Player Matchup

Mulan
Mulan
ExaltedLucinaa
Mulan
Level 80
God Stats
0W - 1L
1,429 SR
Queue Stats
12W - 12L
1,468 Elo+
Party 3
Hercules
Hercules
Golden_ACR9
Hercules
Level 65
God Stats
0W - 2L
1,216 SR
Queue Stats
115W - 96L
1,612 Elo+
Party 2
Jing Wei
Jing Wei
MadGibbs
Jing Wei
Level 122
God Stats
0W - 1L
1,515 SR
Queue Stats
14W - 17L
1,431 Elo+
Party 3
Anubis
Anubis
Pandachu777
Anubis
Level 129
God Stats
4W - 3L
1,668 SR
Queue Stats
134W - 133L
1,570 Elo+
Party 2
Ne Zha
Ne Zha
jdub_smooth23
Ne Zha
Level 122
God Stats
8W - 6L
1,691 SR
Queue Stats
227W - 209L
1,565 Elo+
Party 2
Team Averages
Level 104
1,504 SR
1,529 Elo+

VS

Team Averages
Level 111
1,542 SR
1,587 Elo+
Bacchus
Bacchus
BILL-_-DONG
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,723 Elo+
Party 1
Janus
Janus
MaverickDutt
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 68L
1,596 Elo+
Party 1
Anhur
Anhur
Pvt_parts_XD
Anhur
Level 127
God Stats
2W - 0L
1,440 SR
Queue Stats
14W - 14L
1,567 Elo+
Party 1
Sol
Sol
beastboii202
Sol
Level 142
God Stats
10W - 7L
1,542 SR
Queue Stats
531W - 542L
1,480 Elo+
Solo
Zeus
Zeus
jayswami
Zeus
Level 150
God Stats
11W - 5L
1,729 SR
Queue Stats
479W - 514L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,053
641
3,886
12,930
5,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Golden_ACR9
Hercules
15
1 / 1 / 6
7,506
682
3,318
16,240
10,838
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
MadGibbs
Jing Wei
14
4 / 7 / 3
8,133
739
6,868
13,402
4,122
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
18
4 / 3 / 7
9,805
891
11,230
10,013
4,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 5
7,969
724
9,628
8,011
4,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BILL-_-DONG
Bacchus
16
2 / 2 / 11
9,204
837
5,029
11,471
13,143
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 3 / 10
8,664
788
6,297
8,116
2,279
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 8
9,508
864
10,036
8,300
3,060
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 2 / 8
9,249
841
9,023
6,570
2,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
19
10 / 2 / 8
10,929
994
22,493
7,813
3,131
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
12
Kills
21
21
Deaths
12
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BILL-_-DONG
Bacchus
2
2
11
3.75
L
0
7
5
0.36
L
Hercules
Golden_ACR9
Hercules
1
1
6
4
L
Jing Wei
MadGibbs
Jing Wei
4
7
3
0.79
W
1
3
10
2
L
Anubis
4
3
7
2.5
W
4
3
8
2.67
W
4
2
8
4
W
Zeus
10
2
8
7
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,930
Damage
52,878
60,596
Taken
42,270
29,285
Mitigated
23,851
24,164
Healing
8,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BILL-_-DONG
Bacchus
5,029
561
153
154
11,471
13,143
121
3,429
8,042
7,904
0
L
3,886
190
890
1,518
12,930
5,611
167
9,989
2,941
0
8,018
L
Hercules
Golden_ACR9
Hercules
3,318
1,287
767
8,670
16,240
10,838
499
12,178
4,062
0
5,539
L
Jing Wei
MadGibbs
Jing Wei
6,868
3,563
1,112
3,586
13,402
4,122
735
9,235
4,167
0
12,049
W
6,297
185
800
1,067
8,116
2,279
938
1,905
6,211
20,411
0
L
Anubis
11,230
114
884
3,473
10,013
4,532
160
6,382
3,631
32,690
0
W
10,036
4,184
717
1,651
8,300
3,060
1,236
1,779
6,521
0
16,006
W
9,023
850
1,110
1,094
6,570
2,238
1,260
1,995
4,575
23,875
0
W
Zeus
22,493
1,901
1,208
952
7,813
3,131
1,274
2,122
5,691
46,102
0
L
9,628
169
1,077
2,187
8,011
4,182
0
5,058
2,953
0
18,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,466
Gold Earned
47,554
91
Minions Killed
127
0
Camps Cleared
0
944,932
Distance Traveled
1,063,129
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,204
837
14
1
0
232,282
0
L
Mulan
7,053
641
5
0
0
199,532
0
L
Hercules
7,506
682
2
0
0
195,012
0
L
Jing Wei
8,133
739
11
1
0
183,101
0
W
Janus
8,664
788
25
2
0
201,813
1
L
Anubis
9,805
891
56
5
0
199,107
1
W
Anhur
9,508
864
12
1
0
198,314
0
W
Sol
9,249
841
33
3
0
211,897
3
W
Zeus
10,929
994
43
4
0
218,823
0
L
Ne Zha
7,969
724
17
2
0
168,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role