Player Matchup

Zhong Kui
Zhong Kui
Crentex
Zhong Kui
Level 160
God Stats
28W - 16L
1,670 SR
Queue Stats
1,481W - 1,528L
1,582 Elo+
Party 2
Da Ji
Da Ji
L4YkA
Da Ji
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 72L
1,372 Elo+
Party 2
Xbalanque
Xbalanque
Spawn-killer45
Xbalanque
Level 126
God Stats
2W - 2L
1,833 SR
Queue Stats
119W - 122L
1,436 Elo+
Party 1
Bacchus
Bacchus
Valhalla1644
Bacchus
Level 119
God Stats
1W - 5L
1,287 SR
Queue Stats
144W - 171L
1,423 Elo+
Party 1
Terra
Terra
waynik85
Terra
Level 138
God Stats
2W - 2L
1,316 SR
Queue Stats
330W - 334L
1,343 Elo+
Solo
Team Averages
Level 140
1,521 SR
1,431 Elo+

VS

Team Averages
Level 93
1,405 SR
1,463 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SirWurfsAlot
Cthulhu
Level 47
God Stats
1W - 0L
1,321 SR
Queue Stats
106W - 107L
1,472 Elo+
Solo
Agni
Agni
tfhnlkghmnf
Agni
Level 58
God Stats
1W - 2L
1,343 SR
Queue Stats
99W - 96L
1,444 Elo+
Solo
Ao Kuang
Ao Kuang
twx_ii
Ao Kuang
Level 59
God Stats
1W - 1L
1,360 SR
Queue Stats
130W - 159L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Crentex
Zhong Kui
18
3 / 6 / 9
10,647
761
11,940
18,809
24,066
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Da Ji
L4YkA
Da Ji
15
10 / 6 / 5
10,114
722
14,670
17,572
8,168
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Spawn-killer45
Xbalanque
18
4 / 3 / 10
9,984
713
18,207
15,832
7,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Valhalla1644
Bacchus
15
1 / 5 / 12
8,913
637
14,676
18,410
15,136
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
waynik85
Terra
15
1 / 6 / 11
9,100
650
5,696
20,041
25,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
10 / 5 / 13
11,474
820
33,242
12,481
5,183
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
 
Terra
18
3 / 2 / 15
10,560
754
8,091
17,949
22,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
SirWurfsAlot
Cthulhu
19
5 / 4 / 19
12,178
870
18,338
16,777
20,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
6 / 3 / 13
11,200
800
13,564
15,555
7,131
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
twx_ii
Ao Kuang
16
2 / 5 / 17
10,108
722
6,526
15,324
11,585
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
103
19
Kills
26
26
Deaths
19
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
5
13
3.3
W
Terra
 
Terra
3
2
15
5.25
L
Zhong Kui
Crentex
Zhong Kui
3
6
9
1.25
L
Da Ji
L4YkA
Da Ji
10
6
5
2.08
W
Cthulhu
SirWurfsAlot
Cthulhu
5
4
19
3.63
L
Xbalanque
Spawn-killer45
Xbalanque
4
3
10
3
L
Bacchus
Valhalla1644
Bacchus
1
5
12
1.4
W
6
3
13
4.17
W
Ao Kuang
twx_ii
Ao Kuang
2
5
17
2.1
L
Terra
waynik85
Terra
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,189
Damage
79,761
90,664
Taken
78,086
79,966
Mitigated
66,724
39,387
Healing
36,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
33,242
2,877
954
1,168
12,481
5,183
470
4,985
7,496
57,082
0
W
Terra
 
Terra
8,091
580
10,658
6,978
17,949
22,260
1,075
8,754
9,195
16,501
0
L
Zhong Kui
Crentex
Zhong Kui
11,940
446
2,082
6,068
18,809
24,066
0
16,740
2,069
33,142
0
L
Da Ji
L4YkA
Da Ji
14,670
3,561
1,838
4,376
17,572
8,168
0
15,114
2,458
0
20,171
W
Cthulhu
SirWurfsAlot
Cthulhu
18,338
637
1,881
2,484
16,777
20,565
219
5,613
11,164
34,091
0
L
Xbalanque
Spawn-killer45
Xbalanque
18,207
7,667
2,201
6,525
15,832
7,541
108
14,494
1,338
0
36,633
L
Bacchus
Valhalla1644
Bacchus
14,676
532
1,613
3,838
18,410
15,136
0
15,375
3,035
21,602
0
W
13,564
1,730
2,633
3,068
15,555
7,131
2,494
7,061
8,494
28,744
0
W
Ao Kuang
twx_ii
Ao Kuang
6,526
1,416
2,257
4,680
15,324
11,585
604
5,899
9,425
14,060
0
L
Terra
waynik85
Terra
5,696
1,269
6,379
4,467
20,041
25,055
0
18,038
2,003
12,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,758
Gold Earned
55,520
132
Minions Killed
141
0
Camps Cleared
0
1,214,880
Distance Traveled
1,316,201
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,474
820
55
4
0
249,958
1
W
Terra
10,560
754
16
1
0
268,972
3
L
Zhong Kui
10,647
761
57
4
0
208,029
0
L
Da Ji
10,114
722
11
1
0
218,016
5
W
Cthulhu
12,178
870
28
2
0
257,832
1
L
Xbalanque
9,984
713
31
2
0
272,350
0
L
Bacchus
8,913
637
19
1
0
264,246
1
W
Agni
11,200
800
31
2
0
291,583
1
W
Ao Kuang
10,108
722
11
1
0
247,856
0
L
Terra
9,100
650
14
1
0
252,239
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role