Player Matchup

Janus
Janus
Diamond II
 
Janus
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Diamond III
Creatureslayer6
Xing Tian
Diamond III
Level 124
God Stats
20W - 11L
1,713 SR
Queue Stats
146W - 123L
2,214 MMR
Party 1
Cliodhna
Cliodhna
Platinum II
EclipseCosmo194
Cliodhna
Platinum II
Level 75
God Stats
8W - 1L
1,882 SR
Queue Stats
203W - 186L
2,000 MMR
Party 2
Anhur
Anhur
Platinum I
NativeViral1234
Anhur
Platinum I
Level 147
God Stats
2W - 1L
1,720 SR
Queue Stats
67W - 42L
2,239 MMR
Party 2
Ullr
Ullr
Diamond V
xherreraa
Ullr
Diamond V
Level 127
God Stats
74W - 75L
1,548 SR
Queue Stats
156W - 144L
2,008 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,673 SR
1,992 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,671 SR
2,149 MMR
Awilix
Awilix
Platinum I
CookingUpNades
Awilix
Platinum I
Level 159
God Stats
4W - 9L
1,498 SR
Queue Stats
430W - 419L
2,071 MMR
Solo
Ganesha
Ganesha
Diamond III
HeroicBroly
Ganesha
Diamond III
Level 160
God Stats
14W - 10L
1,677 SR
Queue Stats
125W - 107L
2,232 MMR
Solo
Gilgamesh
Gilgamesh
Masters
ImyKen
Gilgamesh
Masters
Level 141
God Stats
3W - 5L
1,558 SR
Queue Stats
174W - 150L
2,238 MMR
Solo
Chernobog
Chernobog
Platinum I
ToxicWamai
Chernobog
Platinum I
Level 120
God Stats
3W - 1L
1,880 SR
Queue Stats
216W - 213L
2,101 MMR
Solo
Merlin
Merlin
Diamond V
Zamastzu
Merlin
Diamond V
Level 124
God Stats
8W - 10L
1,744 SR
Queue Stats
396W - 388L
2,103 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
1 / 0 / 0
3,986
797
108
933
193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xing Tian
Creatureslayer6
Xing Tian
5
1 / 0 / 1
3,702
740
1,211
2,830
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
5
0 / 0 / 2
3,406
681
1,648
2,310
435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
1 / 1 / 0
3,680
736
1,760
2,100
624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ullr
5
0 / 0 / 2
3,411
682
1,843
1,975
376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Cu ChulainnOdinLokiArtemis

VS

Bans
MulanAthenaZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,424
685
653
1,843
399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
HeroicBroly
Ganesha
5
0 / 1 / 0
3,109
622
838
3,820
1,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ImyKen
Gilgamesh
6
1 / 1 / 0
3,502
700
1,085
2,957
1,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
ToxicWamai
Chernobog
5
0 / 1 / 0
3,145
629
2,268
2,773
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Zamastzu
Merlin
1
0 / 1 / 0
2,483
497
0
472
43
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
L
0
0
1
0.5
W
Xing Tian
Creatureslayer6
Xing Tian
1
0
1
1.5
W
Cliodhna
0
0
2
1
L
Ganesha
HeroicBroly
Ganesha
0
1
0
0
L
Gilgamesh
ImyKen
Gilgamesh
1
1
0
1
W
1
1
0
1
L
Chernobog
ToxicWamai
Chernobog
0
1
0
0
L
Merlin
Zamastzu
Merlin
0
1
0
0
W
Ullr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,570
Damage
4,844
10,148
Taken
11,865
2,677
Mitigated
3,473
4,384
Healing
3,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
108
51
0
206
933
193
419
0
933
19,156
0
L
653
285
0
0
1,843
399
0
0
1,843
0
12,491
W
Xing Tian
Creatureslayer6
Xing Tian
1,211
325
0
1,106
2,830
1,049
0
387
2,443
5,484
0
W
Cliodhna
1,648
552
0
1,607
2,310
435
0
0
2,310
0
13,190
L
Ganesha
HeroicBroly
Ganesha
838
181
142
1,378
3,820
1,334
0
887
2,933
6,080
0
L
Gilgamesh
ImyKen
Gilgamesh
1,085
177
0
940
2,957
1,246
0
0
2,957
0
10,178
W
1,760
1,059
0
452
2,100
624
244
0
1,938
0
12,805
L
Chernobog
ToxicWamai
Chernobog
2,268
923
0
1,169
2,773
451
0
432
2,341
0
14,867
L
Merlin
Zamastzu
Merlin
0
0
0
0
472
43
0
0
472
690
0
W
Ullr
1,843
692
0
1,013
1,975
376
0
451
1,524
0
14,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,185
Gold Earned
15,663
144
Minions Killed
108
0
Camps Cleared
0
459,548
Distance Traveled
414,217
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,986
797
44
9
0
91,419
1
L
Awilix
3,424
685
34
7
0
117,117
1
W
Xing Tian
3,702
740
7
1
0
102,036
1
W
Cliodhna
3,406
681
31
6
0
103,732
1
L
Ganesha
3,109
622
2
0
0
90,733
0
L
Gilgamesh
3,502
700
31
6
0
107,964
0
W
Anhur
3,680
736
26
5
0
77,454
0
L
Chernobog
3,145
629
38
8
0
85,043
2
L
Merlin
2,483
497
3
1
0
13,360
0
W
Ullr
3,411
682
36
7
0
84,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role