Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CloudedShadow
Ah Muzen Cab
Level 160
God Stats
1W - 1L
1,586 SR
Queue Stats
63W - 85L
1,507 Elo+
Party 2
Horus
Horus
Hampo_5548
Horus
Level 29
God Stats
8W - 13L
1,361 SR
Queue Stats
59W - 83L
1,360 Elo+
Party 2
Kukulkan
Kukulkan
KuJaK666
Kukulkan
Level 24
God Stats
3W - 6L
1,315 SR
Queue Stats
44W - 45L
1,311 Elo+
Party 2
Team Averages
Level 71
1,421 SR
1,393 Elo+

VS

Team Averages
Level 84
1,471 SR
1,381 Elo+
Geb
Geb
Allwight19
Geb
Level 60
God Stats
6W - 4L
1,425 SR
Queue Stats
482W - 576L
1,367 Elo+
Party 1
Chang'e
Chang'e
Kmp993
Chang'e
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
280W - 327L
1,378 Elo+
Party 1
Pele
Pele
Sk_Easyy
Pele
Level 86
God Stats
7W - 8L
1,489 SR
Queue Stats
143W - 149L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CloudedShadow
Ah Muzen Cab
18
5 / 8 / 5
14,077
587
33,434
25,530
10,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
17
4 / 9 / 7
14,192
591
10,029
25,388
12,129
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
KuJaK666
Kukulkan
18
3 / 4 / 6
14,167
590
25,110
20,912
8,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 12
15,990
666
17,239
31,690
52,587
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chang'e
Kmp993
Chang'e
20
10 / 4 / 9
16,495
687
26,133
33,995
31,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
18
5 / 7 / 14
15,494
646
14,028
24,294
28,552
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
12
Kills
21
21
Deaths
12
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Ah Muzen Cab
CloudedShadow
Ah Muzen Cab
5
8
5
0.94
L
Horus
4
9
7
0.83
W
Chang'e
Kmp993
Chang'e
10
4
9
3.63
L
Kukulkan
KuJaK666
Kukulkan
3
4
6
1.5
W
Pele
5
7
14
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,573
Damage
57,400
71,830
Taken
89,979
30,946
Mitigated
112,248
14,702
Healing
35,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,239
1,683
1,233
6,667
31,690
52,587
355
8,552
22,342
34,973
0
L
Ah Muzen Cab
CloudedShadow
Ah Muzen Cab
33,434
13,044
0
5,822
25,530
10,379
1,541
15,485
10,045
0
90,655
L
Horus
10,029
4,618
1,857
4,506
25,388
12,129
249
16,184
9,204
0
31,987
W
Chang'e
Kmp993
Chang'e
26,133
1,642
8,217
18,355
33,995
31,109
2,084
9,750
23,807
88,813
0
L
Kukulkan
KuJaK666
Kukulkan
25,110
2,395
464
2,053
20,912
8,438
143
13,025
7,887
93,687
0
W
Pele
14,028
2,426
0
543
24,294
28,552
765
5,761
18,261
0
43,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,436
Gold Earned
47,979
284
Minions Killed
263
14
Camps Cleared
5
1,246,242
Distance Traveled
1,308,726
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
15,990
666
54
2
0
476,033
2
L
Ah Muzen Cab
14,077
587
96
4
3
388,457
0
L
Horus
14,192
591
53
2
3
419,019
4
W
Chang'e
16,495
687
144
6
3
428,856
1
L
Kukulkan
14,167
590
135
6
8
438,766
4
W
Pele
15,494
646
65
3
2
403,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role