Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
ChrisV115PR
Horus
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
270W - 227L
1,504 Elo+
Party 2
Ra
Ra
DHudson_89
Ra
Level 66
God Stats
0W - 2L
1,169 SR
Queue Stats
93W - 92L
1,363 Elo+
Party 1
Cernunnos
Cernunnos
RellShotEm
Cernunnos
Level 102
God Stats
12W - 3L
1,808 SR
Queue Stats
25W - 35L
1,320 Elo+
Solo
Team Averages
Level 87
1,495 SR
1,437 Elo+

VS

Team Averages
Level 85
1,539 SR
1,383 Elo+
Skadi
Skadi
DrRoboMancer
Skadi
Level 136
God Stats
80W - 66L
1,487 SR
Queue Stats
918W - 1,054L
1,383 Elo+
Solo
Nox
Nox
FIRE ELFO
Nox
Level 67
God Stats
4W - 4L
1,459 SR
Queue Stats
189W - 228L
1,422 Elo+
Solo
Izanami
Izanami
LT Firejay
Izanami
Level 66
God Stats
10W - 14L
1,491 SR
Queue Stats
272W - 366L
1,358 Elo+
Solo
Mulan
Mulan
dopaminefarmer
Mulan
Level 88
God Stats
6W - 6L
1,729 SR
Queue Stats
321W - 365L
1,401 Elo+
Solo
Athena
Athena
girlish_stuff37
Athena
Level 67
God Stats
1W - 4L
1,529 SR
Queue Stats
91W - 111L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 1 / 0
6,514
543
1,306
5,541
2,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
 
Awilix
10
1 / 2 / 1
5,609
467
4,551
7,790
1,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 2
5,511
459
2,218
8,104
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
0 / 3 / 0
5,939
495
1,501
5,339
1,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
RellShotEm
Cernunnos
10
2 / 3 / 0
5,692
474
6,520
8,267
1,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,686
641
4,763
3,316
971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 1 / 1
6,076
506
2,027
5,249
1,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
LT Firejay
Izanami
10
0 / 2 / 2
5,746
479
4,028
6,357
1,438
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 0 / 2
7,201
600
9,128
8,042
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 1
6,100
508
3,102
7,137
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
10
10
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
0
1
L
Awilix
 
Awilix
1
2
1
0.75
L
0
1
2
1
L
0
3
0
0
W
2
1
2
3
W
1
1
1
1.5
W
Izanami
LT Firejay
Izanami
0
2
2
0.5
L
Cernunnos
RellShotEm
Cernunnos
2
3
0
0.67
W
5
0
2
6
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,096
Damage
23,048
35,041
Taken
30,101
11,466
Mitigated
10,207
12,671
Healing
10,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
1,306
0
0
1,667
5,541
2,559
0
0
5,541
37,647
0
L
Awilix
 
Awilix
4,551
1,685
0
3,067
7,790
1,840
0
386
7,338
0
26,076
L
2,218
1,082
112
2,770
8,104
3,934
64
1,631
6,449
0
13,533
L
1,501
110
194
1,053
5,339
1,240
56
1,402
3,849
33,728
0
W
4,763
1,882
0
334
3,316
971
393
537
2,701
0
51,437
W
2,027
302
0
1,110
5,249
1,742
0
1,558
3,530
29,001
0
W
Izanami
LT Firejay
Izanami
4,028
2,969
134
2,109
6,357
1,438
77
0
6,357
0
34,637
L
Cernunnos
RellShotEm
Cernunnos
6,520
3,159
213
3,595
8,267
1,893
288
1,532
6,735
0
37,059
W
9,128
1,560
0
3,591
8,042
2,996
0
309
7,672
0
44,972
W
3,102
713
0
2,796
7,137
3,060
130
87
7,034
14,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,265
Gold Earned
32,809
315
Minions Killed
338
0
Camps Cleared
0
1,100,148
Distance Traveled
1,123,490
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,514
543
103
9
0
223,472
2
L
Awilix
5,609
467
57
5
0
244,340
3
L
Horus
5,511
459
23
2
0
224,663
0
L
Ra
5,939
495
71
6
0
217,055
1
W
Skadi
7,686
641
104
9
0
195,549
7
W
Nox
6,076
506
68
6
0
229,312
4
W
Izanami
5,746
479
68
6
0
202,230
2
L
Cernunnos
5,692
474
61
5
0
190,618
3
W
Mulan
7,201
600
76
6
0
254,006
3
W
Athena
6,100
508
22
2
0
242,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role