Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ClappinCh33ks
Janus
Level 157
God Stats
1W - 1L
1,460 SR
Queue Stats
43W - 36L
1,765 Elo+
Party 1
Gilgamesh
Gilgamesh
SlappinCh33ks
Gilgamesh
Level 103
God Stats
2W - 0L
1,511 SR
Queue Stats
26W - 16L
1,716 Elo+
Party 1
Heimdallr
Heimdallr
SlurpinCh33ks
Heimdallr
Level 157
God Stats
5W - 2L
1,719 SR
Queue Stats
69W - 51L
1,770 Elo+
Party 1
Team Averages
Level 144
1,548 SR
1,688 Elo+

VS

Team Averages
Level 115
1,613 SR
1,570 Elo+
Chronos
Chronos
 
Chronos
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
HUBCITY
Chaac
Level 158
God Stats
9W - 5L
1,703 SR
Queue Stats
554W - 362L
1,818 Elo+
Solo
Nemesis
Nemesis
sebastian2873
Nemesis
Level 24
God Stats
2W - 7L
1,387 SR
Queue Stats
2W - 8L
1,326 Elo+
Solo
Sylvanus
Sylvanus
smirkaholic
Sylvanus
Level 128
God Stats
0W - 2L
1,861 SR
Queue Stats
50W - 61L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
2 / 0 / 0
6,932
990
3,590
3,481
1,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
0 / 0 / 3
6,243
892
1,348
3,371
837
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
SlappinCh33ks
Gilgamesh
11
0 / 0 / 3
6,767
967
1,193
3,966
1,510
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
SlurpinCh33ks
Heimdallr
11
2 / 1 / 1
6,445
921
1,903
4,472
1,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 0 / 0
4,806
687
0
0
0
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
HUBCITY
Chaac
12
1 / 2 / 0
5,894
842
4,500
6,784
4,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
7
0 / 0 / 0
4,806
687
0
0
0
Sylvanus
smirkaholic
Sylvanus
11
0 / 2 / 0
5,656
808
3,738
5,564
4,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
4
Kills
1
1
Deaths
4
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
0
2
L
Chronos
 
Chronos
0
0
0
0
W
0
0
3
1.5
L
Chaac
HUBCITY
Chaac
1
2
0
0.5
W
Gilgamesh
SlappinCh33ks
Gilgamesh
0
0
3
1.5
W
Heimdallr
SlurpinCh33ks
Heimdallr
2
1
1
2.5
L
Nemesis
0
0
0
0
L
Sylvanus
smirkaholic
Sylvanus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,034
Damage
8,238
15,290
Taken
12,348
5,689
Mitigated
9,495
6,264
Healing
4,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,590
439
177
2,217
3,481
1,739
715
1,003
2,279
23,423
0
L
Chronos
 
Chronos
0
0
0
0
0
0
0
0
0
0
0
W
1,348
174
0
962
3,371
837
1,111
818
2,478
10,834
0
L
Chaac
HUBCITY
Chaac
4,500
170
0
3,159
6,784
4,824
0
3,155
3,629
0
22,748
W
Gilgamesh
SlappinCh33ks
Gilgamesh
1,193
263
626
1,771
3,966
1,510
597
1,003
2,890
1,031
12,317
W
Heimdallr
SlurpinCh33ks
Heimdallr
1,903
1,282
0
511
4,472
1,603
1,791
1,352
2,952
0
15,898
L
Nemesis
0
0
0
0
0
0
0
0
0
0
0
L
Sylvanus
smirkaholic
Sylvanus
3,738
694
39
1,232
5,564
4,671
0
2,450
3,114
16,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,387
Gold Earned
21,162
155
Minions Killed
63
11
Camps Cleared
4
518,082
Distance Traveled
288,261
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,932
990
47
7
6
124,786
2
L
Chronos
4,806
687
0
0
0
7,233
0
W
Janus
6,243
892
37
5
0
103,949
0
L
Chaac
5,894
842
37
5
2
166,998
2
W
Gilgamesh
6,767
967
36
5
3
155,780
0
W
Heimdallr
6,445
921
35
5
2
133,567
1
L
Nemesis
4,806
687
0
0
0
0
0
L
Sylvanus
5,656
808
26
4
2
114,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role