Player Matchup

Bastet
Bastet
Mauѕ
Bastet
Level 160
God Stats
16W - 4L
1,785 SR
Queue Stats
142W - 68L
1,751 Elo+
Party 1
Sobek
Sobek
OgNamesR4Chump
Sobek
Level 38
God Stats
4W - 2L
1,873 SR
Queue Stats
174W - 100L
1,762 Elo+
Party 1
Tiamat
Tiamat
Phlucs
Tiamat
Level 126
God Stats
4W - 2L
1,878 SR
Queue Stats
99W - 59L
1,740 Elo+
Party 1
Heimdallr
Heimdallr
Pyrrhon15
Heimdallr
Level 41
God Stats
37W - 17L
1,727 SR
Queue Stats
160W - 105L
1,584 Elo+
Solo
Achilles
Achilles
TheBioLante
Achilles
Level 160
God Stats
19W - 5L
1,711 SR
Queue Stats
113W - 62L
1,713 Elo+
Party 1
Team Averages
Level 105
1,795 SR
1,710 Elo+

VS

Team Averages
Level 71
1,535 SR
1,561 Elo+
Achilles
Achilles
Alucard600
Achilles
Level 18
God Stats
0W - 1L
1,276 SR
Queue Stats
14W - 8L
1,623 Elo+
Party 2
Geb
Geb
BotAngel_
Geb
Level 82
God Stats
1W - 1L
1,746 SR
Queue Stats
92W - 101L
1,475 Elo+
Party 2
Thanatos
Thanatos
Lupo1212
Thanatos
Level 88
God Stats
4W - 12L
1,545 SR
Queue Stats
235W - 242L
1,551 Elo+
Party 2
Hades
Hades
Shaolin1031
Hades
Level 123
God Stats
2W - 5L
1,546 SR
Queue Stats
139W - 134L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
SweatyUllr
Guan Yu
Level 44
God Stats
14W - 14L
1,561 SR
Queue Stats
303W - 176L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Mauѕ
Bastet
19
9 / 1 / 17
13,169
627
22,194
14,981
5,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 4 / 13
12,552
598
11,440
18,315
26,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Phlucs
Tiamat
19
3 / 3 / 11
12,601
600
13,625
10,491
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heimdallr
Pyrrhon15
Heimdallr
20
6 / 1 / 6
13,285
633
11,562
14,378
5,071
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TheBioLante
Achilles
18
13 / 3 / 12
12,983
618
16,091
20,944
19,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alucard600
Achilles
15
1 / 5 / 2
8,923
425
8,083
17,105
10,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 4
8,621
411
6,755
19,277
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Thanatos
Lupo1212
Thanatos
16
9 / 9 / 1
11,199
533
14,875
20,519
9,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 10 / 1
8,419
401
6,472
24,901
12,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
SweatyUllr
Guan Yu
7
0 / 3 / 0
6,433
306
2,099
7,383
2,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
19
33
Kills
11
12
Deaths
33
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alucard600
Achilles
1
5
2
0.4
L
1
6
4
0.5
L
Thanatos
Lupo1212
Thanatos
9
9
1
1.06
W
Bastet
Mauѕ
Bastet
9
1
17
17.5
W
2
4
13
2.13
W
Tiamat
Phlucs
Tiamat
3
3
11
2.83
W
Heimdallr
Pyrrhon15
Heimdallr
6
1
6
9
L
0
10
1
0.05
L
Guan Yu
SweatyUllr
Guan Yu
0
3
0
0
W
Achilles
TheBioLante
Achilles
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,912
Damage
38,284
79,109
Taken
89,185
62,911
Mitigated
53,236
27,960
Healing
21,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alucard600
Achilles
8,083
2,023
0
1,803
17,105
10,705
540
5,371
11,022
0
45,207
L
6,755
831
0
568
19,277
17,639
0
4,979
13,971
27,936
0
L
Thanatos
Lupo1212
Thanatos
14,875
4,846
0
12,184
20,519
9,924
0
6,659
13,433
0
60,905
W
Bastet
Mauѕ
Bastet
22,194
6,841
0
7,349
14,981
5,440
1,690
3,575
11,406
0
90,799
W
11,440
1,086
0
5,664
18,315
26,352
871
1,931
16,384
67,597
0
W
Tiamat
Phlucs
Tiamat
13,625
1,567
0
3,396
10,491
6,953
2,034
2,896
7,595
81,662
0
W
Heimdallr
Pyrrhon15
Heimdallr
11,562
5,289
0
6,479
14,378
5,071
8,168
1,637
11,693
0
116,637
L
6,472
483
152
5,575
24,901
12,437
0
7,406
16,890
55,096
0
L
Guan Yu
SweatyUllr
Guan Yu
2,099
570
135
1,409
7,383
2,531
0
0
7,380
0
18,176
W
Achilles
TheBioLante
Achilles
16,091
5,633
1,121
3,951
20,944
19,095
1,885
3,518
17,362
5,354
57,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,590
Gold Earned
43,595
657
Minions Killed
388
0
Camps Cleared
0
2,154,746
Distance Traveled
1,709,738
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,923
425
85
4
0
367,291
3
L
Geb
8,621
411
43
2
0
408,492
0
L
Thanatos
11,199
533
104
5
0
375,115
3
W
Bastet
13,169
627
111
5
0
507,203
2
W
Sobek
12,552
598
142
7
0
419,367
3
W
Tiamat
12,601
600
161
8
0
418,353
3
W
Heimdallr
13,285
633
171
8
0
391,174
5
L
Hades
8,419
401
120
6
0
349,574
0
L
Guan Yu
6,433
306
36
2
0
209,266
0
W
Achilles
12,983
618
72
3
0
418,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role