Level 18
God Stats
16W - 25L
1,339 SR
Queue Stats
20W - 39L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arke3397
Kukulkan
20
17 / 0 / 20
16,817
1,294
43,198
8,025
3,452
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
DrRage5000
Fenrir
19
3 / 4 / 14
12,699
977
5,528
14,350
11,050
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
PeePaVee
Chang'e
20
9 / 6 / 20
14,616
1,124
30,131
23,125
7,118
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
olloki
Hercules
20
14 / 3 / 13
14,941
1,149
23,111
20,145
12,854
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

17
0 / 5 / 3
10,080
775
3,276
5,745
1,440
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
4 / 6 / 11
13,737
1,057
15,852
32,459
30,017
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
20
12 / 10 / 5
15,229
1,171
27,436
31,121
9,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
18
0 / 11 / 6
10,957
843
2,542
20,622
7,224
17
0 / 11 / 2
10,274
790
3,916
17,164
5,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

19
1 / 5 / 9
12,284
945
13,557
15,436
8,164
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
50
43
Kills
17
18
Deaths
43
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arke3397
Kukulkan
17
0
20
27
W
Fenrir
DrRage5000
Fenrir
3
4
14
2.5
L
Cerberus
4
6
11
1.58
W
Chang'e
PeePaVee
Chang'e
9
6
20
3.17
L
Thor
12
10
5
1.45
L
Fenrir
0
11
6
0.27
L
0
11
2
0.09
W
Hercules
olloki
Hercules
14
3
13
6.83
W
0
5
3
0.3
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,244
Damage
63,303
71,390
Taken
116,802
35,914
Mitigated
60,988
24,957
Healing
9,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arke3397
Kukulkan
43,198
4,819
530
1,328
8,025
3,452
0
2,254
5,771
77,921
0
W
Fenrir
DrRage5000
Fenrir
5,528
1,431
0
2,668
14,350
11,050
0
5,851
8,499
0
16,892
L
Cerberus
15,852
1,782
387
7,033
32,459
30,017
0
20,193
12,266
42,293
0
W
Chang'e
PeePaVee
Chang'e
30,131
7,853
3,803
10,698
23,125
7,118
0
10,355
12,770
59,268
0
L
Thor
27,436
5,681
0
0
31,121
9,674
0
22,042
9,079
0
54,358
L
Fenrir
2,542
664
0
230
20,622
7,224
0
10,904
9,718
0
9,239
L
3,916
2,643
0
0
17,164
5,909
0
13,031
4,133
0
9,671
W
Hercules
olloki
Hercules
23,111
16,700
0
5,564
20,145
12,854
0
9,376
10,769
0
42,523
W
3,276
2,496
19
347
5,745
1,440
0
1,573
4,172
3,870
0
L
13,557
2,352
1,194
272
15,436
8,164
0
10,435
5,001
60,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,153
Gold Earned
62,481
226
Minions Killed
228
5
Camps Cleared
3
997,097
Distance Traveled
1,143,700
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,817
1,294
88
7
0
261,415
1
W
Fenrir
12,699
977
24
2
1
231,753
1
L
Cerberus
13,737
1,057
64
5
0
250,817
2
W
Chang'e
14,616
1,124
69
5
0
203,680
0
L
Thor
15,229
1,171
61
5
1
232,059
0
L
Fenrir
10,957
843
10
1
2
196,232
0
L
Skadi
10,274
790
7
1
0
231,194
0
W
Hercules
14,941
1,149
44
3
4
229,942
1
W
Olorun
10,080
775
1
0
0
70,307
0
L
Ra
12,284
945
86
7
0
233,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role