Player Matchup

Tsukuyomi
Tsukuyomi
Blacknighter
Tsukuyomi
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 52L
1,510 Elo+
Party 2
Fenrir
Fenrir
Inderson
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,521 Elo+
Party 2
Rama
Rama
Tektronicks
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,526 Elo+
Party 2
Achilles
Achilles
opsComiSuaEx
Achilles
Level 6
God Stats
4W - 2L
1,296 SR
Queue Stats
10W - 8L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
tumuerte07
Aphrodite
Level 15
God Stats
16W - 18L
1,484 SR
Queue Stats
20W - 24L
1,534 Elo+
Solo
Team Averages
Level 21
1,456 SR
1,515 Elo+

VS

Team Averages
Level 14
1,558 SR
1,555 Elo+
Fenrir
Fenrir
Maximoferrer16
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Terra
Terra
SR Xande04
Terra
Level 23
God Stats
6W - 4L
1,594 SR
Queue Stats
12W - 11L
1,467 Elo+
Party 1
Sun Wukong
Sun Wukong
Volt1610
Sun Wukong
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,565 Elo+
Solo
Thoth
Thoth
lucasnl
Thoth
Level 8
God Stats
4W - 3L
1,698 SR
Queue Stats
22W - 16L
1,769 Elo+
Solo
Cthulhu
Cthulhu
zDraXz7
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blacknighter
Tsukuyomi
20
5 / 13 / 12
13,544
967
31,851
25,223
5,830
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
Inderson
Fenrir
19
1 / 11 / 13
12,023
859
14,890
22,033
14,449
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 9 / 11
13,308
951
22,649
21,082
3,664
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
opsComiSuaEx
Achilles
20
9 / 4 / 9
14,231
1,017
16,067
27,313
27,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
tumuerte07
Aphrodite
20
1 / 4 / 14
13,169
941
11,636
16,558
18,354
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
26 / 2 / 8
18,801
1,343
39,754
22,222
15,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
20
4 / 4 / 26
15,885
1,135
7,692
22,708
31,078
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Volt1610
Sun Wukong
19
1 / 4 / 11
11,392
814
4,039
14,773
12,877
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
lucasnl
Thoth
20
10 / 4 / 21
16,060
1,147
41,606
17,455
7,027
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
zDraXz7
Cthulhu
20
0 / 8 / 19
12,474
891
13,833
28,713
37,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
126
22
Kills
41
41
Deaths
22
59
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Blacknighter
Tsukuyomi
5
13
12
0.85
L
Fenrir
Inderson
Fenrir
1
11
13
0.68
W
26
2
8
15
W
Terra
4
4
26
4.25
L
6
9
11
1.28
W
Sun Wukong
Volt1610
Sun Wukong
1
4
11
1.63
W
Thoth
lucasnl
Thoth
10
4
21
5.13
L
Achilles
opsComiSuaEx
Achilles
9
4
9
3.38
L
Aphrodite
tumuerte07
Aphrodite
1
4
14
2
W
Cthulhu
zDraXz7
Cthulhu
0
8
19
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,093
Damage
106,924
112,209
Taken
105,871
69,609
Mitigated
104,455
18,522
Healing
21,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Blacknighter
Tsukuyomi
31,851
7,001
0
1,890
25,223
5,830
0
12,862
11,956
0
51,618
L
Fenrir
Inderson
Fenrir
14,890
4,491
0
1,104
22,033
14,449
0
12,383
9,228
0
25,924
W
39,754
8,569
0
2,725
22,222
15,696
0
2,222
19,645
0
65,343
W
Terra
7,692
1,301
4,710
6,821
22,708
31,078
0
2,363
19,939
27,805
0
L
22,649
15,220
0
1,673
21,082
3,664
0
10,001
10,817
0
48,915
W
Sun Wukong
Volt1610
Sun Wukong
4,039
476
0
436
14,773
12,877
0
908
13,588
0
6,606
W
Thoth
lucasnl
Thoth
41,606
1,004
503
1,911
17,455
7,027
0
2,649
14,766
74,405
0
L
Achilles
opsComiSuaEx
Achilles
16,067
4,979
0
1,909
27,313
27,312
0
15,621
11,194
0
26,267
L
Aphrodite
tumuerte07
Aphrodite
11,636
704
6,594
5,352
16,558
18,354
0
10,296
5,883
39,077
0
W
Cthulhu
zDraXz7
Cthulhu
13,833
512
222
4,271
28,713
37,777
0
3,494
24,600
35,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,275
Gold Earned
74,612
216
Minions Killed
226
9
Camps Cleared
7
1,350,922
Distance Traveled
1,299,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
13,544
967
46
3
0
259,893
0
L
Fenrir
12,023
859
26
2
1
267,596
0
W
Fenrir
18,801
1,343
58
4
4
301,706
0
W
Terra
15,885
1,135
36
3
0
265,275
1
L
Rama
13,308
951
55
4
6
249,150
0
W
Sun Wukong
11,392
814
5
0
0
218,948
0
W
Thoth
16,060
1,147
77
6
2
275,071
0
L
Achilles
14,231
1,017
27
2
1
311,638
0
L
Aphrodite
13,169
941
62
4
1
262,645
0
W
Cthulhu
12,474
891
50
4
1
238,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role