Player Matchup

Apollo
Apollo
 
Apollo
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DasGingerBeard
Khepri
Level 127
God Stats
7W - 7L
1,453 SR
Queue Stats
768W - 831L
1,390 Elo+
Party 2
Janus
Janus
EnjoyingJoemama
Janus
Level 125
God Stats
9W - 2L
1,513 SR
Queue Stats
167W - 142L
1,497 Elo+
Party 1
Thoth
Thoth
JoeHoe2424
Thoth
Level 76
God Stats
5W - 13L
1,307 SR
Queue Stats
339W - 354L
1,414 Elo+
Party 2
Gilgamesh
Gilgamesh
ghost41103
Gilgamesh
Level 103
God Stats
2W - 0L
1,470 SR
Queue Stats
74W - 60L
1,489 Elo+
Party 1
Team Averages
Level 103
1,449 SR
1,458 Elo+

VS

Team Averages
Level 70
1,520 SR
1,453 Elo+
Odin
Odin
B0SS112
Odin
Level 105
God Stats
1W - 2L
1,461 SR
Queue Stats
44W - 42L
1,474 Elo+
Party 3
Merlin
Merlin
Cheezyman
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,476 Elo+
Party 3
Medusa
Medusa
KingState
Medusa
Level 107
God Stats
3W - 2L
1,642 SR
Queue Stats
48W - 51L
1,475 Elo+
Party 3
Set
Set
LordLaze
Set
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,412 Elo+
Solo
Athena
Athena
NoisyMonk
Athena
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
5 / 4 / 11
9,797
700
13,381
11,163
6,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 1 / 21
11,685
835
6,738
18,793
20,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 2 / 11
12,558
897
23,226
8,656
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thoth
18
4 / 2 / 18
11,039
789
18,036
11,800
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
ghost41103
Gilgamesh
17
3 / 2 / 14
10,322
737
11,727
13,852
12,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
B0SS112
Odin
18
6 / 2 / 5
10,078
720
5,271
14,675
14,252
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
Cheezyman
Merlin
16
1 / 7 / 4
9,200
657
10,342
14,835
8,220
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KingState
Medusa
15
3 / 6 / 5
8,914
637
27,098
16,209
9,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 7 / 6
7,674
548
5,919
12,164
7,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
NoisyMonk
Athena
15
1 / 7 / 9
9,267
662
5,518
21,051
25,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
40
29
Kills
11
11
Deaths
29
75
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
4
11
2.63
L
Odin
B0SS112
Odin
6
2
5
4.25
L
Merlin
Cheezyman
Merlin
1
7
4
0.43
W
3
1
21
13.5
W
14
2
11
9.75
W
Thoth
4
2
18
6.5
L
Medusa
KingState
Medusa
3
6
5
0.92
L
0
7
6
0.43
L
Athena
NoisyMonk
Athena
1
7
9
0.79
W
Gilgamesh
ghost41103
Gilgamesh
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,108
Damage
54,148
64,264
Taken
78,934
49,304
Mitigated
64,053
27,146
Healing
13,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
13,381
6,557
2,289
1,646
11,163
6,064
957
3,988
7,175
0
26,233
L
Odin
B0SS112
Odin
5,271
1,005
1,456
1,643
14,675
14,252
0
10,560
4,115
0
8,570
L
Merlin
Cheezyman
Merlin
10,342
411
926
899
14,835
8,220
0
9,978
4,857
30,724
0
W
6,738
758
3,137
4,099
18,793
20,114
966
3,096
15,697
22,169
0
W
23,226
669
2,419
2,169
8,656
4,850
1,542
1,689
6,967
46,712
0
W
Thoth
18,036
965
2,663
3,527
11,800
5,511
1,298
4,114
7,686
34,239
0
L
Medusa
KingState
Medusa
27,098
11,619
2,262
3,496
16,209
9,434
0
9,453
6,756
0
50,609
L
5,919
2,545
1,122
582
12,164
7,027
0
7,675
4,489
0
10,494
L
Athena
NoisyMonk
Athena
5,518
1,831
0
673
21,051
25,120
18
10,334
10,717
8,983
0
W
Gilgamesh
ghost41103
Gilgamesh
11,727
2,165
2,350
2,847
13,852
12,765
368
2,973
10,879
0
17,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,401
Gold Earned
45,133
146
Minions Killed
115
0
Camps Cleared
0
1,415,298
Distance Traveled
1,172,579
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,797
700
25
2
0
263,757
2
L
Odin
10,078
720
14
1
0
268,780
0
L
Merlin
9,200
657
53
4
0
235,244
0
W
Khepri
11,685
835
24
2
0
272,850
2
W
Janus
12,558
897
45
3
0
295,274
0
W
Thoth
11,039
789
39
3
0
279,611
5
L
Medusa
8,914
637
45
3
0
208,327
0
L
Set
7,674
548
1
0
0
241,954
0
L
Athena
9,267
662
2
0
0
218,274
1
W
Gilgamesh
10,322
737
13
1
0
303,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role