Player Matchup

Cupid
Cupid
 
Cupid
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Mischievousness
Guan Yu
Level 103
God Stats
7W - 2L
1,517 SR
Queue Stats
45W - 50L
1,470 Elo+
Solo
Freya
Freya
TurseKea
Freya
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,669 Elo+
Party 2
Team Averages
Level 71
1,506 SR
1,546 Elo+

VS

Team Averages
Level 50
1,572 SR
1,536 Elo+
Sol
Sol
BK BLASTOISE
Sol
Level 67
God Stats
86W - 67L
1,628 SR
Queue Stats
333W - 316L
1,520 Elo+
Party 1
Medusa
Medusa
OddyKnocky
Medusa
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 37L
1,548 Elo+
Solo
Chaac
Chaac
TheLima
Chaac
Level 64
God Stats
53W - 40L
1,590 SR
Queue Stats
290W - 244L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
4 / 9 / 8
10,493
750
8,042
13,518
5,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 15
10,575
755
7,991
17,335
18,625
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Freya
TurseKea
Freya
17
13 / 2 / 5
12,753
911
25,441
19,696
8,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 12
8,723
623
12,199
12,653
4,239
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
OddyKnocky
Medusa
13
8 / 5 / 7
10,311
737
14,254
11,249
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
TheLima
Chaac
15
8 / 7 / 7
10,824
773
15,929
23,220
21,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
42
19
Kills
16
16
Deaths
19
28
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
9
8
0.89
L
0
7
12
0.86
W
2
5
15
1.9
L
Medusa
OddyKnocky
Medusa
8
5
7
2.3
L
Chaac
TheLima
Chaac
8
7
7
1.64
W
Freya
TurseKea
Freya
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,474
Damage
42,382
50,549
Taken
47,122
32,666
Mitigated
29,794
21,227
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
8,042
3,269
565
1,661
13,518
5,937
168
4,192
9,326
0
28,343
L
12,199
3,729
0
2,732
12,653
4,239
874
6,967
5,686
35,186
0
W
7,991
721
2,995
5,991
17,335
18,625
482
4,934
12,401
0
21,221
L
Medusa
OddyKnocky
Medusa
14,254
6,409
0
1,715
11,249
3,762
399
7,368
3,881
0
29,587
L
Chaac
TheLima
Chaac
15,929
2,101
0
6,028
23,220
21,793
398
11,620
11,600
2,189
42,928
W
Freya
TurseKea
Freya
25,441
10,060
0
10,015
19,696
8,104
2,029
4,427
15,269
62,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
29,858
135
Minions Killed
147
8
Camps Cleared
5
765,754
Distance Traveled
699,358
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,493
750
44
3
2
213,685
2
L
Sol
8,723
623
34
2
2
218,412
0
W
Guan Yu
10,575
755
22
2
0
280,381
5
L
Medusa
10,311
737
32
2
2
222,996
2
L
Chaac
10,824
773
81
6
1
257,950
1
W
Freya
12,753
911
69
5
6
271,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role