Player Matchup

Sol
Sol
 
Sol
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
IRON MISA EX
Bellona
Level 110
God Stats
2W - 1L
1,496 SR
Queue Stats
162W - 181L
1,406 Elo+
Solo
Discordia
Discordia
NitrousData
Discordia
Level 149
God Stats
4W - 2L
1,505 SR
Queue Stats
270W - 288L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoJustSenpai
Tsukuyomi
Level 128
God Stats
6W - 1L
1,618 SR
Queue Stats
176W - 191L
1,396 Elo+
Solo
Team Averages
Level 122
1,524 SR
1,452 Elo+

VS

Team Averages
Level 92
1,531 SR
1,411 Elo+
Cerberus
Cerberus
Belshazzar77
Cerberus
Level 109
God Stats
1W - 1L
1,888 SR
Queue Stats
30W - 37L
1,368 Elo+
Party 1
Persephone
Persephone
HairyPoppinss
Persephone
Level 65
God Stats
2W - 2L
1,522 SR
Queue Stats
216W - 266L
1,450 Elo+
Party 2
Osiris
Osiris
MLGing PRO
Osiris
Level 100
God Stats
0W - 1L
1,681 SR
Queue Stats
9W - 16L
1,346 Elo+
Party 1
Bastet
Bastet
MeatyPRINCE16
Bastet
Level 89
God Stats
5W - 10L
1,294 SR
Queue Stats
617W - 630L
1,480 Elo+
Party 2
Bakasura
Bakasura
samy6696
Bakasura
Level 99
God Stats
0W - 3L
1,268 SR
Queue Stats
201W - 237L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 6 / 24
12,262
876
19,446
13,648
3,699
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
 
Zhong Kui
17
4 / 6 / 20
10,950
782
18,201
13,717
9,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
IRON MISA EX
Bellona
19
7 / 7 / 24
12,053
861
12,924
19,486
17,354
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
NitrousData
Discordia
19
6 / 5 / 29
12,084
863
15,511
10,829
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
NoJustSenpai
Tsukuyomi
20
25 / 6 / 15
15,459
1,104
31,186
17,846
7,927
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Belshazzar77
Cerberus
16
3 / 10 / 15
10,370
741
10,796
29,752
11,707
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
HairyPoppinss
Persephone
17
3 / 9 / 13
10,628
759
8,445
17,028
5,633
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Osiris
MLGing PRO
Osiris
19
9 / 11 / 10
12,467
891
18,492
23,368
12,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
9 / 7 / 9
11,424
816
16,831
16,522
6,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bakasura
samy6696
Bakasura
19
5 / 12 / 10
11,225
802
6,337
19,400
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
86
49
Kills
29
30
Deaths
49
112
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
6
24
3.17
W
Zhong Kui
 
Zhong Kui
4
6
20
2.33
L
Cerberus
Belshazzar77
Cerberus
3
10
15
1.05
L
Persephone
HairyPoppinss
Persephone
3
9
13
1.06
W
Bellona
IRON MISA EX
Bellona
7
7
24
2.71
L
Osiris
MLGing PRO
Osiris
9
11
10
1.27
L
9
7
9
1.93
W
Discordia
NitrousData
Discordia
6
5
29
4.1
W
Tsukuyomi
NoJustSenpai
Tsukuyomi
25
6
15
5.42
L
Bakasura
samy6696
Bakasura
5
12
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,268
Damage
60,901
75,526
Taken
106,070
42,063
Mitigated
44,133
20,913
Healing
26,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
19,446
6,008
513
3,594
13,648
3,699
1,473
3,408
10,165
42,089
0
W
Zhong Kui
 
Zhong Kui
18,201
994
0
2,349
13,717
9,349
763
4,704
8,698
24,838
0
L
Cerberus
Belshazzar77
Cerberus
10,796
646
903
7,125
29,752
11,707
59
15,070
14,682
24,154
0
L
Persephone
HairyPoppinss
Persephone
8,445
561
1,767
4,527
17,028
5,633
0
8,889
8,130
20,724
0
W
Bellona
IRON MISA EX
Bellona
12,924
4,689
1,239
3,098
19,486
17,354
630
3,662
15,589
0
19,660
L
Osiris
MLGing PRO
Osiris
18,492
4,671
1,346
2,575
23,368
12,094
0
11,318
12,050
0
28,416
L
16,831
3,625
1,600
3,543
16,522
6,348
0
7,727
8,795
0
32,187
W
Discordia
NitrousData
Discordia
15,511
1,260
1,050
2,146
10,829
3,734
1,305
3,049
7,450
34,186
0
W
Tsukuyomi
NoJustSenpai
Tsukuyomi
31,186
4,083
683
6,241
17,846
7,927
1,291
4,418
13,203
0
58,631
L
Bakasura
samy6696
Bakasura
6,337
3,264
0
2,667
19,400
8,351
0
10,152
9,248
0
16,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,808
Gold Earned
56,114
194
Minions Killed
156
0
Camps Cleared
0
1,266,499
Distance Traveled
1,101,835
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,262
876
60
4
0
256,767
0
W
Zhong Kui
10,950
782
24
2
0
229,008
0
L
Cerberus
10,370
741
40
3
0
197,668
0
L
Persephone
10,628
759
31
2
0
245,650
0
W
Bellona
12,053
861
20
1
0
268,221
2
L
Osiris
12,467
891
19
1
0
198,891
1
L
Bastet
11,424
816
29
2
0
236,736
0
W
Discordia
12,084
863
37
3
0
245,271
0
W
Tsukuyomi
15,459
1,104
53
4
0
267,232
0
L
Bakasura
11,225
802
37
3
0
222,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role