Player Matchup

Ne Zha
Ne Zha
BillionLeaf7155
Ne Zha
Level 148
God Stats
8W - 17L
1,535 SR
Queue Stats
474W - 489L
1,598 Elo+
Party 1
Ymir
Ymir
BlikosWUBD
Ymir
Level 83
God Stats
3W - 3L
1,539 SR
Queue Stats
12W - 11L
1,532 Elo+
Party 1
Rama
Rama
GaboC30
Rama
Level 119
God Stats
9W - 6L
1,683 SR
Queue Stats
383W - 420L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
Joseph54321
Hun Batz
Level 126
God Stats
6W - 8L
1,477 SR
Queue Stats
285W - 304L
1,577 Elo+
Party 1
Kukulkan
Kukulkan
drivas24
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,493 Elo+
Party 1
Team Averages
Level 97
1,547 SR
1,549 Elo+

VS

Team Averages
Level 50
1,655 SR
1,478 Elo+
Heimdallr
Heimdallr
LooseSealAttack
Heimdallr
Level 87
God Stats
0W - 3L
1,463 SR
Queue Stats
43W - 60L
1,384 Elo+
Party 3
Cerberus
Cerberus
Venomx
Cerberus
Level 61
God Stats
1W - 1L
1,774 SR
Queue Stats
32W - 35L
1,460 Elo+
Party 2
Skadi
Skadi
Vorlianes
Skadi
Level 29
God Stats
4W - 1L
1,894 SR
Queue Stats
76W - 80L
1,493 Elo+
Party 2
Fenrir
Fenrir
hartnoel12
Fenrir
Level 44
God Stats
6W - 5L
1,692 SR
Queue Stats
91W - 105L
1,504 Elo+
Party 3
Janus
Janus
mrmudpie
Janus
Level 27
God Stats
1W - 5L
1,451 SR
Queue Stats
35W - 53L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
8,258
590
8,264
9,453
5,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
5 / 1 / 10
7,761
554
7,223
8,019
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
GaboC30
Rama
12
5 / 2 / 5
8,108
579
9,446
7,291
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Joseph54321
Hun Batz
15
7 / 2 / 2
8,793
628
9,061
10,650
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
drivas24
Kukulkan
13
1 / 3 / 4
7,797
557
5,505
6,668
2,813
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LooseSealAttack
Heimdallr
12
4 / 3 / 3
7,593
542
5,103
7,873
1,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Venomx
Cerberus
7
0 / 8 / 2
5,174
370
2,987
13,346
4,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
Vorlianes
Skadi
12
3 / 5 / 3
7,544
539
7,684
10,204
2,491
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
hartnoel12
Fenrir
11
1 / 3 / 5
6,587
471
3,722
13,059
3,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Janus
mrmudpie
Janus
12
1 / 2 / 3
6,815
487
5,492
6,492
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
20
Kills
9
9
Deaths
21
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
5
1
10
10
W
Rama
GaboC30
Rama
5
2
5
3.75
W
Hun Batz
Joseph54321
Hun Batz
7
2
2
4
L
Heimdallr
LooseSealAttack
Heimdallr
4
3
3
1.83
L
Cerberus
Venomx
Cerberus
0
8
2
0.13
L
Skadi
Vorlianes
Skadi
3
5
3
0.9
W
Kukulkan
drivas24
Kukulkan
1
3
4
1
L
Fenrir
hartnoel12
Fenrir
1
3
5
1.17
L
Janus
mrmudpie
Janus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,499
Damage
24,988
42,081
Taken
50,974
21,832
Mitigated
13,757
12,601
Healing
9,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,264
1,971
0
2,974
9,453
5,874
0
408
9,019
3,661
44,965
W
7,223
1,559
0
2,447
8,019
6,922
150
1,880
6,057
17,324
0
W
Rama
GaboC30
Rama
9,446
7,463
0
1,996
7,291
2,445
938
2,140
5,115
0
50,811
W
Hun Batz
Joseph54321
Hun Batz
9,061
1,479
0
3,587
10,650
3,778
0
1,443
9,119
0
65,215
L
Heimdallr
LooseSealAttack
Heimdallr
5,103
2,791
0
1,625
7,873
1,886
0
1,314
6,513
0
25,354
L
Cerberus
Venomx
Cerberus
2,987
128
0
1,600
13,346
4,389
0
5,819
7,482
8,363
0
L
Skadi
Vorlianes
Skadi
7,684
4,122
0
2,480
10,204
2,491
935
1,548
8,051
0
35,045
W
Kukulkan
drivas24
Kukulkan
5,505
1,004
0
1,597
6,668
2,813
460
2,222
4,292
53,301
0
L
Fenrir
hartnoel12
Fenrir
3,722
471
0
2,572
13,059
3,638
0
2,815
10,094
0
28,888
L
Janus
mrmudpie
Janus
5,492
337
0
750
6,492
1,353
0
2,034
4,458
41,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,717
Gold Earned
33,713
415
Minions Killed
282
0
Camps Cleared
0
1,382,788
Distance Traveled
1,314,945
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,258
590
100
7
0
307,300
5
W
Ymir
7,761
554
26
2
0
277,508
2
W
Rama
8,108
579
83
6
0
238,173
0
W
Hun Batz
8,793
628
114
8
0
337,533
0
L
Heimdallr
7,593
542
42
3
0
247,741
0
L
Cerberus
5,174
370
30
2
0
258,099
2
L
Skadi
7,544
539
69
5
0
240,390
0
W
Kukulkan
7,797
557
92
7
0
222,274
4
L
Fenrir
6,587
471
56
4
0
284,956
3
L
Janus
6,815
487
85
6
0
283,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role