Player Matchup

Sun Wukong
Sun Wukong
Anonymoudragon1
Sun Wukong
Level 5
God Stats
1W - 7L
1,333 SR
Queue Stats
1W - 7L
1,270 Elo+
Party 1
Hercules
Hercules
WinningAlpaca55
Hercules
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
Zhong Kui
Zhong Kui
miguelortizdomin
Zhong Kui
Level 111
God Stats
63W - 108L
1,413 SR
Queue Stats
916W - 1,402L
1,311 Elo+
Solo
Team Averages
Level 41
1,415 SR
1,284 Elo+

VS

Team Averages
Level 123
1,643 SR
1,466 Elo+
Artemis
Artemis
RoBBinDaHoodsp
Artemis
Level 123
God Stats
52W - 25L
1,609 SR
Queue Stats
251W - 235L
1,486 Elo+
Party 2
Zeus
Zeus
SkateKage
Zeus
Level 119
God Stats
3W - 3L
1,770 SR
Queue Stats
64W - 100L
1,400 Elo+
Solo
Chaac
Chaac
Sporkoverlord18
Chaac
Level 126
God Stats
3W - 2L
1,550 SR
Queue Stats
153W - 139L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anonymoudragon1
Sun Wukong
10
1 / 10 / 1
6,952
695
3,715
12,529
6,462
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
9
0 / 9 / 2
6,300
630
2,176
10,700
4,013
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
9
0 / 12 / 1
6,215
622
6,038
13,604
5,764
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 19
9,289
929
9,670
7,096
3,470
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
13
12 / 1 / 15
9,832
983
14,152
6,270
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
10 / 0 / 17
9,501
950
7,736
10,491
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
82
1
Kills
31
31
Deaths
2
4
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anonymoudragon1
Sun Wukong
1
10
1
0.15
W
9
1
19
18.5
W
Zeus
12
1
15
19.5
W
10
0
17
18.5
L
Hercules
0
9
2
0.11
L
Zhong Kui
0
12
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
31,558
36,833
Taken
23,857
16,239
Mitigated
17,894
2,617
Healing
7,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anonymoudragon1
Sun Wukong
3,715
1,557
0
598
12,529
6,462
0
4,908
7,236
0
16,679
W
9,670
3,982
437
980
7,096
3,470
941
1,457
5,639
0
24,136
W
Zeus
14,152
2,197
0
1,147
6,270
2,155
701
3,417
2,853
30,495
0
W
7,736
2,260
0
4,478
10,491
12,269
712
1,573
8,918
0
19,698
L
Hercules
2,176
989
0
1,153
10,700
4,013
0
3,427
6,804
0
4,582
L
Zhong Kui
6,038
609
0
866
13,604
5,764
0
5,493
7,585
20,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,467
Gold Earned
28,622
60
Minions Killed
105
3
Camps Cleared
3
403,013
Distance Traveled
534,064
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,952
695
20
2
2
136,392
1
W
Artemis
9,289
929
22
2
2
166,296
1
W
Zeus
9,832
983
55
6
0
150,336
0
W
Chaac
9,501
950
28
3
1
217,432
2
L
Hercules
6,300
630
8
1
1
132,089
0
L
Zhong Kui
6,215
622
32
3
0
134,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role