Player Matchup

Freya
Freya
BigMike93ATX
Freya
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 144L
1,427 Elo+
Solo
Geb
Geb
CobitosxD
Geb
Level 124
God Stats
4W - 3L
1,596 SR
Queue Stats
292W - 281L
1,408 Elo+
Solo
Hades
Hades
Elscalatie
Hades
Level 144
God Stats
0W - 1L
1,305 SR
Queue Stats
84W - 101L
1,429 Elo+
Solo
Odin
Odin
STaTiC-ShaDeZ
Odin
Level 120
God Stats
7W - 4L
1,631 SR
Queue Stats
141W - 145L
1,397 Elo+
Solo
Thor
Thor
lobojames
Thor
Level 117
God Stats
7W - 6L
1,561 SR
Queue Stats
335W - 362L
1,404 Elo+
Solo
Team Averages
Level 125
1,519 SR
1,413 Elo+

VS

Team Averages
Level 97
1,476 SR
1,434 Elo+
Khepri
Khepri
 
Khepri
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
D-Tribbs-Yo
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,299 Elo+
Solo
Ra
Ra
LuisMSP900
Ra
Level 86
God Stats
15W - 13L
1,330 SR
Queue Stats
181W - 164L
1,443 Elo+
Solo
Pele
Pele
MrBassolutely
Pele
Level 127
God Stats
18W - 21L
1,583 SR
Queue Stats
1,374W - 1,457L
1,444 Elo+
Solo
Nike
Nike
YARED_YAGAMI
Nike
Level 100
God Stats
3W - 3L
1,468 SR
Queue Stats
158W - 140L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
6,835
488
7,629
12,256
3,996
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 2 / 3
5,420
387
3,499
8,791
4,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hades
11
1 / 4 / 0
6,551
468
5,088
11,125
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 6 / 0
7,289
521
5,409
10,217
5,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
10
1 / 4 / 3
6,462
462
4,348
10,762
3,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
3 / 0 / 5
7,473
534
4,413
10,389
6,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
10
2 / 4 / 7
6,627
473
9,208
7,717
2,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
3 / 0 / 6
8,577
613
8,153
5,202
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
7 / 2 / 4
8,470
605
7,041
9,234
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
7 / 2 / 1
8,523
609
6,821
8,813
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
8
Kills
22
22
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
0
5
5.5
L
2
6
3
0.58
L
1
2
3
1.25
W
Medusa
2
4
7
1.38
L
Hades
1
4
0
0.25
W
3
0
6
6
W
7
2
4
4.5
L
3
6
0
0.5
W
7
2
1
3.75
L
Thor
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,973
Damage
35,636
53,151
Taken
41,355
22,956
Mitigated
19,852
15,522
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,413
878
584
2,875
10,389
6,782
167
6,211
3,742
20,349
0
L
7,629
2,977
350
4,870
12,256
3,996
0
1,887
10,243
35,826
0
L
3,499
1,029
0
1,397
8,791
4,299
0
2,514
6,191
12,050
0
W
Medusa
9,208
4,582
373
755
7,717
2,376
0
4,068
3,484
0
27,605
L
Hades
5,088
0
103
4,606
11,125
5,496
0
5,497
5,324
46,283
0
W
8,153
556
1,201
2,422
5,202
2,186
855
3,530
1,672
59,403
0
W
7,041
1,971
0
3,870
9,234
3,213
309
1,922
7,236
0
53,865
L
5,409
2,049
0
1,290
10,217
5,276
0
1,364
8,309
2,947
30,771
W
6,821
1,152
0
2,275
8,813
5,295
416
363
7,711
6,614
36,920
L
Thor
4,348
828
271
2,635
10,762
3,889
0
1,930
8,622
0
33,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
39,670
308
Minions Killed
383
0
Camps Cleared
0
1,283,965
Distance Traveled
1,410,756
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,473
534
31
2
0
268,885
2
L
Freya
6,835
488
63
5
0
245,727
5
L
Geb
5,420
387
14
1
0
231,230
6
W
Medusa
6,627
473
38
3
0
265,497
0
L
Hades
6,551
468
83
6
0
265,226
6
W
Ra
8,577
613
135
10
0
289,399
3
W
Pele
8,470
605
89
6
0
314,992
3
L
Odin
7,289
521
89
6
0
265,214
2
W
Nike
8,523
609
90
6
0
271,983
4
L
Thor
6,462
462
59
4
0
276,568
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role