Player Matchup

Hel
Hel
Carolina_OvR
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,539 Elo+
Solo
Janus
Janus
Slippery95
Janus
Level 127
God Stats
2W - 0L
1,704 SR
Queue Stats
40W - 38L
1,504 Elo+
Party 1
Mulan
Mulan
Slucoh
Mulan
Level 143
God Stats
2W - 0L
1,716 SR
Queue Stats
79W - 61L
1,505 Elo+
Party 1
Da Ji
Da Ji
The12Gage95
Da Ji
Level 133
God Stats
1W - 1L
1,260 SR
Queue Stats
86W - 77L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
unseen0so
Ah Puch
Level 127
God Stats
1W - 1L
1,236 SR
Queue Stats
29W - 34L
1,495 Elo+
Party 1
Team Averages
Level 110
1,483 SR
1,512 Elo+

VS

Team Averages
Level 62
1,541 SR
1,590 Elo+
Hercules
Hercules
A Tripler A
Hercules
Level 38
God Stats
0W - 2L
1,296 SR
Queue Stats
151W - 95L
1,612 Elo+
Party 2
Agni
Agni
LittleDemon1118
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,492 Elo+
Solo
Thor
Thor
Work4F00D
Thor
Level 145
God Stats
6W - 8L
1,563 SR
Queue Stats
288W - 141L
1,638 Elo+
Party 2
Yemoja
Yemoja
YakuKage
Yemoja
Level 50
God Stats
4W - 2L
1,845 SR
Queue Stats
198W - 86L
1,651 Elo+
Party 2
Fenrir
Fenrir
tinykage
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 131L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 19
9,338
778
9,843
9,463
8,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
14
3 / 5 / 13
9,032
753
6,314
8,533
3,457
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Slucoh
Mulan
18
10 / 2 / 20
10,905
909
24,160
21,474
20,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 5 / 14
10,474
873
13,517
14,970
7,720
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
unseen0so
Ah Puch
18
8 / 3 / 18
11,226
936
17,630
9,630
4,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
A Tripler A
Hercules
14
0 / 8 / 10
7,856
655
7,212
22,423
22,167
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 7 / 3
8,243
687
4,814
11,196
3,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
18
9 / 6 / 6
10,506
876
17,283
12,262
5,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yemoja
YakuKage
Yemoja
15
3 / 5 / 10
9,338
778
5,528
16,263
19,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
tinykage
Fenrir
15
4 / 7 / 8
9,129
761
10,314
19,978
16,929
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
55
33
Kills
18
18
Deaths
33
84
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hercules
A Tripler A
Hercules
0
8
10
0.63
W
4
3
19
4.5
L
2
7
3
0.5
W
Janus
3
5
13
1.9
W
Mulan
Slucoh
Mulan
10
2
20
10
W
8
5
14
3
L
Thor
9
6
6
2
L
Yemoja
YakuKage
Yemoja
3
5
10
1.6
L
Fenrir
tinykage
Fenrir
4
7
8
1.14
W
Ah Puch
unseen0so
Ah Puch
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,464
Damage
45,151
64,070
Taken
82,122
44,503
Mitigated
68,245
29,256
Healing
21,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
A Tripler A
Hercules
7,212
1,363
751
4,601
22,423
22,167
52
9,814
12,054
0
11,539
W
9,843
1,188
11,611
4,726
9,463
8,331
760
2,674
6,789
17,878
0
L
4,814
431
881
1,873
11,196
3,943
0
6,386
4,647
17,474
0
W
Janus
6,314
547
0
474
8,533
3,457
1,690
478
8,055
16,262
0
W
Mulan
Slucoh
Mulan
24,160
4,168
548
8,159
21,474
20,569
841
4,065
17,409
7,938
29,409
W
13,517
3,045
754
1,000
14,970
7,720
1,317
1,828
13,142
0
17,669
L
Thor
17,283
1,256
1,303
1,048
12,262
5,365
0
5,189
6,782
0
32,433
L
Yemoja
YakuKage
Yemoja
5,528
1,041
4,906
2,907
16,263
19,841
52
7,603
8,305
11,794
0
L
Fenrir
tinykage
Fenrir
10,314
1,031
785
1,957
19,978
16,929
0
7,364
12,307
504
17,247
W
Ah Puch
unseen0so
Ah Puch
17,630
485
203
1,781
9,630
4,426
294
1,585
8,045
34,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,975
Gold Earned
45,072
120
Minions Killed
89
0
Camps Cleared
0
1,058,325
Distance Traveled
895,728
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,856
655
10
1
0
179,709
0
W
Hel
9,338
778
19
2
0
220,598
0
L
Agni
8,243
687
26
2
0
174,898
1
W
Janus
9,032
753
28
2
0
208,839
0
W
Mulan
10,905
909
20
2
0
194,204
0
W
Da Ji
10,474
873
11
1
0
213,405
5
L
Thor
10,506
876
21
2
0
178,601
0
L
Yemoja
9,338
778
17
1
0
176,196
1
L
Fenrir
9,129
761
15
1
0
186,324
1
W
Ah Puch
11,226
936
42
4
0
221,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role