Player Matchup

Zeus
Zeus
Elfadin
Zeus
Level 23
God Stats
43W - 35L
1,653 SR
Queue Stats
202W - 180L
1,586 Elo+
Solo
Nox
Nox
Hope4Humanity
Nox
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,715 Elo+
Party 2
Susano
Susano
MysticWilly
Susano
Level 41
God Stats
7W - 5L
1,760 SR
Queue Stats
27W - 13L
1,816 Elo+
Party 2
Gilgamesh
Gilgamesh
VSanta
Gilgamesh
Level 15
God Stats
23W - 8L
1,820 SR
Queue Stats
60W - 55L
1,587 Elo+
Solo
Kukulkan
Kukulkan
iamoutofideas1
Kukulkan
Level 8
God Stats
11W - 5L
1,630 SR
Queue Stats
16W - 15L
1,640 Elo+
Solo
Team Averages
Level 18
1,673 SR
1,669 Elo+

VS

Team Averages
Level 22
1,703 SR
1,644 Elo+
Fenrir
Fenrir
Onichichi
Fenrir
Level 18
God Stats
6W - 1L
1,843 SR
Queue Stats
47W - 32L
1,647 Elo+
Party 1
Anubis
Anubis
TH3JoK3RQc
Anubis
Level 8
God Stats
15W - 9L
1,497 SR
Queue Stats
22W - 16L
1,488 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zalgryth
Kumbhakarna
Level 29
God Stats
10W - 6L
1,681 SR
Queue Stats
20W - 10L
1,672 Elo+
Party 1
Baron Samedi
Baron Samedi
boudreau2
Baron Samedi
Level 28
God Stats
8W - 3L
1,896 SR
Queue Stats
11W - 5L
1,818 Elo+
Party 1
Vulcan
Vulcan
meny2122
Vulcan
Level 27
God Stats
9W - 7L
1,596 SR
Queue Stats
76W - 62L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Elfadin
Zeus
16
4 / 6 / 4
10,614
965
26,949
13,733
3,853
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 8 / 5
9,744
886
13,131
14,844
4,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
16
1 / 9 / 3
9,380
853
11,990
20,530
5,577
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
VSanta
Gilgamesh
16
0 / 4 / 7
10,551
959
9,668
22,746
15,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
16
2 / 7 / 2
9,570
870
12,944
16,707
4,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

109

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Onichichi
Fenrir
17
2 / 4 / 19
11,043
1,004
10,127
22,138
21,626
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anubis
TH3JoK3RQc
Anubis
17
7 / 2 / 15
11,511
1,046
16,170
13,645
8,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Zalgryth
Kumbhakarna
18
1 / 1 / 22
10,318
938
3,781
24,418
18,854
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
boudreau2
Baron Samedi
19
15 / 1 / 16
13,719
1,247
29,610
15,205
8,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
meny2122
Vulcan
18
9 / 0 / 14
11,621
1,056
25,149
5,308
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
120
8
Kills
34
34
Deaths
8
21
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Zeus
Elfadin
Zeus
4
6
4
1
L
1
8
5
0.44
L
Susano
1
9
3
0.28
W
Fenrir
Onichichi
Fenrir
2
4
19
2.88
W
Anubis
TH3JoK3RQc
Anubis
7
2
15
7.25
L
Gilgamesh
VSanta
Gilgamesh
0
4
7
0.88
W
Kumbhakarna
Zalgryth
Kumbhakarna
1
1
22
12
W
Baron Samedi
boudreau2
Baron Samedi
15
1
16
23
L
Kukulkan
2
7
2
0.43
W
Vulcan
meny2122
Vulcan
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,682
Damage
84,837
88,560
Taken
80,714
34,085
Mitigated
58,928
4,491
Healing
25,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Elfadin
Zeus
26,949
1,906
186
494
13,733
3,853
0
12,223
1,510
38,696
0
L
13,131
1,101
0
156
14,844
4,359
0
12,804
2,040
26,455
0
L
Susano
11,990
1,129
0
259
20,530
5,577
0
16,928
3,602
0
32,551
W
Fenrir
Onichichi
Fenrir
10,127
2,700
0
2,838
22,138
21,626
0
13,412
7,114
685
12,991
W
Anubis
TH3JoK3RQc
Anubis
16,170
873
617
7,433
13,645
8,025
0
8,968
4,677
42,375
0
L
Gilgamesh
VSanta
Gilgamesh
9,668
1,234
1,892
1,489
22,746
15,670
0
18,838
3,908
7,332
19,362
W
Kumbhakarna
Zalgryth
Kumbhakarna
3,781
383
0
1,637
24,418
18,854
0
19,129
5,289
5,696
0
W
Baron Samedi
boudreau2
Baron Samedi
29,610
3,992
6,273
6,782
15,205
8,109
0
10,577
4,628
49,545
0
L
Kukulkan
12,944
968
0
15
16,707
4,626
0
14,602
2,105
42,457
0
W
Vulcan
meny2122
Vulcan
25,149
5,557
0
162
5,308
2,314
0
3,464
1,844
47,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,859
Gold Earned
58,212
197
Minions Killed
180
5
Camps Cleared
6
963,820
Distance Traveled
1,077,483
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,614
965
28
3
1
181,132
0
L
Nox
9,744
886
31
3
0
185,809
0
L
Susano
9,380
853
44
4
1
213,079
0
W
Fenrir
11,043
1,004
6
1
1
210,403
0
W
Anubis
11,511
1,046
56
5
1
176,509
0
L
Gilgamesh
10,551
959
31
3
0
211,046
0
W
Kumbhakarna
10,318
938
3
0
0
248,590
0
W
Baron Samedi
13,719
1,247
46
4
1
209,374
1
L
Kukulkan
9,570
870
63
6
3
172,754
0
W
Vulcan
11,621
1,056
69
6
3
232,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role